Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item"Teleport" Beams by Anthus | ||
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Updated: 15 Aug 2005
Posted: 15 Aug 2005
Tags:
16-color,
Decoration,
and 2 more
Rating[?]: ![]() |
Information: I was going through the tile database when I relized that their were no awesone beams or anything... So, I made my own, and stuff... I decided to submit these since there aren't any allready... These beams have multiple perposes... The can be used to teleport you in and out of caves, or to other worlds? ![]() These require 2 seperate layers (use 5, and 6)... The layer with the beam should be tranparent, and the layer with the seperate sparklies should be opaque... [View Full Description] |
"THB" Link by Anthus | ||
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Updated: 12 Dec 2005
Posted: 12 Dec 2005
Tags:
16-color,
Original,
and 2 more
Rating[?]: ![]() |
Information: I was very hesitant about releasing these, but what the hell, why not... These were made in pure... They are still missing the swimming tiles, and the "flute playing" tiles, which were not made yet anyway, so don't feel ripped off... These are used in The Heroes Buden, and they were originaly based off the Ocarina of Time link. The colors feel very Minish Cap/ Wind Waker-y, so may you may want to play around with the extra sprite palttes so the red and blue tunics are darker, and less pa [View Full Description] |
(32x32) ALttP Link Tiles (Incomplete, see details) by Anthus | ||
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Updated: 13 Jan 2016
Posted: 13 Jan 2016
Tags:
ALTTP_Tileset,
Character,
and 1 more
Rating[?]: ![]() |
Information: Full, 32x32 walk, and slash/ stab/ pound tiles featuring big AlttP Link. Small shield only. |
(Minish Cap Collection) Full Lava Tiles by Anthus | ||
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Updated: 15 Jan 2016
Posted: 15 Jan 2016
Tags:
16-color,
Collection,
and 6 more
Rating[?]: ![]() |
Information: Finally, finally, FINALLY I got around to ripping these. For years I've wanted these lava tiles. I just never got around to ripping them. I hope you guys like these. They use one c-set, and 15 colors. There are detailed setup instructions in the .zip. |
(Minish Cap Collection) Mt. Crenel Area by Anthus | ||
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Updated: 18 Jan 2016
Posted: 28 Nov 2005
Tags:
Overworld,
Ripped,
and 4 more
Rating[?]: ![]() |
Information: This is a rip of about 95% of the tiles from Minish Cap's Mt. Crenel Area. These use 8-bit color, but there is a low-fi 16 color version as well, but they are more limited. This is an 11-year-later update to on of my 2005 submissions ![]() |
(Minish Cap Collection) Temple of Droplets by Anthus | ||
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Updated: 18 Jan 2016
Posted: 28 Nov 2005
Tags:
Interior,
16-color,
and 2 more
Rating[?]: ![]() |
Information: This is another old submission that I am updating to make it hopefully a little bit better. This will also be the last wall set I try to rip for a while. It's pretty annoying for me at times, and I need to learn more about palettes, and how to edit them correctly. |
*Really* Convoluted Lava by Anthus | ||
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Updated: 13 Jan 2018
Posted: 13 Jan 2018
Tags:
16-color,
Original,
and 1 more
Rating[?]: ![]() |
Information: "This isn't your NES's lava!" - IGN | "Looks Like Anthus isn't done with lava yet!" - Kotaku | "Here's Anthus' Top 22 Lava Submissions." - Buzzfeed |
64x64 Large Trees for Classic by Anthus | ||
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Updated: 22 Apr 2012
Posted: 22 Apr 2012
Tags:
Overworld,
Decoration,
and 1 more
Rating[?]: ![]() |
Information: These are large trees I blew up, and rounded off for the Classic set. They were pretty simple to make, but I thought they might come in handy, since the Classic set is completely lacking in the large tree department. The original blacks in the trees that used the transparent color have been changed to use the first solid black in c-set 2 of the overworld palette. Just a heads up if you've changed that black, cause it will effect the trees. This was done to free up the transparency for layerin [View Full Description] |
Alternative Life Meters by Anthus | ||
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Updated: 12 Jun 2005
Posted: 12 Jun 2005
Tags:
Misc,
Decoration,
and 2 more
Rating[?]: ![]() |
Information: These are not from any particular quest I've been working on, I just got bored. So I decided to make some random life meter tiles. These were originally made for the Pure set, but you could use them in any set. I have included shots of all of the required palettes (but, if you use them in Pure, this is not necessary.) There are five required palettes. Enjoy, and credit me! Thanks |
ALttP/ FS Title Screen Mountain Scene by Anthus | ||
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Updated: 02 Mar 2007
Posted: 02 Mar 2007
Tags:
Misc,
Greenery,
and 3 more
Rating[?]: ![]() |
Information: This is a nice submission I put together after realizing there are very few panoramic view things in the database. So, I ripped these. These came straight from the ROM map viewer, and into ZC. I fixed them up in ZC so they can be used without anything but a palette rip from you. There are three images. One of the mountains, and two of the field/ sky. There are two for the field because one includes all of the tiles, and one shows what it will look like on a screen (11x16 tiles). They are all [View Full Description] |
AoD Heart Containers, and Heart Pieces by Anthus | ||
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Updated: 05 Jul 2005
Posted: 05 Jul 2005
Tags:
Sprite,
Collection,
and 2 more
Rating[?]: ![]() |
Information: I ripped the heart container from Zelda-TD, but I had to recolor it for Pure's cset-8... It looks pretty cool, but not as cool as Zelda TD... I made the HCP from scratch though... |
Classic Winter Tile Edits by Anthus | ||
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Updated: 25 Jun 2011
Posted: 25 Jun 2011
Tags:
Overworld,
Edited,
and 2 more
Rating[?]: ![]() |
Information: these were made for a classic quest which I was working on some time ago. I released them on ZCR, but I'll put them here too ![]() Here are some slight edits, and alterations made to some Classic tiles optimizing them for use with a winter/ snow/ ice themed area. This is not a palette swap as much as it is an actual recolor to make them more Wintery. Works with c-sets 4 (Mountains and Trees), and 7 (Ice) in classic. Still uses new default classic palettes, so no recoloring should be required [View Full Description] |
Clear Cambria Water (0.9) by Anthus | ||
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Updated: 06 Feb 2023
Posted: 06 Feb 2023
Tags:
Water,
Edited
Rating[?]: ![]() |
Information: New clear water tiles with a ripple effect for Cambria. No new colors needed. |
Desert Flag Posts by Anthus | ||
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Updated: 04 Aug 2006
Posted: 04 Aug 2006
Tags:
Overworld,
Decoration,
and 3 more
Rating[?]: ![]() |
Information: As seen in OoT... These were made in Pure. Enjoy ![]() |
Diagonal Pure Cliff Tiles 1.4-ish by Anthus | ||
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Updated: 15 Feb 2006
Posted: 05 Jul 2005
Tags:
Overworld,
Edited,
and 3 more
Rating[?]: ![]() |
Information: -= Update Five =- I added a "shadowless" version which might be more practicle and easier to use since it gets rid of the extra tile neded for the shadows. This is hopefully the last update ![]() ----------------------------------------- (Update 4) No graphical update, just scroll down to the credits ![]() [View Full Description] |