Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemLink's Awakening Portraits by Ether | ||
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Updated: 29 Nov 2022
Posted: 29 Nov 2022
Tags:
Collection,
Game_Boy,
and 2 more
Rating[?]: ![]() |
Information: GBC-styled 48x48* portraits for characters from Link's Awakening. *also 32x32 alternates and a few 64x64s for the chunky types |
Link Portrait by IaN | ||
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Updated: 19 Apr 2004
Posted: 09 Apr 2004
Tags:
16-color,
Character,
and 3 more
Rating[?]: ![]() |
Information: These were based off of C's idea of having pictures of the people speaking on the screen. This is just Link and other expressions. It's using Link's cset in Pure palette. EDIT: Added an angry face BTW, Thank you, EVERONE. I very much apreciate all of your great comments. ^_^ |
Hybrid BS/Oracles Gohma (Pure, DoR, DoR:H) by P-Tux7 | ||
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Updated: 28 Oct 2019
Posted: 28 Oct 2019
Tags:
16-color,
Character,
and 6 more
Rating[?]: ![]() |
Information: A hybrid of the BS/Oracles Gohma. Includes bonus sprites for cutscenes/scripts |
Ganondorf Portrait by IaN | ||
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Updated: 09 Aug 2004
Posted: 09 Aug 2004
Tags:
16-color,
Character,
and 2 more
Rating[?]: ![]() |
Information: Yeah, I'm pretrty sure you guys get the drift by now. And thus ends the three main people in the TLoZ series. I'll probably make more portraits, but I have no clue who to do next. Also, there's stuff missing from this one. That's becuase I can't think of anything else to add, but I know there are more faces I should add. If you guys have any suggestions, PM me, or include it in your review if you choose to do one. |
Earthworm Jim Big Eyes (DoR + DoR:H) by P-Tux7 | ||
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Updated: 27 Oct 2021
Posted: 12 May 2019
Tags:
16-color,
Background,
and 10 more
Rating[?]: ![]() |
Information: The giant eyes from the "Who Turned out the Lights?" level in Earthworm Jim Update: Rippable transparent colour, two directions, and better animation |
Dance of Remembrance: Hybrid Monty Mole (Spume) by P-Tux7 | ||
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Updated: 28 Aug 2019
Posted: 28 Aug 2019
Tags:
16-color,
Character,
and 9 more
Rating[?]: ![]() |
Information: Monty Mole sprites for the Dance of Remembrance: Hybrid meant to work with Saffith's Spume enemy script |
Classic Link Faces by NineLives | ||
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Updated: 09 Aug 2006
Posted: 09 Aug 2006
Tags:
16-color,
Character,
and 3 more
Rating[?]: ![]() |
Information: I took my spare time and made these. Classical Link Faces!!! Used in cutscenes for talking... ... not much to say... 9 x 9 tiles. Custom Palletes You need to use layers Based on Classic Link [View Full Description] |
Classic Link Casting (Four-Directional) by P-Tux7 | ||
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Updated: 22 Aug 2019
Posted: 22 Aug 2019
Tags:
16-color,
Character,
and 6 more
Rating[?]: ![]() |
Information: Classic Link casting magic using his hands, in four directions |
BS The Legend of Zelda: Prototype Graphics by P-Tux7 | ||
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Updated: 24 Jul 2020
Posted: 24 Jul 2020
Tags:
16-color,
BS_Tileset,
and 9 more
Rating[?]: ![]() |
Information: Newly ripped tiles from BS The Legend of Zelda's prototype files, including Gleeok and Lanmolas |
Big Eyes by IaN | ||
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Updated: 14 Nov 2004
Posted: 14 Nov 2004
Tags:
16-color,
Character,
and 3 more
Rating[?]: ![]() |
Information: I made these a little while ago for a cutscene I'm doing, but I figured there might be someone else out there who might want to use them. The animations that come with it are for blinking, but if you get a good grasp on them, and have som time, you can make them do more. They can be used for cutscenes, or bosses or something if you want. It includes normal anime eyes, and evil monster eyes. They rip right into Pure. ****Please note that for cSets 0 and 6, only the Anime Eyes look right. [View Full Description] |
16x16 MC Acro-Bandit Decoration (+DoR[:H]) by P-Tux7 | ||
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Updated: 13 Feb 2019
Posted: 13 Feb 2019
Tags:
16-color,
Character,
and 9 more
Rating[?]: ![]() |
Information: The Acro-Bandit from Minish Cap is in 16x16 as a cute NPC or decoration, just like the birds, fish and peeking old man from DoR. Also includes recolors for the two DoR tilesets |