Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemBlack Triforce by CastChaos | ||
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Updated: 12 Oct 2008
Posted: 12 Oct 2008
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: The Triforce is neither good nor bad. But now we view it as something really good. The same way can it be viewed really bad. So here is the black animation for the Triforce of Weakness, Cowardice and Stupidness. Here's also an "evil eye gets revealed" animation. The first part of the gold=>black animation is CSet 8, everything other is CSet 11. (Make it overhead combo, place it on Layer 0 and so you can combo cycle.) DoR. Enjoy. Wish the world to be inverted! |
Blade Boomerang by Wild Bill | ||
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Updated: 28 Aug 2003
Posted: 28 Aug 2003
Tags:
16-color,
Edited,
and 3 more
Rating[?]: ![]() |
Information: This is a boomerang based on the BS wooden boomerang. One end has a sharp blade tied to it, the other has a special handle welded to it. Pack contains colorations for CSet 7 and 8 of Pure Tileset. |
Blue Light Saber by venom343 | ||
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Updated: 27 Feb 2005
Posted: 27 Feb 2005
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: I made these with the New BS palatte.I was just thinking one day that it would be cool to see Link with a light saber so I made these. I hope you enjoy them. ![]() |
Bomb & SuperBomb by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: The animation is nicely done on the Superbomb. It looks like electrons circling around the nucleus. |
Bomb, Bomchu and Arrow Ammo by Bourkification | ||
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Updated: 03 Jan 2009
Posted: 03 Jan 2009
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: This lot of loose tiles is a compilation of my new 'Bombchu' tiles, along with ammo and bags/quivers. They are for DoR, with the CSet they used names beside the items for ease. |
Bombchu by sonlen | ||
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Updated: 02 Apr 2009
Posted: 02 Apr 2009
Tags:
16-color,
Enemy,
and 3 more
Rating[?]: ![]() |
Information: This is my first submission so i hope you really like it. ![]() I couldn't find any bombchus i really liked, so i decided to make some, and i thought they were pretty good so here they are. |
Boomerang, Boots and Hachet by Lorgenz | ||
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Updated: 18 Aug 2004
Posted: 18 Aug 2004
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: Another small pack, this time with animated weapons. I also made some boots. For use in the Pure Tileset. Enjoy! ![]() |
Boredom Strikes by SpikeReynolds | ||
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Updated: 13 Apr 2007
Posted: 13 Apr 2007
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: O.o is what I thought when I satarted cranking these out. They slowly grew on me and stuff. |
BS Item Sprites for ZQuest 2.5/betas by Radien | ||
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Updated: 29 Aug 2009
Posted: 29 Aug 2009
Tags:
Collection,
Item,
and 3 more
Rating[?]: ![]() |
Information: Here are some item sprites that will be useful to anyone who has imported a BS tileset to the version 2.5 betas. ![]() The CSets required are listed for each sprite, since there are a lot of them. The scrolls will require you to convert them to 8-bit mode using tile overlay, since they each use multiple CSets when the icon is combined with the scroll. The scroll sprites are displayed in alphabetical order according to ZQuest defaults: Cross beams, Hurricane Spin, Peril Beam, Quake Hammer, [View Full Description] |
BS Mirror Shield by Radien | ||
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Updated: 12 May 2004
Posted: 12 May 2004
Tags:
Item,
Original,
and 3 more
Rating[?]: ![]() |
Information: This was actually technically my first tile edit, but I forgot about it when I submitted my animated cloud tiles. I made it because I noticed that my BS tileset didn't have an inventory tile for the mirror shield. So, I took the opportunity to play around with reflection animations, modelling it after the mirror shield-carrying Link tiles that were already included. The result is... well, decent, I'd say. I haven't looked around at other people's BS mirror shield tiles, so there's probably [View Full Description] |
BS Slash Tiles/New Sword Icons by Radien | ||
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Updated: 23 Jun 2004
Posted: 22 Jun 2004
Tags:
16-color,
Edited,
and 4 more
Rating[?]: ![]() |
Information: Alright, every questmaker out there, listen up. I hearby command you to use the Slash ability in every quest you make. Ever. From this day forward. ![]() Newbies, don't think you're getting out of it, either, just because you're using the BS tileset!! For exactly that purpose, I'm submitting BS slash tiles. You are no longer exempt from being required to have cool sword slashes! ![]() |
BS The Legend of Zelda: Prototype Graphics by P-Tux7 | ||
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Updated: 24 Jul 2020
Posted: 24 Jul 2020
Tags:
16-color,
BS_Tileset,
and 9 more
Rating[?]: ![]() |
Information: Newly ripped tiles from BS The Legend of Zelda's prototype files, including Gleeok and Lanmolas |
BS Weapons by Aori Radidjiu | ||
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Updated: 11 Jul 2006
Posted: 11 Jul 2006
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: Replacements for the Sword. There is a trident, a lance, and a two-sided axe. Only the axe has slash tiles (lances and tridents are piercing weapons ![]() |
Captain N and Captain B(Old-Skool) Tiles by Old-Skool | ||
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Updated: 08 Oct 2006
Posted: 09 Jul 2006
Tags:
16-color,
Character,
and 4 more
Rating[?]: ![]() |
Information: I've updated the Captain B tiles to include the more famous Captain N along with them. The cool part is, he didn't need his own Cset! He can use the same one I do in the tiles! I've also included my NEW sword (see PZC photo gallery in member specific) in addition to my old one. Also, we have some other items Power Glove (animated): power bracelet Power Pad: Raft [View Full Description] |
CGBZ Stuff for Pure by Taco Chopper | ||
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Updated: 13 Jun 2007
Posted: 22 Apr 2007
Tags:
16-color,
Character,
and 5 more
Rating[?]: ![]() |
Information: I have had these sprites floating around in my files for a while now. I've just been waiting to upload them. I made them after my successful Onox tiles. Includes: Gleeok (Skeleton) Slime Eye Bari The Great Moblin Hookshot [View Full Description] |