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Report Open 2.5 1st & 2nd Quests + Koten

Overview
Creator: Anthus Status: Inactive Genre: NES-style ZC Version: 2.50 Project Started: 19 Jan 2016 Project Opened: 21 Jan 2016 Project Closed: 17 May 2016
Information

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Anthus  

Edited 10 February 2016 - 02:36 AM
Last three dungeons from the second quest in Koten. Level's 7, and 9 have switched palettes, but they look right in game. I just switched the map maker maps when making the map images.

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Anthus  

Posted 03 February 2016 - 12:59 AM
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Timelord  

Edited 30 January 2016 - 04:34 AM
If you complete this for 1st and 2nd, perhaps you'll do the same for 3rd, 4th and 5th?

I would package this with my ZC forks, and I would be interested in shifting my FDS port over to this, instead of classic.

Regarding Koten, the graveyard looks far too bright. Could you darken that up a heap? Changing the white ground to a slate colour in the graveyard, and the other two screens with that palette, would help immensely.

I may also revive my old 8-Bit classic tileset, using this, so that it shares the same tile, and combo arrangement.
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Anthus  

Posted 24 January 2016 - 03:38 AM
oops, forgot a door in level 4.
 

Anthus  

Posted 22 January 2016 - 01:50 PM
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