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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Trees and Bushes by DarkFlameWolf
Updated: 29 Oct 2002 Posted: 29 Oct 2002 Tags: Overworld, 16-color, and 2 more Rating[?]: Rating: 4.13/5 (7 ratings) Information:
Completely custom drawn tree and bush tiles by DarkFlameWolf.
Trees... in Sideview! by eNJuR
Updated: 13 Jun 2010 Posted: 13 Jun 2010 Tags: 16-color, Background, and 5 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
Wow, it's been forever since i submitted any tiles; odd considering how many i have laying around...
Anyway, for this week: some trees i drew! As a promotional bonus, you get a couple other random related tiles too!

Top two rows are the original, bottom three rows are recolored for DoR
Triangle Dancers by Parsnip
Updated: 18 Nov 2014 Posted: 18 Nov 2014 Tags: 16-color, Original Rating[?]: Rating: 4.33/5 (2 ratings) Information:
I tried to make a spinning Tri-force but it turned out to be a triangle that looked like it was dancing so what ever. You can use it if you can find a use for it :P
(use this in classic)
Triangle Mountains by Jonathan
Updated: 01 Aug 2003 Posted: 01 Aug 2003 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.38/5 (7 ratings) Information:
I edited these frome the GameBoy tileset to make a Triforce on a mountain wall. It work but it also can be used for an normal mountain with no Triforce, or my favorite, a Pyramid.
Tribal Shrine by Jupiter
Updated: 02 May 2010 Posted: 02 May 2010 Tags: 16-color, Overworld, and 2 more Rating[?]: Rating: 4/5 (2 ratings) Information:
This is from Golden Sun. I have seen both Freedom and Molten Onyx use it before, but I ripped it independently and in fact before I had seen they were using it. Their versions are a little different (probably better).

You can set this in "alive" or "dead" and I like it as a dungeon entrance where you walk up it's tongue into the mouth...set it "dead" and then do something to wake it up like blowing a whistle...

I included a totem pole...but it's kind of a goofy size and may not be usable [View Full Description]
Triblade Boomerang by rexlaninetales
Updated: 30 Apr 2004 Posted: 30 Apr 2004 Tags: 16-color, Item, and 3 more Rating[?]: Rating: 4/5 (2 ratings) Information:
The first row is for the B Box (item Sprite) and the second row is for the the weapon sprite.
Triforce Bracelet by Highsight
Updated: 15 Apr 2004 Posted: 15 Apr 2004 Tags: 16-color, Item, and 2 more Rating[?]: Rating: 3/5 (3 ratings) Information:
This Is the bracelet Link uses it works in cs 7 in the Pure Tileset Upgrade.
Trinexx Sprites: Link To the Past Boss by Ricky of Kokiri
Updated: 12 Jun 2009 Posted: 12 Jun 2009 Tags: 16-color, Enemy, and 2 more Rating[?]: Rating: 4.29/5 (6 ratings) Information:
theZCking was so happy with the Dethl sprites, he asked me to do Trinexx. I figured, why not?

After putting it off for a month while working on other things, I finally sat down to do it, and, after a number of days and hours, here we are!

The zip file contains the three tile sheets plus a PDF tutorial for putting everything together. I've done my best to make customization as easy as possible.
True BS Link by Radien
Updated: 09 Feb 2009 Posted: 13 Jun 2007 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 4.82/5 (10 ratings) Information:
The original BS Link was a thrown-together resizing of the Link sprites from A Link to the Past. That rushed version of Link has been perpetuated throughout the years in ZC, despite how obviously it does not fit into the BS tileset when you compare it to the BS Mascots that appeared in the original BS Legend of Zelda game.

Recently, Dart Zaidyer sought to remedy this by redrawing BS Link from scratch, this time abandoning the Link to the Past sprites and instead modeling it off of the origin [View Full Description]
True BS Link Jump Tiles by Radien
Updated: 12 Mar 2009 Posted: 12 Mar 2009 Tags: 16-color, Player, and 1 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
It was pointed out to me that these were overlooked. So for those troopers out there who are porting New BS into the later builds and betas, here you go! Roc's Feather goodness. :D

Most of you will want to use the file "True BS jump.gif". For those of you who have upgraded to Two-Tone True BS Link (a.k.a. "color-changing sleeves" Link), use "Two-Tone True BS jump.gif".
True BS Link: Jump Tiles V2 by Koh
Updated: 09 Sep 2009 Posted: 09 Sep 2009 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4/5 (4 ratings) Information:
The submission Radien gave does look good, but the animation seemed a bit weird to me, so I edited my LTTP Link Jump tiles to fit the True BS Link to make it look better, and well here you go. TWO-TONE version included.

You will probably have to press R.
True Rock - Pure Set by Red Afro
Updated: 22 May 2004 Posted: 22 May 2004 Tags: 16-color, Mountains, and 2 more Rating[?]: Rating: 4.75/5 (19 ratings) Information:
I was tired of the layered cake look of the rock in the pure set, so I made this and added a bunch of textures. I intend to add a few more things.
Tryclyde by 4matsy
Updated: 09 Aug 2004 Posted: 09 Aug 2004 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 4.17/5 (5 ratings) Information:
FINALLY got off my lazy rear and submitted this...:sweat:

It's the 3-headed snake boss from Mario 2, filling in for Aquamentus. :P Actually, my original intent was to shrink him into a 2x2-tile area and use him for an Aquamentus replacement, but I also included the original 3x2 version in this zip for the sake of completeness. Maybe you can make a custom boss out of him or something...:P

Ready for Classic, BS, or Pure use. Just rip the tiles and a CSet from the included pics.

More speci [View Full Description]
Turtle Enemy by Mani Kanina
Updated: 28 Nov 2015 Posted: 28 Nov 2015 Tags: 16-color, Sprite, and 1 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Custom Turtle enemy sprite, originally seen in Legend of Lana. It's been fixed up a bit here and uses way less colours, it now uses a two ramp palette.
Twilight Princess Subscreen by Zemious
Updated: 29 Jun 2008 Posted: 29 Jun 2008 Tags: 16-color, Decoration, and 2 more Rating[?]: Rating: 3.63/5 (7 ratings) Information:
This is the Twilight Princess subscreen, I guess you can say.. it doesn't really have much of a subscreen. :P
This is based off the Gamecube version.

The demonstration screenshot is what you're getting exactly, only its resized so you can see the detail and shading put into the sprite. The screenshot was also resized to show how big it'd look in ZC.

Hope you guys like it! :P

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