Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Mystic Pattern by king-n | ||
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Updated: 23 Aug 2007
Posted: 23 Aug 2007
Tags:
16-color,
Decoration,
and 2 more
Rating[?]:
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Information: A simple design I made with the CBCZ Tileset. It's actually based off a doodle I made in class. Only two colors are used, so it should be transferable to all other tilesets; though some minor tweaking may be necessary. Feel free to edit it as you please. |
| Mystic Quest Background by Zemious | ||
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Updated: 08 Apr 2005
Posted: 08 Apr 2005
Tags:
Background,
Mountains,
and 2 more
Rating[?]:
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Information: This is a background I ripped from Final Fantasy: Mystic Quest, I hope you like it and use it. ~Enjoy! |
| Mystic Quest Mountains by Zemious | ||
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Updated: 08 Apr 2005
Posted: 08 Apr 2005
Tags:
16-color,
Mountains,
and 2 more
Rating[?]:
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Information: These are mountain tiles I ripped from Final Fantasy: Mystic Quest. Enjoy! |
| Mystic Quest Tree and Ect... by Zemious | ||
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Updated: 08 Apr 2005
Posted: 08 Apr 2005
Tags:
Greenery,
Overworld
Rating[?]:
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Information: Hereare some tree tiles that I have ripped from "Final Fantasy: Mystic Quest." It comes with some green ground (Also known as "Grass", I say green ground instead of grass because this grass would not be used to cut, it also comes with a small bush and a tree. Enjoy! |
| Mystical Harps Tiles Set A by SkyLizardGirl | ||
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Updated: 06 Nov 2019
Posted: 06 Nov 2019
Tags:
Classic_Tileset
Rating[?]:
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Information: These are a few of some of the tiles that are used in my Quest Mystical Harps. |
| MZM Rain by Exate | ||
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Updated: 28 Mar 2006
Posted: 28 Mar 2006
Tags:
Decoration,
Overworld
Rating[?]:
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Information: Yeah, one day I wanted some rain. Some GOOD rain. I mean, there's some decent stuff in other sets, but nothing was really my preference. So, one day I think "hay wait a sec wut abowt mzm." Very tedious ripping, and while the colors seem to switch off strangely, I can assure you it's supposed to be like that. As for the splashes row, I know they don't go according with the rain, but hey, I'm lazy, and this rain moves at a speed of 2 with 16 frames. Recolored to Pure CSet 7. |
| Naughty Monkey by venom343 | ||
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Updated: 23 Jun 2005
Posted: 23 Jun 2005
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: I just made these a couple of minutes ago because I wanted to submit something to pure zc so here it is a monkey moving his eyebrows up and down |
| Nayru Player Tiles by Nimono | ||
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Updated: 05 Dec 2006
Posted: 05 Dec 2006
Tags:
Character,
Collection,
and 5 more
Rating[?]:
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Information: My first tiles submission! These are the exact same Nayru tiles I'm using in my quest The Legend of Zelda: Azure Star (formerly Nayru's Quest). I have tiles for everything but jumping (2.11 beta 15), which I am planning to make soon. Also, I included Shield tiles. Originally, since there was no Small Shield item, and thus couldn't have the whole "no shield" thing, Nayru was to have a magical barrier that she could use to deflect enemy attacks. However, Beta 15 has the Small Shield item, so Nayru [View Full Description] |
| Nayru's Love Shield Tiles by Nibbor | ||
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Updated: 20 Jan 2005
Posted: 20 Jan 2005
Tags:
Misc,
Sprite
Rating[?]:
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Information: These are my custom made Nayru's love tiles. I drew them so it look like it is a spinning ball. I made them for Ccc's PoV title-set, but maybe you can recoller them for Pure if you want N-love (left)--> second row of tiles, 14 frames, speed of 2 N-love (left, returning)--> first row of tiles, 14 frames, speed of 1 N-love (right)--> first row of tiles, 14 frames, speed of 2 N-love (right, returning)--> second [View Full Description] |
| Neo OoT Title by Linkus | ||
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Updated: 27 Jan 2008
Posted: 12 Oct 2007
Tags:
Misc,
Edited,
and 1 more
Rating[?]:
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Information: This is pretty much a major update of Teilyr's old OoT title. Changes: --Realistic lighting effect added by using gradients --Changed palette to enhance realism and accuracy --No borders --Background color reflects that of OoT box art and doesn't drown title in brightness(Neon purple is out!) [View Full Description] |
| Neptunian Trees (Firs) by Jupiter | ||
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Updated: 28 Mar 2010
Posted: 28 Mar 2010
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: Last week I submitted "Jovian" trees, this week "Neptunian" trees... These are rips from the Charas Project site (I don't recall what game), they might even be from the the same place the Mac & Blue set came from. I resized, recolored, and edited these from the original. I think that we would call this type of tree a "fir". I haven't seen anything exactly like these in the database. I made them to work in all the same color options as the main DoR trees, so there are six colors using de [View Full Description] |
| NES Enemies (Bokoblin, Crow, Lizalfos) by TheLegend_njf | ||
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Updated: 25 Jun 2020
Posted: 25 Jun 2020
Tags:
16-color,
Enemy,
and 1 more
Rating[?]:
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Information: Here are 3 common Zelda enemies I recently drew up missing from the NES tileset. |
| NES Final Fantasy NPC Legion (for Cambria) by Anthus | ||
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Updated: 07 May 2025
Posted: 07 May 2025
Tags:
Character,
Collection,
and 4 more
Rating[?]:
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Information: What you get here are 44 unique NPCs ripped from the NES Final Fantasy games* each one having two unique color swaps, compatible with C-sets 5, 6**, 7, 8, 10, 11, 12, and 13 for a grand total of... **checks notes** uh, 704 possible uses! And, they all work in base Cambria, as is so it's a great addition to the already good selection of NPCs on offer there. |
| NES P. Comp. Top-Down CV3 Clock Tower Tiles by FireSeraphim | ||
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Updated: 12 Apr 2015
Posted: 12 Apr 2015
Tags:
Classic_Tileset,
Dungeon,
and 3 more
Rating[?]:
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Information: I figure I sorta do this one next, funny how I cycled throughout the entire Castlevania Trilogy. |
| NES P. Comp. Top-Down DOOM Techbase Tiles by FireSeraphim | ||
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Updated: 15 Apr 2015
Posted: 15 Apr 2015
Tags:
Classic_Tileset,
Dungeon,
and 2 more
Rating[?]:
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Information: Yesterday, I made these DOOM techbase dungeon tiles. The wall tiles are based on the STARTAN texture and if you look closely enough you'll see that the rest of the tiles are either based on a texture from DOOM or a sprite entity from that game. (Nukage not included!) I recommend recolouring the lava in the Classic or Koten set to resemble Nukage. |





















