Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| New Happy Trees by ElLibertador | ||
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Updated: 12 Feb 2005
Posted: 12 Feb 2005
Tags:
16-color,
Greenery,
and 2 more
Rating[?]:
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Information: This is just another version of the trees for Happy tileset. |
| New Items for CZGB by Moonbread | ||
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Updated: 15 Jan 2007
Posted: 15 Jan 2007
Tags:
Original,
Sprite,
and 1 more
Rating[?]:
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Information: I'd like to first start this off by saying: "SWORDS ARE NOT GREEN!" As you may be confused there, I'm refering to the initial first sword of the CZGB set. So I made some new swords, that actually look like swords. They fit into Cset 10. Enjoy. Note: I'll probably update this to add new swords and whatnot. |
| New Lava Tiles by Ccc | ||
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Updated: 10 Jul 2004
Posted: 03 Jul 2004
Tags:
16-color,
Dungeon,
and 3 more
Rating[?]:
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Information: These are new lava and damage tiles I made for PoV. Update: I edited the grid pattern out. |
| New MC Mountains for the BS by Anthus | ||
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Updated: 21 May 2006
Posted: 21 May 2006
Tags:
Overworld,
Edited,
and 2 more
Rating[?]:
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Information: These are the MC mountain tiles ripped into the BS set! But wait, there's more! They have been modified to include all of your diagonal mountain needs, AND they go higher thyan two tiles now! E-GAD, I know right? This nifty package also includes SD3 grass modifications, and layerable versions to make covering everything easier. GIT URS NOW U N00B!!! [/cheap advertising ploy] Enjoy |
| New Mountain Tiles by Ccc | ||
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Updated: 11 Jul 2004
Posted: 11 Jul 2004
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: These are edited versions of the mountain tiles in my Hunting TuZora quest, which are edited LTTP mountain tiles. |
| New Mountain Tiles by PrinceMSC | ||
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Updated: 14 May 2003
Posted: 14 May 2003
Tags:
16-color,
Mountains,
and 2 more
Rating[?]:
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Information: New custom drawn mountain tiles. |
| New Mountains (GB-like) by Fox | ||
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Updated: 17 Sep 2003
Posted: 17 Sep 2003
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: When I started building Forgotten Memories, I used the Pure Tileset. However, I wanted to make a lot of edits to it. I created new mountain tiles, then soon after, diagonal mountain tiles to go with them. Because these tiles were too complicated for me to use, I opted to completely overhaul the mountains and go for something completely new rather than something that looked like the Game Boy mountains. I now have something new, and I'm releasing those first mountain tiles I created. Oh boy [View Full Description] |
| New NES House by mariomario | ||
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Updated: 26 Dec 2011
Posted: 26 Dec 2011
Tags:
16-color,
Original,
and 2 more
Rating[?]:
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Information: I made these for the nes because i think it needed to be added to the tiles. I hope every one will enjoy it. This was made by me i did not steel them form any one. |
| New Old Man and Dragoon by rexlaninetales | ||
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Updated: 30 Apr 2004
Posted: 30 Apr 2004
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: Two more guys, or characters, for the quest. The first is Sir Aero Windia and the second is a dragoon. |
| New Portals by Revfan9 | ||
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Updated: 25 Nov 2006
Posted: 25 Nov 2006
Tags:
16-color,
Edited,
and 1 more
Rating[?]:
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Information: I saw Shadowtiger's Chrono Trigger timegate, and I liked it. But it doesn't look as good in quests, and I thought a better style was in order. So I quickly threw this together in the GIMP, reduced the colors, then made it ZC friendly in the editor. Took me all of 15 minutes, really. |
| New Primary Weapons 2.0 by CastChaos | ||
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Updated: 07 May 2006
Posted: 22 Apr 2006
Tags:
Item,
Original,
and 2 more
Rating[?]:
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Information: Link shouldn't use only the sword! Here are some new weapons: Axe, Mace, Battleaxe, Trident. The slash animation of the battleaxe and the trident are the best from these attacks. Also you probably want to enable the sword beam feature to see flying axehead, shooting star, throwing axe and magic trident! Feel free to modify or even to add more weapons, and even submit the result. UPDATE: Set to CSet6 and recolored nicely. I also repaired the slash animation. |
| New Pure Boomerangs by Anthus | ||
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Updated: 19 Jun 2005
Posted: 19 Jun 2005
Tags:
Sprite,
Item,
and 3 more
Rating[?]:
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Information: OMG! I made tiles that --aren't-- for ZeldaTD! I redid the pure boomerang tiles... why? I got bored. It has all three boomerangs, and sparkles for the fire and magic boomerangs. Also, I replaced the magic boomerang with tiles I drew for, "sword chucks." |
| New Pure Lava Borders 1.1 by Anthus | ||
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Updated: 14 Sep 2005
Posted: 14 Sep 2005
Tags:
Interior,
Decoration,
and 2 more
Rating[?]:
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Information: I made these becuase I was bored, and I wanted to have a cool looking lava border. I have two seperate types here. The ones on top are for larger lava pits and the ones on the bottom are for use with the "brick on all four sides" dungeon borders, so they are smaller. The blue thing in the middle is for transparent layering. Cycle back one c-set and it will be white. You layer this over the lava for a cool steam/ smoke effect. Also, you probably noticed that the lava is a lighter/ brighter [View Full Description] |
| New Pure Mountains by SpacemanDan | ||
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Updated: 08 Dec 2006
Posted: 08 Dec 2006
Tags:
16-color,
Mountains,
and 2 more
Rating[?]:
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Information: A small rip a came across in my RPG Maker folders. So, I ripped it into ZC and did some recoloring. It think they turned out pretty well. Goes right into the pure tile set, and also comes with a blank version, for layers. |
| New Pure Water by SpacemanDan | ||
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Updated: 08 Dec 2006
Posted: 08 Dec 2006
Tags:
Overworld,
Water
Rating[?]:
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Information: Another rip I found in my RPG Maker folder, and did a recolor. Includes the water for all of the 5 ground styles in the PTUX Tile Set, so no need for extra work to fix them up like that. I hope to update this so it works with the PTUX mountains. |























