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"Teleport" Beams by Anthus
Updated: 15 Aug 2005 Posted: 15 Aug 2005 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 4.71/5 (13 ratings) Information:
I was going through the tile database when I relized that their were no awesone beams or anything... So, I made my own, and stuff... I decided to submit these since there aren't any allready...

These beams have multiple perposes...

The can be used to teleport you in and out of caves, or to other worlds? :whistle:

These require 2 seperate layers (use 5, and 6)... The layer with the beam should be tranparent, and the layer with the seperate sparklies should be opaque...

[View Full Description]
"THB" Link by Anthus
Updated: 12 Dec 2005 Posted: 12 Dec 2005 Tags: 16-color, Original, and 2 more Rating[?]: Rating: 4.2/5 (4 ratings) Information:
I was very hesitant about releasing these, but what the hell, why not...

These were made in pure... They are still missing the swimming tiles, and the "flute playing" tiles, which were not made yet anyway, so don't feel ripped off...

These are used in The Heroes Buden, and they were originaly based off the Ocarina of Time link. The colors feel very Minish Cap/ Wind Waker-y, so may you may want to play around with the extra sprite palttes so the red and blue tunics are darker, and less pa [View Full Description]
(Minish Cap Collection) Full Lava Tiles by Anthus
Updated: 15 Jan 2016 Posted: 15 Jan 2016 Tags: 16-color, Collection, and 6 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
Finally, finally, FINALLY I got around to ripping these. For years I've wanted these lava tiles. I just never got around to ripping them. I hope you guys like these. They use one c-set, and 15 colors. There are detailed setup instructions in the .zip.
(Minish Cap Collection) Mt. Crenel Area by Anthus
Updated: 18 Jan 2016 Posted: 28 Nov 2005 Tags: Overworld, Ripped, and 4 more Rating[?]: Rating: 4.67/5 (5 ratings) Information:
This is a rip of about 95% of the tiles from Minish Cap's Mt. Crenel Area. These use 8-bit color, but there is a low-fi 16 color version as well, but they are more limited. This is an 11-year-later update to on of my 2005 submissions :P The palette is kind of messy, and I'm looking for ways to improve my palette building so tips are appreciated.
(Minish Cap Collection) Temple of Droplets by Anthus
Updated: 18 Jan 2016 Posted: 28 Nov 2005 Tags: Interior, 16-color, and 2 more Rating[?]: Rating: 4.75/5 (7 ratings) Information:
This is another old submission that I am updating to make it hopefully a little bit better. This will also be the last wall set I try to rip for a while. It's pretty annoying for me at times, and I need to learn more about palettes, and how to edit them correctly.
ALttP/ FS Title Screen Mountain Scene by Anthus
Updated: 02 Mar 2007 Posted: 02 Mar 2007 Tags: Misc, Greenery, and 3 more Rating[?]: Rating: 4.71/5 (6 ratings) Information:
This is a nice submission I put together after realizing there are very few panoramic view things in the database. So, I ripped these. These came straight from the ROM map viewer, and into ZC. I fixed them up in ZC so they can be used without anything but a palette rip from you.

There are three images. One of the mountains, and two of the field/ sky. There are two for the field because one includes all of the tiles, and one shows what it will look like on a screen (11x16 tiles). They are all [View Full Description]
FSA Maidens Update, for Pure Remembrance by Anthus
Updated: 25 Jun 2011 Posted: 25 Nov 2006 Tags: Sprite, 16-color, and 4 more Rating[?]: Rating: 3.71/5 (6 ratings) Information:
Alright, after a few years I thought I'd update these. The first time around, I just did a Google search, and found these, and re-positioned them to be imported to a 32x32 pixel space. This was not a very good effort at all, so this second time around, I recolored them (to the best of my, and the palette's capability) to work with Pure Remembrance*.

The recommended c-set is on the images, but I suppose any maiden could use any color, since some of them are interchangeable (And that imposing l [View Full Description]
Gunple: Gunman's Proof Dungeon Wall Sets by Anthus
Updated: 30 Mar 2018 Posted: 30 Mar 2018 Tags: 16-color, 256-color, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
High-color wall sets from a Japan only LttP clone.
Ocarina of Time Title for ZC by Anthus
Updated: 29 Jan 2007 Posted: 29 Jan 2007 Tags: Misc, 16-color, and 4 more Rating[?]: Rating: 3.82/5 (10 ratings) Information:
First things first: This image suffered from some more-than-minor color loss. That is the price you pay for taking something from a High-res (620x480) N64 game, and cramming it into a smaller resolution (246x320?), and a sixteen color palette :P

For what it is worth, here it is. Oh, and did I mention it uses only sixteen colors? I think I did. Import the palette over your tilesets "title" palette. This example may apply only in Pure. If not, make a new one.

The .zip contains two files. One [View Full Description]
Three-Color Rotating Recovery Heart by Anthus
Updated: 08 Aug 2005 Posted: 08 Aug 2005 Tags: 16-color, Item, and 2 more Rating[?]: Rating: 4.71/5 (6 ratings) Information:
Plain and simple... These two-three-color (red and white AND BLACK) recovery hearts take the place of the "heart" sprite... They also come with some sparklies :D
Yay for sparklies...
Uber-sexy Pure Cave Lock, and Shutter Doors by Anthus
Updated: 08 Aug 2005 Posted: 08 Aug 2005 Tags: 16-color, Dungeon, and 3 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
This is one of my more useful submissions... So, your not using the regular doors? You doing your own right? Of course you are! So, you might need these Lock, and shutter doors for your ever perfect cave dungeons :D

But seriously, these are nice locked and shutter doors for Pures cave set... They require combo cycling, and a little bit of skill. The recommemded a. fame, and speed is on the screen directly, but feel free to experiament and create your own speed.

Also, These are only shutter [View Full Description]
ZTD - New Classic Grass, Sand, and Water Tiles by Anthus
Updated: 05 Sep 2005 Posted: 05 Sep 2005 Tags: 16-color, Edited, and 4 more Rating[?]: Rating: 3.43/5 (6 ratings) Information:
This is my fifth entry from ZTD (=O

This is also probably the most usefull and practical one. Okay, For those of you that are using the classic set, you have obviously noticed that it lacks many overworld type tiles... Well I added new sand, water, and grass tiles.

Also, I included the .zpl (palette) for the entire set. This will not overwrite your existing three color palettes, infact it will add to them, but still keep the first three colors untouched. So, I would suggest that import the [View Full Description]
ZTD Clouds/ Misc. by Anthus
Updated: 07 Mar 2005 Posted: 18 Jan 2005 Tags: 16-color, Misc, and 3 more Rating[?]: Rating: 4.17/5 (5 ratings) Information:
These are a few simple tiles that slightly resemble the GBC Zelda game's horizon. But I hand drew all of them in their 8-bit glory. There are enough here to create a nice looking horizon/ cloud effect from a high place.

Update
I have put the tiles into .gif format, or saved them the right way, so it is easier to use them. I also added some other miscellaneous tiles, like custom lave, crappy dugeon water (see enclosed readme for more details).
ZTD Hearts and Rupees - V.2 by Anthus
Updated: 19 Jun 2005 Posted: 19 May 2005 Tags: 16-color, Item, and 2 more Rating[?]: Rating: 3/5 (4 ratings) Information:
I recolored, and added some gradiance to the Heart container, and fixed the funny shading. Now it looks a lot better, and you can't tell I copied and pasted like 50 times :P.

I also totaly redid the rupees. At the time, I liked them, but they were to big, and not detailed enough, so I redid all four rupee colors. But, things are a little more complicated. They may require some major recoloring, but its nothing you can't handle ;)

Okay, the twp smaller ruppies use csets 7, and 10, which is [View Full Description]
ZTD Lava Bubbles by Anthus
Updated: 02 Aug 2005 Posted: 02 Aug 2005 Tags: 16-color, Decoration, and 3 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
Plain and simple. I made some lava bubbles for my sexy ZTD lava...

Okay, Set them all to 10 a-speed. set the first one to 40 frames (marked with the "one") Set the last two to 60 a-frames (markded with numbers)

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