Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| AOL Overworld by Mr. Pimpy | ||
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Updated: 17 Jul 2007
Posted: 17 Jul 2007
Tags:
16-color,
Edited,
and 5 more
Rating[?]:
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Information: Aol overworld tileset revamped. Everything but the water and lava tiles, which I can't make decent tiles of. :roll: ...so please don't knock off like 3 stars just because of that. |
| AOL Villagers by Mr. Pimpy | ||
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Updated: 17 Jul 2007
Posted: 17 Jul 2007
Tags:
16-color,
Character,
and 4 more
Rating[?]:
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Information: The townsfolk in AOL. |
| Aperture Science Weighted Cubes by Zemious | ||
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Updated: 19 Nov 2007
Posted: 19 Nov 2007
Tags:
Misc,
Original,
and 1 more
Rating[?]:
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Information: The title may be a bit misleading. What you're getting is the "Aperture Science Weighted Cube" and "Aperture Science Companion Weighted Cube" which originated from "Portal", a Valve game from "The Orange Box". (Very good game might I add) Screenshots are just a demonstration. ~Enjoy ^_^ |
| Aranaeid (GBC boss sprite) by Ether | ||
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Updated: 30 Apr 2021
Posted: 15 Feb 2021
Tags:
Enemy,
Game_Boy
Rating[?]:
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Information: It's a spider monster. |
| Arched Bridge by Linkus | ||
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Updated: 01 Oct 2008
Posted: 01 Oct 2008
Tags:
Overworld,
Decoration,
and 1 more
Rating[?]:
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Information: Some of you have seen this in some quest screenshots lately. This is the second version of a bridge I had created in lieu to the overused, and yet slightly nonadjustable LttP bridges that some shots used. Please note that if the arched bridge that you received from me does not look like this, upgrade to this version as it fixes a few perspective and drawing issues. Package contains the bridge in GIF format with a custom palette. They should be able to fit DoR through hand-recoloring, and [View Full Description] |
| Arrow Amunition and Quivers for Pure by randy | ||
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Updated: 22 Aug 2006
Posted: 22 Aug 2006
Tags:
Collection,
Item,
and 2 more
Rating[?]:
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Information: These are amunition and quiver tiles made in pure for use in quests that enable the true arrows rule. Just rip them into your quest and set them to graphics -> spirits -> items -> arrow amunition 1, 5, 10, 30 and quiver small, medium, large |
| Arrow More Indicators by Wild Bill | ||
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Updated: 04 Jul 2003
Posted: 04 Jul 2003
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Yes, another set of more indicators. This pack features 3 different ones: 1. Big spinning arrow (6 frames of animation). 2. Little up and down arrow (6 frames of animation). 3. Little color changing arrow (4 frames of animation). |
| Arrows and stuff by Manifesto Empire | ||
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Updated: 02 Mar 2004
Posted: 02 Mar 2004
Tags:
16-color,
Misc,
and 1 more
Rating[?]:
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Information: Use these tiles on newfirst on colour 0.It is my first so take it easy. |
| Asian Houses by Jupiter | ||
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Updated: 02 May 2010
Posted: 02 May 2010
Tags:
16-color,
Overworld,
and 2 more
Rating[?]:
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Information: These are from Golden Sun, with some edits that I made to them (particularly on the roof and the the fence). The tiles work in such a way that you can make the houses of any with you like. Layer the roof tiles over the houses. Layer the spire over the roof if you want to use it. Also! I made some tiles that will let you stack them so that you can make a sort of layered effect and make a big Chinese hotel or something. Enjoy! |
| Assorted Animals (Sheep, Bees, Turtles) by Jupiter | ||
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Updated: 21 Mar 2010
Posted: 21 Mar 2010
Tags:
Character,
Decoration,
and 2 more
Rating[?]:
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Information: Here are some various animals to adorn your overworlds... Sheep: These started as some random front on tiles I found in DoR that were going unused...I drew them sideways and added their back ends. I like to animate the front half at 24 and the back half at 4. These grazing ungulates can add some variation to the cows that are used so often...they're not perfect, so if you can make them better, go for it. Bees: Instead of a butterfly...use a bee. Or a swarm of them. You can animate al [View Full Description] |
| Assorted BS tiles by Radien | ||
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Updated: 28 Jun 2004
Posted: 28 Jun 2004
Tags:
16-color,
Collection,
and 7 more
Rating[?]:
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Information: I was going through the tiles in my BS Master Quest (dangit, I have to finish that thing), and I found a bunch of assorted, unfinished tiles. They aren't anything spectacular, but I thought I'd submit them. It started off as just the boomerang, but I added whatever edits I had lying around. These may someday make their way into a BS tileset update, but for now I'm just throwing them on the "Misc." pile. This image includes: 1. In the upper left, a "fixed" version of the rock snake dungeon [View Full Description] |
| Assorted Gemstones by Old-Skool | ||
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Updated: 22 Sep 2006
Posted: 22 Sep 2006
Tags:
Item,
Misc,
and 2 more
Rating[?]:
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Information: The overall idea to do this was inspired by the jades from Brainlord, and some jems like the Brainlord jades appear in the tileset, but some of the others I just came up with. These aren't associated with any particular item, they mainly just look pretty and could probably replace stuff like Triforce fragments and rupees. (also notice hearts). Use your imagination with these! If you need tiles of some pretty gemstones, they're here! |
| Assorted Sprites by Warlock | ||
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Updated: 06 Feb 2003
Posted: 06 Feb 2003
Tags:
16-color,
Character,
and 8 more
Rating[?]:
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Information: A huge selection of GameBoy style sprites. Includes many characters, enemies, and items. |
| Assorted Sprites by Anderson333 | ||
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Updated: 19 Jun 2005
Posted: 19 Jun 2005
Tags:
16-color,
Character,
and 3 more
Rating[?]:
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Information: 1. Kafei - MM 2. Niko (The swabbies guy) - WW 3. Tetra & Zelda(the Tetra version of Zelda) - WW 4. Bombers - MM I'm going to draw a lot more characters from all the games, so if you liked these ones there is more to come. They are all colored for pure cset10 |
| Assorted Stone Statues (1) by ShadowTiger | ||
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Updated: 17 Apr 2005
Posted: 17 Apr 2005
Tags:
Decoration,
Interior,
and 2 more
Rating[?]:
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Information: Just some misc stone statues I ripped from RPGMaker chipsets. I won't say it didn't take a while. |






















