Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Classic Link Jumping Tiles by Radien | ||
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Updated: 02 Dec 2006
Posted: 02 Dec 2006
Tags:
Character,
Edited,
and 3 more
Rating[?]:
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Information: Pigs are flying. The cows came home. Hell hath frozen over. What comes after that? Zelda Classic now has the Roc's Feather. Inevitably, we'd eventually need Classic Link jumping tiles. I pulled out a Gameboy Link sprite sheet and compared it to Classic Link, and this is what I came up with. It seems to have gone over well, because it's been added into the next official ZQuest default quest template! Not bad for my first Classic tile edit, if I may say so. I think the tiles are pretty [View Full Description] |
| Classic Link Swimming (Four-Directional + Shields) by P-Tux7 | ||
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Updated: 02 Nov 2021
Posted: 27 Oct 2021
Tags:
16-color,
Character,
and 6 more
Rating[?]:
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Information: Link swimming underwater in four directions, with shields as well |
| Classic Overworld Expansion Pack by Lightwulf | ||
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Updated: 14 Dec 2013
Posted: 14 Dec 2013
Tags:
Overworld,
Collection,
and 7 more
Rating[?]:
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Information: Ladies and gentlemen, I hereby present to you... the Classic Overworld Expansion Pack, for all your Classic overworld needs! Want swamp tiles? Snowy tiles? Lava tiles? Bridge tiles? Find all these and more right here! |
| Classic Palm Trees by Sheik | ||
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Updated: 05 Apr 2009
Posted: 05 Apr 2009
Tags:
16-color,
Decoration,
and 3 more
Rating[?]:
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Information: These trees I made for the shore area in my quest. The graphics work fine for Classic Tileset and fit well into it's style. I recoulerd the GameBoy palm trees for this. So far, Shiek. |
| Classic Princess Zelda Sprites by The Satellite | ||
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Updated: 31 Jul 2007
Posted: 29 Jan 2007
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: These are the lamest tiles in the world. I'm not afraid to say that. Now, I made these a long time ago, when I first started with ZQuest, and never changed them, so that's the explanation for the lameness of them. (like the side facing ones having a Pinocchio-long nose Mainly, I noticed no one had made Classic Zelda Sprites, so I decided to submit these in hopes that there is some master tile maker (and I'm not one of them) that can take them, revise them, and make some good ones, [View Full Description] |
| Classic Profile Bridge by TheStalfosKing | ||
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Updated: 21 Dec 2006
Posted: 21 Dec 2006
Tags:
16-color,
Original,
and 2 more
Rating[?]:
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Information: I found these from one of my old custom tilesets while 'spring-cleaning' my computer. I had created them for a quest I made for myself a while back, part classic, part profile point-of-view. They worked pretty well for me in the overworld, as well as in a cave, but they are from a palette different from the original classic tileset, so you may want to add a regular white square for the cloud and make slight adjustments to the blue for the sky. And if you understand how the original Passage [View Full Description] |
| Classic Pure Link by Chain3 | ||
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Updated: 06 Feb 2007
Posted: 06 Feb 2007
Tags:
16-color,
Item,
and 3 more
Rating[?]:
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Information: Its the classic link but it's been made for pure tileset |
| Classic Quicksand by Mero | ||
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Updated: 01 Apr 2012
Posted: 01 Apr 2012
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: These are basically condensed sand tiles that move diagonally to the right |
| Classic Rupee Likes by DaLink | ||
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Updated: 22 Jan 2014
Posted: 22 Jan 2014
Tags:
Original,
Edited,
and 3 more
Rating[?]:
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Information: These are the Classic Rupee Likes based of the ones from the Zelda games. I recommend setting them to the normal attributes of a Like Like except setting the touch effects to Eat (Rupees) |
| Classic Sideview Dungeon Buttons by P-Tux7 | ||
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Updated: 09 Nov 2021
Posted: 02 Nov 2021
Tags:
16-color,
Classic_Tileset,
and 6 more
Rating[?]:
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Information: LttP sideview buttons on sideview Z1 dungeon tiles. Meant to be used with Alucard648's Sideview Engine. Has orange and blue crystal switch variants for 2.55 |
| Classic Slashing Tiles by CatsRule | ||
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Updated: 09 Apr 2004
Posted: 09 Apr 2004
Tags:
16-color,
Edited,
and 3 more
Rating[?]:
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Information: Classic Link slashing from side to in front of him. Like Gameboy, not just slashing his sword in front. |
| Classic Stone Elevator (Link's Awakening) by P-Tux7 | ||
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Updated: 02 Nov 2021
Posted: 02 Nov 2021
Tags:
16-color,
Character,
and 8 more
Rating[?]:
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Information: The Stone Elevator from Link's Awakening in Classic style, made for Alucard648's Sideview Engine |
| Classic Styled Chess Pieces by Alucard648 | ||
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Updated: 13 Aug 2021
Posted: 13 Aug 2021
Tags:
Classic_Tileset
Rating[?]:
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Information: Straight from 100 Rooms of Wisdom |
| Classic Sword, Boomerang, and Fire Combo Tiles by ajex | ||
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Updated: 07 Apr 2013
Posted: 07 Apr 2013
Tags:
16-color,
Collection,
and 5 more
Rating[?]:
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Information: These are tiles that I made while playing around with zquest. They don't have much use to me, but perhaps someone can use them. They were designed to be compatible with the classic tile set. Includes: Torch tiles for fire combo, and 2 different sword/boomerang combo swiches (as seen from most modern 3D LoZ games.) |
| Classic Tileset NPC's and Enemies by DaLink | ||
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Updated: 31 Dec 2013
Posted: 16 Dec 2013
Tags:
Original,
Enemy,
and 2 more
Rating[?]:
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Information: These are my first Classic loose tiles submission from my upcoming quest. By the way,set up the Manhandla/Trinexx the way you would normally set up a Gleeok and the Giant Helmasaur as an Aquamentus. Also,I used the classic Wizzrobe sprites as a base for the Poes. |























