Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemLink's Awakening Portraits by Ether | ||
Updated: 29 Nov 2022 Posted: 29 Nov 2022 Tags: Collection, Game_Boy, and 2 more Rating[?]: |
Information: GBC-styled 48x48* portraits for characters from Link's Awakening. *also 32x32 alternates and a few 64x64s for the chunky types |
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BS The Legend of Zelda: Prototype Graphics by P-Tux7 | ||
Updated: 24 Jul 2020 Posted: 24 Jul 2020 Tags: 16-color, BS_Tileset, and 9 more Rating[?]: |
Information: Newly ripped tiles from BS The Legend of Zelda's prototype files, including Gleeok and Lanmolas |
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Hybrid BS/Oracles Gohma (Pure, DoR, DoR:H) by P-Tux7 | ||
Updated: 28 Oct 2019 Posted: 28 Oct 2019 Tags: 16-color, Character, and 6 more Rating[?]: |
Information: A hybrid of the BS/Oracles Gohma. Includes bonus sprites for cutscenes/scripts |
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Dance of Remembrance: Hybrid Monty Mole (Spume) by P-Tux7 | ||
Updated: 28 Aug 2019 Posted: 28 Aug 2019 Tags: 16-color, Character, and 9 more Rating[?]: |
Information: Monty Mole sprites for the Dance of Remembrance: Hybrid meant to work with Saffith's Spume enemy script |
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Classic Link Casting (Four-Directional) by P-Tux7 | ||
Updated: 22 Aug 2019 Posted: 22 Aug 2019 Tags: 16-color, Character, and 6 more Rating[?]: |
Information: Classic Link casting magic using his hands, in four directions |
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LTTP and Other Styles OoT Great Fairy by P-Tux7 | ||
Updated: 16 May 2019 Posted: 16 May 2019 Tags: 16-color, ALTTP_Tileset, and 7 more Rating[?]: |
Information: A Link to the Past Great Fairy edited to be like the ones from Ocarina of Time and Majora's Mask |
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Earthworm Jim Big Eyes (DoR + DoR:H) by P-Tux7 | ||
Updated: 27 Oct 2021 Posted: 12 May 2019 Tags: 16-color, Background, and 10 more Rating[?]: |
Information: The giant eyes from the "Who Turned out the Lights?" level in Earthworm Jim Update: Rippable transparent colour, two directions, and better animation |
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16x16 MC Acro-Bandit Decoration (+DoR[:H]) by P-Tux7 | ||
Updated: 13 Feb 2019 Posted: 13 Feb 2019 Tags: 16-color, Character, and 9 more Rating[?]: |
Information: The Acro-Bandit from Minish Cap is in 16x16 as a cute NPC or decoration, just like the birds, fish and peeking old man from DoR. Also includes recolors for the two DoR tilesets |
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Various Tiles by ywkls | ||
Updated: 12 Sep 2015 Posted: 05 Sep 2015 Tags: Cutscene, Enemy, and 3 more Rating[?]: |
Information: A collection of some tiles I've ripped into Zquest for various projects from Spriter's Resource. Mostly Super Metroid related. |
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Mega Man 1: Robot Masters by Joelmacool | ||
Updated: 12 Jul 2015 Posted: 12 Jul 2015 Tags: 16-color, Collection, and 2 more Rating[?]: |
Information: I have created 6 of the robot masters from megaman 1! |
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Spinning (Big) Triforce Piece by Ica | ||
Updated: 25 Jun 2011 Posted: 25 Jun 2011 Tags: Cutscene, Original, and 1 more Rating[?]: |
Information: This is something I made for my quest for the introduction, and I though it turned out pretty nice, so I'll share it with you guys. It's the best I could do, so please don't be mean if it doesn't fulfill your expectations. It was made in 2 colors: Dark, and light yellow. The pallet used is custom, but I included the color numbers in case you wish to use the same colors as the original. Hope you like it! |
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Ulquiorra Portrait by Zemious | ||
Updated: 30 May 2008 Posted: 30 May 2008 Tags: 16-color, Cutscene, and 3 more Rating[?]: |
Information: Here are two versions of Ulquiorra, a character from the anime Bleach. If you're watching the show on T.V, I don't think they're on this guy yet but this is who he is: http://youtube.com/watch?v=KkRXpcRkEPo This video does contain spoilers for some, but none for people who are watching the anime online in subs. The versions you're getting are a dimmed down version with less shadeing but will be A LOT easier for ripping into ZC and a very detailed shaded version. All pixels were sprited fr [View Full Description] |
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TLoZ Portraits by Zemious | ||
Updated: 08 Mar 2008 Posted: 08 Mar 2008 Tags: 16-color, Character, and 4 more Rating[?]: |
Information: I've been working on a sprite project for the last (it seems like..) five weeks. Its a set of fifteen facial sprites which come from all the "TLoZ" games. These sprites have a lot of colors, keep that in mind. Also keep in mind that when in ZC, you're going to see the pixels in more depth so the shading will be a lot more present. With these sprites, you're going to have to either have the palette already in your tileset or make a tileset for the palettes. So the current palette now doesn' [View Full Description] |
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Classic Link Faces by NineLives | ||
Updated: 09 Aug 2006 Posted: 09 Aug 2006 Tags: 16-color, Character, and 3 more Rating[?]: |
Information: I took my spare time and made these. Classical Link Faces!!! Used in cutscenes for talking... ... not much to say... 9 x 9 tiles. Custom Palletes You need to use layers Based on Classic Link [View Full Description] |
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OOA Link Portrait by Bayta | ||
Updated: 09 Jul 2006 Posted: 09 Jul 2006 Tags: 16-color, Background, and 4 more Rating[?]: |
Information: This is an Oracle of Ages Link portrait. It is for use in Pures "Link Pallete". Yes, it doesn't have different facial expressions, like Ian's, but I'll try to get to that later. |