Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemYu-Gi-Oh! Sprites and Items by LinkZ03 | ||
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Updated: 04 Nov 2003
Posted: 04 Nov 2003
Tags:
16-color,
Character,
and 3 more
Rating[?]: ![]() |
Information: This is a set of items and sprites from the card game/show called Yu-Gi-Oh!. A list of usages for each card is listed in a Text file included with the ZIP file. Also, make sure Link a.k.a. Yugi does not learn Slash in your game or Link will appear and slash a sword. If you want to edit Yugi and the cards to have slash tiles, then you may use Slash in your quest. And make sure you add the sprites for the items such as the Gazelle King of Mythical Beasts, Giant Soldier of Stone, Dark Magician ( [View Full Description] |
Z3 Small Mountains for Pure by Radien | ||
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Updated: 14 Jun 2004
Posted: 14 Jun 2004
Tags:
Mountains,
Overworld
Rating[?]: ![]() |
Information: Sludge's excellent Z3-style small mountains have not been used much, despite being rather cool. I thought that recoloring them in Pure ought to remedy this. A recoloring is mostly all of what this is, but I did add four tiles it seemed to need and reorganized them a little bit. Take a look at the screenshots for a recommended combo layout. By the way, check out the Descendant set for some mountain tiles that are compatible with these. Not sure if the palette will match, though. ^^; |
Zelda - Legend of Link sprites and graphics by Thanatos-Zero | ||
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Updated: 16 Feb 2019
Posted: 16 Feb 2019
Tags:
Classic_Tileset,
Collection,
and 6 more
Rating[?]: ![]() |
Information: Recreated and reimagined sprites by Thanatos-Zero for the Zelda - Legend of Link romhack by Infidelity on romhacking.net. Includes unused graphics, which couldn't be utilised due hard coded limitations. |
Zelda 2 Overworld Tiles by Anthus | ||
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Updated: 20 Oct 2012
Posted: 20 Oct 2012
Tags:
Overworld,
Ripped,
and 3 more
Rating[?]: ![]() |
Information: These are the twelve (count 'em!) overworld tiles found in Link's second NES outing. I also added an A thru D tile to use for making, and marking multiple warps per screen. Make these lettered combos the direct warp, or stairs with their respective letter, and then layer the overworld tiles over them. That's what I find easiest anyway, but you can combo them however you want. This was a very simple rip, and they all use one c-set which can be grabbed from the image. Enjoy ![]() |
Zelda Awakening Enemies by Mero | ||
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Updated: 03 May 2015
Posted: 03 May 2015
Tags:
Classic_Tileset,
Enemy
Rating[?]: ![]() |
Information: Zelda 2 Enemy Sprites for Classic |
Zelda DX Characters by tabsim | ||
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Updated: 07 Mar 2005
Posted: 07 Mar 2005
Tags:
Character,
Ripped,
and 1 more
Rating[?]: ![]() |
Information: These are a few characters from the Legend of Zelda: Link's Awakening DX. They're done in the classic palette, BS palette, and Pure palette. |
Zelda DX Items by link3505 | ||
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Updated: 21 Sep 2005
Posted: 21 Sep 2005
Tags:
Collection,
Item,
and 3 more
Rating[?]: ![]() |
Information: these are the items to a quest I'm planning: The Legend of Zelda DX these were made using the Pure Tileset (second release), since that seems to be the standard as far as tilesets go, and they are all ready to be ripped into that tileset with no recoloring required (I hope) also, don't mind the colors in the actual file. they will rip into ZC just fine |
Zelda II Link by Aslion | ||
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Updated: 14 Jan 2009
Posted: 14 Jan 2009
Tags:
Player,
Ripped,
and 1 more
Rating[?]: ![]() |
Information: Some Link tiles from Zelda II: The Adventure of Link. I didn't see these in the database anywhere, and I figured somebody would find some sort of use for them. I really have no clue why the hell you would want these though, but I ripped them anyway. |
Zelda Portrait by IaN | ||
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Updated: 14 Jun 2004
Posted: 14 Jun 2004
Tags:
16-color,
Character,
and 4 more
Rating[?]: ![]() |
Information: Some as the Link Portrait except....well, it's Zelda. I took the OoS Zelda, ripped the face, and basically remade it from there (heh, I pulled a Nintendo ![]() Yeah, they use cSet 6 of the Pure set. Enjoy! |
Zelda Title Screens by spriteman | ||
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Updated: 08 Oct 2006
Posted: 08 Oct 2006
Tags:
Background,
Misc,
and 3 more
Rating[?]: ![]() |
Information: Well here I send two different title screens. One with just 4 colours which fits with the original zelda pallet and the other well, it's new colours. If you want to use the one with the triforce on the background remember to use the lastest beta version of ZQ and when you rip it set the bits in 8. Well, thats everything I have to say. -Spriteman |
Zero Quest Bosses by SpacemanDan | ||
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Updated: 12 Mar 2008
Posted: 12 Mar 2008
Tags:
Edited,
Sprite
Rating[?]: ![]() |
Information: These are something I did while I was looking at the Zero Quest tile set. I like the set myself. But I did noice one thing that bothered me a bit. All these tiles were enhanced, but the boss tiles were ignored. (Most of them, anyways.) So, I decided to sahde them myself, for anyone who may want them. |
ZGA Dx Volume 1 by SpikeReynolds | ||
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Updated: 02 Sep 2006
Posted: 02 Sep 2006
Tags:
Item,
Original,
and 2 more
Rating[?]: ![]() |
Information: I made a stupid recoloration of the first Zelda awhile back. It didn't make it in. This is a new, Entirely custom bunch of Zelda tiles in one 16 color pallette. Enjoy! I have a fire, flaming deku stick, Ice rod, bows and arrows, bottles of crap, swords, and more. What you see is what you get. |
Ziggurat by Geoffrey | ||
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Updated: 16 May 2014
Posted: 15 May 2014
Tags:
16-color,
Dance_of_Remembrance,
and 3 more
Rating[?]: ![]() |
Information: Have you ever wanted to have a ziggurat in your quest? Yes? I knew it! |
Zombies/Redeads by Anderson333 | ||
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Updated: 03 Apr 2006
Posted: 03 Apr 2006
Tags:
Enemy,
Ripped,
and 1 more
Rating[?]: ![]() |
Information: There from LA...thats about it. |
ZOMG PENGUINZ OLO by Revfan9 | ||
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Updated: 13 Apr 2007
Posted: 15 Mar 2007
Tags:
Character,
Ground,
and 3 more
Rating[?]: ![]() |
Information: Penguin stuff, Terranigma, yet again. Update: Added a few more tiles, out of boredom. |