Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Metamode Player Sprites (GBC-ish) by Ether | ||
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Updated: 30 May 2022
Posted: 08 Sep 2021
Tags:
Game_Boy,
Player,
and 4 more
Rating[?]:
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Information: 90 simple player character spritesheets. |
| Metroid and Mochtoid Tiles by Naldrag | ||
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Updated: 19 Dec 2005
Posted: 19 Dec 2005
Tags:
16-color,
Edited,
and 3 more
Rating[?]:
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Information: These are some Metroid and Mochtroid Enemy tiles I made. These are edited Metroid Fusion (GBA) Metroid Tiles. You can see small Metroids in the Resticted Lab. Which is what I used. NOTE: Mochroids are weaker than Metroids and have less nuclei. Metroids replace Like Likes -CSet8 Mochtroids replace Blue Kesse -CSet 7 |
| Metroid Elevator and Door Tiles by NineLives | ||
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Updated: 29 May 2006
Posted: 29 May 2006
Tags:
Interior,
Ripped
Rating[?]:
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Information: Huzzah! Finally, an oficial elevator just for the Metroid Prime Tileset! Uses Cset 2 on Pallete Map 0 The doors are Petoes, I just recolored them to fit for the set. Credits to Petoe and me! CHEERS! |
| Metroid II Cave Tiles for BS Tilesets by TLocke | ||
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Updated: 29 May 2011
Posted: 21 Apr 2011
Tags:
16-color,
Edited,
and 3 more
Rating[?]:
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Information: These are the Metroid II cave tiles used in BA2. These fit in any BS tileset (to my knowledge) using CSet 2 and 5. In Radien's new BS tileset, they use CSet 2 and 11. They could make cool side scrollers, (though you might want to find a darker green for the background). |
| Metroid Ship (and An X-Ray Visor) by toaofgamecube | ||
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Updated: 12 Jun 2005
Posted: 12 Jun 2005
Tags:
Collection,
Cutscene,
and 6 more
Rating[?]:
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Information: Samus's Ship from the Metroid Games. Require their own pallete. Also includes an X-Ray visor for use for the Lens of Truth. If you need any more tiles, look for the Metroid: XL-75 Remake, there is a free metroid tileset there. I just made these. The X-Ray Visor has a couple A-Frames, and looks best at speed 6. |
| Metroid Zero Mission: Brinstar Walls by Naldrag | ||
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Updated: 08 Jan 2006
Posted: 08 Jan 2006
Tags:
Misc,
Walls
Rating[?]:
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Information: I ripped these a long time ago when I was going to make a Metroid quest. I still may make but right now. No......... Anyway here are some MZM: Brinstar Wall Tiles hope you like them. |
| MGS Intro Screens for Pure by Taco Chopper | ||
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Updated: 27 Jan 2008
Posted: 27 Jan 2008
Tags:
16-color,
Misc,
and 1 more
Rating[?]:
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Information: Well, they're actually just mission log things I ripped. There's two of them, and they should both fit into any Pure palette nicely. |
| Mickeys Ultimate Challenge Background by Zemious | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Background,
and 2 more
Rating[?]:
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Information: This is a more cartoony type background, it could aid you in your path with success! Enjoy! |
| Midevil Apartment Complex by Revfan9 | ||
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Updated: 28 Oct 2006
Posted: 12 Apr 2006
Tags:
Original,
Overworld,
and 1 more
Rating[?]:
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Information: Some custom tiles I drew for TLD in the summer of 2005 using cset5 of the Descendant Tileset. But taht version was scrapped and continued a few months earlier, and I decided I would try to submit SOMETHING to ZC, so I redrew them into PTUX. Rips straight into PTUX with no recoloring required. These tiles should have everything you need. And BTW, these are custom building tiles made to look like a midevil-age apartment complex. They look pretty simplisitc, but you can make some pretty amazing [View Full Description] |
| Military Weapons for Newfirst by Legendary_Goriya | ||
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Updated: 23 Jul 2007
Posted: 23 Jul 2007
Tags:
16-color,
Item,
and 3 more
Rating[?]:
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Information: The set includes a Combat Knife, a Colt 45 Pistol, and a Pineapple Grenade. The Combat Knife and Colt 45 Pistol use Newfirst's default CSet 6. For the grenade, replace CSet 7 with CSet 6. |
| Milkshake Wearing Sunglasses by Rambly | ||
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Updated: 04 Dec 2008
Posted: 04 Dec 2008
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: Hello! This is (after 5 years of being on this website) my first submission. Bengal convinced me to make it. I REALLY hope I'm not screwing anything up or anything... if I am, I'm really sincerely sorry. It's a milkshake wearing sunglasses, based off of Bengal's image posted in the Off the Beaten Path spam thread. It's not an amazing sprite (I'm not that great of an artist), but it kinda looks like something out of Earthbound according to others. I'm not too sure how it could be used. [View Full Description] |
| Mill Interior by Mr. Z | ||
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Updated: 10 Mar 2006
Posted: 10 Mar 2006
Tags:
16-color,
Interior,
and 1 more
Rating[?]:
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Information: Someone needed them, and for some reason it made me feel like making them. So here is the result of years of hard work under harsh circumstances than nearly cost me my life: Da mill. |
| Mine Cart Rails by Mr. Z | ||
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Updated: 08 Oct 2004
Posted: 08 Oct 2004
Tags:
Decoration,
Ground,
and 1 more
Rating[?]:
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Information: A few rail tiles for dungeon use, but if you recolor them they should work fine on overworlds too. |
| Mine Cart Track by nicklegends | ||
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Updated: 12 Apr 2006
Posted: 05 Jul 2005
Tags:
16-color,
Dungeon,
and 2 more
Rating[?]:
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Information: This is simply good ol' wooden mine cart track for Pure that comes in four delicious flavors: pinewood, rosewood, weathered wood, and mysterywood. It's best used in dungeons accompanied by a mine cart and plenty of ZQuest manipulation to create the illusion that Link rides it. Why did I [View Full Description] |
| Mini DoR Lava Tiles by Radien | ||
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Updated: 28 Oct 2006
Posted: 28 Oct 2006
Tags:
Decoration,
Dungeon,
and 2 more
Rating[?]:
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Information: Sometimes, in a dungeon, you want to have a large hole in the floor, beneath which can be seen various varieties of certain doom. One of them is a big pit of lava. However, it won't look so "big" from above, since it's such a long drop, right?... In that case, you'll need miniature lava tiles. These miniature lava tiles are made to go with the popular DoR Crusted Lava submission I made awhile back. They are exactly 1/2 the size of the original lava. They won't look small enough for REA [View Full Description] |























