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Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Sonata of Wind (unfinished) by Mr. Pimpy
Updated: 01 Jan 2007 Posted: 01 Jan 2007 Tags: 16-color, Character, and 11 more Rating[?]: Rating: 4.17/5 (5 ratings) Information:
Well, I never got around to doing the quest, and I'm not gonna. I did however say I was going to submit the tiles...so here they are. I quit about two weeks after starting...
I might finish the set just for PureZC and make a .qst tileset...

This set includes:
*Tropical cliffs and mountain stuff.
*A partial cave-type dungeon.
*A farore orb.
*Grass and other green stuff.
[View Full Description]
Spitting, Blinking Camel for DoR by CastChaos
Updated: 30 Nov 2007 Posted: 30 Nov 2007 Tags: Misc, Original, and 1 more Rating[?]: Rating: 3.13/5 (7 ratings) Information:
If you make a desert, a camel is a nice choice of decoration, or something even more.

This one is for DoR CSet8, but you can use CSet2 for a dark camel. My pretty also has animations:
1. Leg stomping: 5 frames, 30 speed. Multiply the standing leg tiles if you want bigger break between stomps without making the actual stomp slow.
2. Spitting and blinking: 9 frames, 10 speed. Multiply standing still heads for a longer break between spits without making the actual spitting unrealistically slow [View Full Description]
Spyro 2 Items by CastChaos
Updated: 12 Oct 2008 Posted: 12 Oct 2008 Tags: Collection, Item, and 3 more Rating[?]: Rating: 3.75/5 (3 ratings) Information:
Here are some Spyro items. Cset 7 and 8 for DoR. The life butterfly is CSet10, the turtle beach talisman is CSet 1.
Stalagmites by Zemious
Updated: 30 May 2008 Posted: 30 May 2008 Tags: Decoration, Interior, and 2 more Rating[?]: Rating: 3.8/5 (4 ratings) Information:
Here are some Stalagmites I've created, 13 frames.
Use any way you like, enjoy! :)

*Note*
The pink line is nothing, should rip perfectly and its an easy recolor.
Star Wars Sprite Sheet by octorok
Updated: 28 Jan 2006 Posted: 28 Jan 2006 Tags: Character, Collection, and 7 more Rating[?]: Rating: 4.71/5 (6 ratings) Information:
Introducing my incomplete sprite sheet of a quest that never got finished. All sorts of random sprites are in here - most of which were hand drawn by me! Blasters, Lightsabers, Items, Jawas, Wookies, other Jedi characters, even a neat ship interior that I was going to use for my quest. All sorts of things are in there that are really cool and unique, and hopefully you can use them for your own Star Wars quest! :sly:
Stars & Planets by SpacemanDan
Updated: 04 Dec 2008 Posted: 04 Dec 2008 Tags: Decoration, Misc, and 1 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
These are some planets and stars I drew for an area in my quest. I figured they may be of some use to other people, so here they are! :D

Anyways, these are for DoR. They should be compatible for both over world colours and item colours. If you wanted them for dungeons, it shouldn't be much to recolour them.

Anyways, enjoy! Hope they're of some use to some people! :D
Subscreen Icons by rexlaninetales
Updated: 24 Jun 2006 Posted: 24 Jun 2006 Tags: 16-color, Misc Rating[?]: Rating: 3.5/5 (1 rating) Information:
Health meter, key, arrow, and other icons at the top of the screen.
Summon Circle by Mikado
Updated: 16 Apr 2006 Posted: 16 Apr 2006 Tags: 256-color, Background, and 2 more Rating[?]: Rating: 3.44/5 (8 ratings) Information:
I just got bored and made this one day. It looked cool. Imight use it in my new quest, you can have it too though, or else I wouldn't have submitted it of course.
Summon Sparkles by Sheik
Updated: 25 Apr 2009 Posted: 25 Apr 2009 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
These are the sparkles out of EZGBZ, I messed around with them and made an animation that can be used to summon a treasure for example, but you can simple put it over every tile to give it a look as if it is summoned.

17 frames, 5-7 speed (I'm using 6)
Sun Tiles by cachitin
Updated: 05 Nov 2005 Posted: 05 Nov 2005 Tags: Decoration, Misc Rating[?]: Rating: 3.67/5 (2 ratings) Information:
this is also made by me. My last submission wasn't great but,I assure you these are better.The animation frames are 63 and the speed is 7(you can set it how you want).I hope these are better
Super Mario Bros. 3 - Sideview Stuff by P-Tux7
Updated: 02 Nov 2021 Posted: 27 Oct 2021 Tags: 16-color, Background, and 11 more Rating[?]: No rating Information:
A few things ripped from Super Mario Bros. 3, mostly intended for sideview
-The effect for when an object splashes into the water (edited to be 1x1)
-The player's air bubble
-The platform bumpers and lines
-Small and big sideview chests from the Hammer Bros. battles and Mushroom Houses, unlocked, locked, and boss locked.
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic
T.O.E Dungeon Tiles by Ccc
Updated: 27 Jul 2009 Posted: 27 Jul 2009 Tags: 16-color, Collection, and 6 more Rating[?]: Rating: 4/5 (6 ratings) Information:
Mostly custom dungeon tiles.
Tales of Symphonia: DOTNW Game Font by Dawnlight
Updated: 06 Jul 2009 Posted: 06 Jul 2009 Tags: 16-color, Misc, and 1 more Rating[?]: Rating: 3.75/5 (3 ratings) Information:
Here is the game font from Tales of Symphonia Dawn of the New World for Nintendo Wii. This game text is now rendered and now in use for Zelda Classic.

The font can be used for anything such as Title Screens, Chapter Intros, etc.
Temperature Meter by a guy and his game
Updated: 03 Jan 2004 Posted: 03 Jan 2004 Tags: 16-color, Misc, and 1 more Rating[?]: Rating: 3.6/5 (4 ratings) Information:
I entered these in a contest Mr.Z was having but he chose someone elses. I figured someone else might be able to use them. The a. frames for each half are 6 and the a. speed is 9. You will have to make to different sets for the animated versions. The tiles are organized already so all you have to do is set them up. They are Rip-Friendly to Pure and should fit in with cset 0. feel free to recolor them if you want. The words were just an extra. They can be used on maps or as a layer.

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