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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

New Slaugher/Cards Dungeon by Sans
Updated: 14 Mar 2024 Posted: 14 Mar 2024 Tags: Game_Boy, Dungeon Rating[?]: No rating Information:
This is the loose tiles of the Slaugher/Card dungeon style. It is been reuploaded because of previous mistake i've made.
New Updated Templates for Auto Combo Layouts by Moosh
Updated: 14 Mar 2024 Posted: 14 Mar 2024 Tags: Misc Rating[?]: No rating Information:
These are tile pages layouts for each of the Auto Combo types set up so they can be mapped to combos. Paste your own tiles over these to easily set up Auto Combo patterns.
"Celda" Title Screen by Bayta
Updated: 09 Aug 2006 Posted: 09 Aug 2006 Tags: 16-color, Decoration, and 3 more Rating[?]: Rating: 3.85/5 (12 ratings) Information:
This here, is a Cel Shaded (kind of) Zelda Title screen. Basically, it is Teilyr's OOT title screen, with much less colors, and the word "Zelda" completely redone. It makes it look more like Wind Waker's graphics. ;)

Have fun!!!!!!!!!1111oneoneoneone :lol:
"Functional" Compass by ShadowTiger
Updated: 18 Oct 2004 Posted: 18 Oct 2004 Tags: 16-color, Dungeon, and 4 more Rating[?]: Rating: 4.06/5 (16 ratings) Information:
This is the normal, blue compass, but I've changed the white and red bit in the center to look like it's really moving around. It looks really nice, actually. You can set its speed to whatever you'd like. I think the frame count is 69, or 68, ... something like that. The speed can be anything you'd like, naturally. :P Enjoy them.
"Instrumentality" Link by Moosh
Updated: 27 Feb 2024 Posted: 05 Jul 2018 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
The Link tiles from the Instrumentality tileset, originally made by Koh.
"Real Bombchu" Tiles by zcAmazing
Updated: 22 Apr 2007 Posted: 13 Apr 2007 Tags: 16-color, Enemy, and 2 more Rating[?]: Rating: 0.91/5 (21 ratings) Information:
A drawing of real bombchu (from Zelda - Majora's Mask). Use these on ZC beta/alpha builds that contain the bombchu enemy. Use part of the tiles for old enemy tiles or use all of the tiles for new enemy tiles (quest rule; checked).

The first ever submission for the enemy Bombchu.
You may need to recolor them. I used a particular CSet.

You must use the ENEMY EDITOR on a beta or alpha build ZC that contains Bombchu enemy.

REPLACEMENT UPDATE: Rounded the body. Added a second shade o [View Full Description]
"SHOOP DA WHOOP" Custom Boss Tiles by Revfan9
Updated: 24 Mar 2007 Posted: 24 Mar 2007 Tags: 16-color, Enemy, and 3 more Rating[?]: Rating: 2.27/5 (25 ratings) Information:
Well, I'm officially bored out of my mind.

I had an hour to kill (as I always do) so I drew these. 100% custom, by the way.
"Teleport" Beams by Anthus
Updated: 15 Aug 2005 Posted: 15 Aug 2005 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 4.71/5 (13 ratings) Information:
I was going through the tile database when I relized that their were no awesone beams or anything... So, I made my own, and stuff... I decided to submit these since there aren't any allready...

These beams have multiple perposes...

The can be used to teleport you in and out of caves, or to other worlds? :whistle:

These require 2 seperate layers (use 5, and 6)... The layer with the beam should be tranparent, and the layer with the seperate sparklies should be opaque...

[View Full Description]
"THB" Link by Anthus
Updated: 12 Dec 2005 Posted: 12 Dec 2005 Tags: 16-color, Original, and 2 more Rating[?]: Rating: 4.2/5 (4 ratings) Information:
I was very hesitant about releasing these, but what the hell, why not...

These were made in pure... They are still missing the swimming tiles, and the "flute playing" tiles, which were not made yet anyway, so don't feel ripped off...

These are used in The Heroes Buden, and they were originaly based off the Ocarina of Time link. The colors feel very Minish Cap/ Wind Waker-y, so may you may want to play around with the extra sprite palttes so the red and blue tunics are darker, and less pa [View Full Description]
"The New Age" Custom Tiles Preview by NoeL
Updated: 04 Apr 2017 Posted: 18 Jun 2003 Tags: 16-color, Collection, and 6 more Rating[?]: Rating: 4.6/5 (24 ratings) Information:
A small part of my custom drawn tileset for my upcoming quest (possibly a joint project with Crazy_Link) "The New Age."
"The New Age" NPC'c by NoeL
Updated: 12 May 2004 Posted: 12 May 2004 Tags: Sprite, 16-color, and 3 more Rating[?]: Rating: 4.5/5 (9 ratings) Information:
Here are a few NPC's... well actually they do participate so I'll just call them character tiles. Anywho they're in "The New Age"
"The New Age" Tileset Preview by NoeL
Updated: 04 Apr 2017 Posted: 20 Aug 2003 Tags: 16-color, Dungeon, and 10 more Rating[?]: Rating: 4.73/5 (32 ratings) Information:
A while back I released some tiles called "The New Age Tiles Preview" or something like that, but I found them to be to realistic for my quest (if you're into realism check em out ;)).
"ZC64" Logo by Radien
Updated: 08 Dec 2006 Posted: 08 Dec 2006 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 4.11/5 (8 ratings) Information:
Beta Link made a nice submission titled "Nintendo64 "N" Logo." It was an amusingly out-of-place rippable logo of the console that produced Ocarina of Time.

Limzo made the comment that he wished it was a "Z," instead. I took the comment to heart and made this. ;)

You can rip the Z and the C on the top 3 rows if you want each letter to be centered, or you can rip the bottom 3 rows and have them close together. If you don't like the C, which I added as an afterthought, the Z stands just fine [View Full Description]
"Zelda: Prophecies" Forest Temple Interior by NoeL
Updated: 30 Oct 2004 Posted: 30 Oct 2004 Tags: 16-color, Dungeon, and 3 more Rating[?]: Rating: 4.79/5 (18 ratings) Information:
All (or at least most) of the tiles used in the first dungeon of Prophecies. ALL tiles are 100% custom drawn, and I'm pretty damn happy with the results. I honestly think they're the best custom tiles I've ever done... can you disagree?
"Zelda: Prophecies" Ice Temple Interior (incomp) by NoeL
Updated: 11 Jul 2005 Posted: 11 Jul 2005 Tags: 16-color, Dungeon, and 3 more Rating[?]: Rating: 4.5/5 (11 ratings) Information:
Well, I've been at uni for the first half of this year and haven't had a chance to do any ZC work... anywho I thought it's been a long time since I've released anything so I thought I may as well get these out there.

It's incomplete at the moment, basically just the essentials, but I'm sure as I actually build the dungeon there'll be a lot more stuff.

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