Tile DatabaseTile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item
|"The New Age" Custom Tiles Preview|
|Updated: 04 Apr 2017 Posted: 18 Jun 2003 Tags: 16-color, Collection, and 6 more Rating[?]:||
A small part of my custom drawn tileset for my upcoming quest (possibly a joint project with Crazy_Link) "The New Age."
|"Zelda: Prophecies" Sprite Sheet|
|Updated: 18 Oct 2004 Posted: 18 Oct 2004 Tags: Collection, Decoration, and 6 more Rating[?]:||
Some items from my side project of a quest. The top half are "Items" (with exception of the big triforce piece which is for the Triframe) and the bottom half are "Weapons/Misc". The animation speed/delay are as follows:
Selection (kinda looks like a pointing finger): 20/0
[View Full Description]
|'Lost Lands' Classic-styled Dungeon Tiles|
|Updated: 30 Mar 2013 Posted: 30 Mar 2013 Tags: Collection, Dungeon, and 1 more Rating[?]:||
About a year ago I decided to go back and actually continue work on a Classic tileset quest I had been working on a few months prior. Aside from doing a bunch of overworld stuff and finishing off Level 3, I also drew these two classic dungeon sets. As is often the case, I eventually just stopped working on the quest; since I have no idea whether I'm even going to really work on it again, putting at least the dungeon tiles up on here seemed like the best thing to do.
They're 3 colors plus blac [View Full Description]
|(Minish Cap Collection) Full Lava Tiles|
|Updated: 15 Jan 2016 Posted: 15 Jan 2016 Tags: 16-color, Collection, and 6 more Rating[?]:||
Finally, finally, FINALLY I got around to ripping these. For years I've wanted these lava tiles. I just never got around to ripping them. I hope you guys like these. They use one c-set, and 15 colors. There are detailed setup instructions in the .zip.
|(Minish Cap Collection) Mt. Crenel Area|
|Updated: 18 Jan 2016 Posted: 28 Nov 2005 Tags: Overworld, Ripped, and 4 more Rating[?]:||
This is a rip of about 95% of the tiles from Minish Cap's Mt. Crenel Area. These use 8-bit color, but there is a low-fi 16 color version as well, but they are more limited. This is an 11-year-later update to on of my 2005 submissions The palette is kind of messy, and I'm looking for ways to improve my palette building so tips are appreciated.
|(NES) Random Tiles From Megaman2&1|
|Updated: 02 Nov 2011 Posted: 02 Nov 2011 Tags: Collection, Decoration, and 3 more Rating[?]:||
And another set of random tile rip from Megaman. Please enjoy them Kay
|16th Century Scottish Royal Guard|
|Updated: 22 Apr 2008 Posted: 22 Apr 2008 Tags: Character, Collection, and 3 more Rating[?]:||
A scottish guardsman for the king of france in 1523. Has a double wide epee (Musketeer) sword and standard issue halberd item tiles, and tiles with him halberd-equipped. These aren't intended as hero tiles, perse, and don't have the usual attack. attacking and defending is a whole category in and of itself, if I sprite it into these guys, especially with the sword.
Throw some of these guys around your castles to liven the place up. includes some military drill positions. (At ease, attentio [View Full Description]
|Updated: 11 Jul 2006 Posted: 11 Jul 2006 Tags: Collection, Interior, and 3 more Rating[?]:||
A few tiles i made. One is of a bs zelda dodongo that i made into a statue. The other tiles are what is needed to make a blinking chao statue. The tops of these are both intended for layering. Hopefully someone likes it .
|210test House Interiors|
|Updated: 15 Aug 2005 Posted: 15 Aug 2005 Tags: Collection, Interior, and 3 more Rating[?]:||
I was appalled by the lack of house interiors in 210test. I decided it silply wouldn't do. I flew into and over-zealous rage and drew these. (Except of course, for the edited gameboy (furniture) tiles on the right side of the image)
33.3% Larger than my last sumission*! 9,216 pixels of pure awsomeness! That's 3,072 more*!
They use Cset 8.
*Comparison based upon Chests That Begin With The Letter L.
**Dancing people sprites not included.
|8-bit Swords and Shields|
|Updated: 05 Dec 2006 Posted: 05 Dec 2006 Tags: Collection, Item, and 4 more Rating[?]:||
Second installment in the custom 8-bit series. Hopefully better than my crap warp tiles. These are also made for the classic tileset for those who want something custom but don\'t want to make their own tiles. I\'ve included them in a .qst file because they seem to be a bit challenging to import for some reason, but I zipped it, so don\'t worry. These tiles run on the orignal pallettes, which is why the 8-bit series has its name. These include three custom swords and three custom shields, the sw [View Full Description]
|9Animated Opening Cheast|
|Updated: 15 Jan 2007 Posted: 15 Jan 2007 Tags: Collection, Dungeon, and 2 more Rating[?]:||
This opening chest may look dumb here but put it on to your zc and go to quest-graphics-sprites-items and put it on your key (normal) with the speed at 15 then the cheast opens and there's a key inside :lol:so don't think its horrible without trying it
|A Collection Mini Boss Statues|
|Updated: 02 May 2010 Posted: 18 Apr 2010 Tags: Collection, Decoration, and 4 more Rating[?]:||
Well, I made these for Shadow's Awakening and I thought I'd just submit it because a person might use it. It is a statue of the LA cyclops mini boss. Basically I made a 2x2 base for the statue out of some wall tiles and overwrote the bottom half of the cyclops on top of the base's top half. I only explained how to do this in case someone wants to make their own boss statues. I think you could use this for a boss intro screen like: STRONG ONE-EYED BEAST_______!!!
You get the idea.
U [View Full Description]
|A Few Overworld Goodies|
|Updated: 31 Oct 2010 Posted: 31 Oct 2010 Tags: Collection, Greenery, and 3 more Rating[?]:||
This is my second attempt at custom tiles (Homemade Dungeon Tiles was my first). There is only one bitmap in this file but hopefully somebody will find a use for the graphics on it. You will probably want to set aside a CSet for these; while I made these I used layering and that apparently makes duplicate colors. That said, instead of nine colors there are fifteen in the bitmap. Using layering in ZQuest would be very wise for these tiles. The most notable feature of this download has to be the f [View Full Description]
|A Random Tile Submission #1|
|Updated: 15 Mar 2007 Posted: 15 Mar 2007 Tags: 16-color, Collection, and 5 more Rating[?]:||
I got bored and made this. These are colored for the Zemix tileset, although they are pretty simple to recolor.
|Adventure of Link Tiles|
|Updated: 03 Oct 2012 Posted: 30 Jul 2011 Tags: Collection, Enemy, and 4 more Rating[?]:||
The tiles contain:
The positions of Link.
The prominent figures who exist in the peoples.
And the enemies (Almost All).