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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

[Koten] Koten Advanced Pack by DragonDePlatino
Updated: 21 Mar 2015 Posted: 21 Mar 2015 Tags: 16-color, Collection, and 12 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
[View Full Description]
Various Tiles by ywkls
Updated: 12 Sep 2015 Posted: 05 Sep 2015 Tags: Cutscene, Enemy, and 3 more Rating[?]: Rating: 2.5/5 (1 rating) Information:
A collection of some tiles I've ripped into Zquest for various projects from Spriter's Resource. Mostly Super Metroid related.
Trees... in Sideview! by eNJuR
Updated: 13 Jun 2010 Posted: 13 Jun 2010 Tags: 16-color, Background, and 5 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
Wow, it's been forever since i submitted any tiles; odd considering how many i have laying around...
Anyway, for this week: some trees i drew! As a promotional bonus, you get a couple other random related tiles too!

Top two rows are the original, bottom three rows are recolored for DoR
The Minish Cap Spark (+DoR) by P-Tux7
Updated: 26 Feb 2019 Posted: 26 Feb 2019 Tags: 16-color, Character, and 6 more Rating[?]: No rating Information:
The Spark from The Minish Cap, in 16x16 and with recolors for the two DoR tilesets
Super Metroid Series: Norfair and Ridley's Hideout by Old-Skool
Updated: 14 Dec 2011 Posted: 14 Dec 2011 Tags: 16-color, Dungeon, and 5 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
This concludes my Super Metroid tiles, for now. Anything else out there, I haven't even fully ripped. I told you it was a pain ripping from that game! Still, with these three submissions, you'll have a vast amount to work with anyways.

Norfair and Ridley's hideout actually use the same level palette, nothing is really split up there. However, The content provided is meant to be split into TWO LEVEL PALETTES:

Palette A: Norfair with brown-ish rock (seen in the screenshot with blue tiles i [View Full Description]
Super Metroid Series: Green and Red Brinstar by Old-Skool
Updated: 14 Dec 2011 Posted: 14 Dec 2011 Tags: 16-color, Background, and 9 more Rating[?]: No rating Information:
Continuing the VERY DIFFICULT TO RIP series, here are more convenient tiles. This time, Both sides of Brinstar. Not a whole lot to say, but again three csets for both of them.

Red and Green are different level palettes. They've been divided into subfolders in the zip so you can tell what goes where.
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic
Super Mario Maker 2 Thwomps/Icicles for Classic by P-Tux7
Updated: 03 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 13 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Thwomps (and icicles) of all types and sizes edited from Super Mario Maker 2 - for Classic and Alucard648's Sideview Engine
Super Mario Bros. 3 - Sideview Stuff by P-Tux7
Updated: 02 Nov 2021 Posted: 27 Oct 2021 Tags: 16-color, Background, and 11 more Rating[?]: No rating Information:
A few things ripped from Super Mario Bros. 3, mostly intended for sideview
-The effect for when an object splashes into the water (edited to be 1x1)
-The player's air bubble
-The platform bumpers and lines
-Small and big sideview chests from the Hammer Bros. battles and Mushroom Houses, unlocked, locked, and boss locked.
Sonic Plane Tiles by NineLives
Updated: 16 Jan 2006 Posted: 16 Jan 2006 Tags: Cutscene, Ripped, and 2 more Rating[?]: Rating: 3/5 (2 ratings) Information:
I ripped these from a sprite website... where I found my Link sprites for my comics.
After I made the helicopter topic, I decided to find the sprite in Sonic, which someone told me.
I did and found these planes... to put a guy into one of the empty seats(the one with no sonic piloting) make the tile you want to put in half and half... to do that, just copy two extra tiles of your tile. then, for the left one, move it all the way right until only half of your tile is... well, half. then erase t [View Full Description]
Sideview Classic styled Treasure Chests and Doors by Alucard648
Updated: 29 Oct 2021 Posted: 29 Oct 2021 Tags: Classic_Tileset, Sideview Rating[?]: Rating: 3.67/5 (2 ratings) Information:
My variant of Treasure chests and doors for upcoming Grayswandir sideview engine
Side Scrolling Tiles by DashSim
Updated: 21 Nov 2002 Posted: 21 Nov 2002 Tags: 16-color, Decoration, and 4 more Rating[?]: Rating: 3/5 (2 ratings) Information:
Completely custom made, and with just about every tile for you'd need for some good 2D side scrolling.
Pure Improved Death Knight by P-Tux7
Updated: 07 Oct 2019 Posted: 30 Sep 2019 Tags: 16-color, Character, and 5 more Rating[?]: No rating Information:
An improved version of the Death Knight from the Pure tileset
Passageway or Item Room by Mr. Pimpy
Updated: 28 Oct 2006 Posted: 28 Oct 2006 Tags: Interior, Original, and 1 more Rating[?]: Rating: 3.71/5 (6 ratings) Information:
Custom passageway tiles. It needs its own pallette...but thats about it. It was pretty easy to make...took about 20 mins. Look forward to more tiles...(i'm planning on making my own entire set) ;)
Oracle of Hours - Essences and Items by P-Tux7
Updated: 04 Sep 2019 Posted: 25 Aug 2019 Tags: 16-color, Collection, and 7 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
Essences and items ripped from the VGMaps April Fools' mockups for "The Legend of Zelda: Oracle of Hours"

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