Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item[Koten] Koten Advanced Pack by DragonDePlatino | ||
Updated: 21 Mar 2015 Posted: 21 Mar 2015 Tags: 16-color, Collection, and 12 more Rating[?]: |
Information: [View Full Description] |
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Various Tiles by ywkls | ||
Updated: 12 Sep 2015 Posted: 05 Sep 2015 Tags: Cutscene, Enemy, and 3 more Rating[?]: |
Information: A collection of some tiles I've ripped into Zquest for various projects from Spriter's Resource. Mostly Super Metroid related. |
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Trees... in Sideview! by eNJuR | ||
Updated: 13 Jun 2010 Posted: 13 Jun 2010 Tags: 16-color, Background, and 5 more Rating[?]: |
Information: Wow, it's been forever since i submitted any tiles; odd considering how many i have laying around... Anyway, for this week: some trees i drew! As a promotional bonus, you get a couple other random related tiles too! Top two rows are the original, bottom three rows are recolored for DoR |
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The Minish Cap Spark (+DoR) by P-Tux7 | ||
Updated: 26 Feb 2019 Posted: 26 Feb 2019 Tags: 16-color, Character, and 6 more Rating[?]: |
Information: The Spark from The Minish Cap, in 16x16 and with recolors for the two DoR tilesets |
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Super Metroid Series: Norfair and Ridley's Hideout by Old-Skool | ||
Updated: 14 Dec 2011 Posted: 14 Dec 2011 Tags: 16-color, Dungeon, and 5 more Rating[?]: |
Information: This concludes my Super Metroid tiles, for now. Anything else out there, I haven't even fully ripped. I told you it was a pain ripping from that game! Still, with these three submissions, you'll have a vast amount to work with anyways. Norfair and Ridley's hideout actually use the same level palette, nothing is really split up there. However, The content provided is meant to be split into TWO LEVEL PALETTES: Palette A: Norfair with brown-ish rock (seen in the screenshot with blue tiles i [View Full Description] |
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Super Metroid Series: Green and Red Brinstar by Old-Skool | ||
Updated: 14 Dec 2011 Posted: 14 Dec 2011 Tags: 16-color, Background, and 9 more Rating[?]: |
Information: Continuing the VERY DIFFICULT TO RIP series, here are more convenient tiles. This time, Both sides of Brinstar. Not a whole lot to say, but again three csets for both of them. Red and Green are different level palettes. They've been divided into subfolders in the zip so you can tell what goes where. |
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Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7 | ||
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: |
Information: Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic |
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Super Mario Maker 2 Thwomps/Icicles for Classic by P-Tux7 | ||
Updated: 03 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 13 more Rating[?]: |
Information: Thwomps (and icicles) of all types and sizes edited from Super Mario Maker 2 - for Classic and Alucard648's Sideview Engine |
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Super Mario Bros. 3 - Sideview Stuff by P-Tux7 | ||
Updated: 02 Nov 2021 Posted: 27 Oct 2021 Tags: 16-color, Background, and 11 more Rating[?]: |
Information: A few things ripped from Super Mario Bros. 3, mostly intended for sideview -The effect for when an object splashes into the water (edited to be 1x1) -The player's air bubble -The platform bumpers and lines -Small and big sideview chests from the Hammer Bros. battles and Mushroom Houses, unlocked, locked, and boss locked. |
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Sonic Plane Tiles by NineLives | ||
Updated: 16 Jan 2006 Posted: 16 Jan 2006 Tags: Cutscene, Ripped, and 2 more Rating[?]: |
Information: I ripped these from a sprite website... where I found my Link sprites for my comics. After I made the helicopter topic, I decided to find the sprite in Sonic, which someone told me. I did and found these planes... to put a guy into one of the empty seats(the one with no sonic piloting) make the tile you want to put in half and half... to do that, just copy two extra tiles of your tile. then, for the left one, move it all the way right until only half of your tile is... well, half. then erase t [View Full Description] |
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Sideview Classic styled Treasure Chests and Doors by Alucard648 | ||
Updated: 29 Oct 2021 Posted: 29 Oct 2021 Tags: Classic_Tileset, Sideview Rating[?]: |
Information: My variant of Treasure chests and doors for upcoming Grayswandir sideview engine |
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Side Scrolling Tiles by DashSim | ||
Updated: 21 Nov 2002 Posted: 21 Nov 2002 Tags: 16-color, Decoration, and 4 more Rating[?]: |
Information: Completely custom made, and with just about every tile for you'd need for some good 2D side scrolling. |
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Pure Improved Death Knight by P-Tux7 | ||
Updated: 07 Oct 2019 Posted: 30 Sep 2019 Tags: 16-color, Character, and 5 more Rating[?]: |
Information: An improved version of the Death Knight from the Pure tileset |
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Passageway or Item Room by Mr. Pimpy | ||
Updated: 28 Oct 2006 Posted: 28 Oct 2006 Tags: Interior, Original, and 1 more Rating[?]: |
Information: Custom passageway tiles. It needs its own pallette...but thats about it. It was pretty easy to make...took about 20 mins. Look forward to more tiles...(i'm planning on making my own entire set) |
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Oracle of Hours - Essences and Items by P-Tux7 | ||
Updated: 04 Sep 2019 Posted: 25 Aug 2019 Tags: 16-color, Collection, and 7 more Rating[?]: |
Information: Essences and items ripped from the VGMaps April Fools' mockups for "The Legend of Zelda: Oracle of Hours" |