Report Nargad's Trail: Crystal Crusades
Overview
Creators:
Twilight Knight
,
CastChaos
Status: Inactive
Genre: Other
ZC Version: 2.50
Project Started: 12 Jan 2010
Project Opened: 01 Jan 2014
Project Closed: 23 Aug 2016
Information
Introduction
This is the sequel to Nargad's Trail: Argon's Evil Lair. This sequel puts it's focus more on the world around Millton, a big continent named Krelaila. Not only will the events in Argon's Evil Lair be clearer to you after this quest, the gameplay is different too.
The quest is long in production but facing completion soon.
This is the sequel to Nargad's Trail: Argon's Evil Lair. This sequel puts it's focus more on the world around Millton, a big continent named Krelaila. Not only will the events in Argon's Evil Lair be clearer to you after this quest, the gameplay is different too.
The quest is long in production but facing completion soon.
Feed Description Updates Comments Screenshots Staff
Story
It's been a while since the events of Argon's Evil Lair. With the evil warlock Argon out of the way, the continent of Krelaila sure seems more peaceful. Nargad, a grown man, promoted to captain of King Halberds army retreated to a lonely existence in his rebuilt house in Millton. Filled with terrible grief for his mother and traumatic experiences from his battle with Argon, he is one day visited by one of King Halberd's soldiers.
Krelaila is in an emergency situation: though Argon has been taken care of, it appears Nargad killed him too late and Argon's plans to conquer the world had already come in action. From the deepest, darkest depths of hell Argon summoned the gruesome creatures named Rebonites, a monstrous race which thrives on murder and torture. But now Argon has been disposed of, the Rebonites have no leader and they go their own awful way.
The Rebonites already conquered the eastern kingdoms of Krelaila by their surprise arrival. Halberd and his two allies Egbert and Richard immediately built up a tightened defense, but they fear it won't last long for the Rebonites are in vaster numbers and are far more... deadly.
Luckily, Halberd has a plan. A plan involving one of the worlds oldest relics, having the potential to banish the Rebonites from existence itself. Of course, only one could have the entire fate of the world on his shoulders... Here continues the story of our beloved Nargad.
Features
A list of currently planned features:
Old Intro + Title
First 10 minutes of gameplay
L1 Temple of Stone and Chill
Artwork
Nargad in Crystal Crusades
Shows Nargad in a heavy sandstorm.
Nargad in Argon's Evil Lair
Just a portrait.
Arthago (leader of the Rebonites)
It's the most dreaded Rebonite of all, what to say?
Credits
Testing:
Judasrising
DBDjango
Zolias
Vaualbus
Stray Sheep
ZoriaRPG
Graphics:
Radien
Sheik
Zemious
Prince MSC
DemonLink
Linkus
Jupiter
Scripts:
Joe123
Avataro
Saffith
Moosh
Moscowmodder
LinkTheMaster
Design:
Moosh
It's been a while since the events of Argon's Evil Lair. With the evil warlock Argon out of the way, the continent of Krelaila sure seems more peaceful. Nargad, a grown man, promoted to captain of King Halberds army retreated to a lonely existence in his rebuilt house in Millton. Filled with terrible grief for his mother and traumatic experiences from his battle with Argon, he is one day visited by one of King Halberd's soldiers.
Krelaila is in an emergency situation: though Argon has been taken care of, it appears Nargad killed him too late and Argon's plans to conquer the world had already come in action. From the deepest, darkest depths of hell Argon summoned the gruesome creatures named Rebonites, a monstrous race which thrives on murder and torture. But now Argon has been disposed of, the Rebonites have no leader and they go their own awful way.
The Rebonites already conquered the eastern kingdoms of Krelaila by their surprise arrival. Halberd and his two allies Egbert and Richard immediately built up a tightened defense, but they fear it won't last long for the Rebonites are in vaster numbers and are far more... deadly.
Luckily, Halberd has a plan. A plan involving one of the worlds oldest relics, having the potential to banish the Rebonites from existence itself. Of course, only one could have the entire fate of the world on his shoulders... Here continues the story of our beloved Nargad.
Features
A list of currently planned features:
- An epic story, but no long texts!
- A vast overworld, countless hours of exploration.
- Mysterious dungeons, all with a puzzling, unique theme.
- Big interiors, including royal palaces, many houses and hidden caverns.
- A heavily modified version of DoR 1.0 as tileset.
- Reappearing NPCs from NTAEL.
- Orbs of Fierce and Argon explained.
- Custom bosses, with fun gameplay.
- Good quality graphics.
- Many new items and scripting goodies.
- Energy resource instead of mana.
- Some custom music.
- Walking SFX
- Travelling system
- Diverse sidequests
Old Intro + Title
First 10 minutes of gameplay
L1 Temple of Stone and Chill
Artwork
Nargad in Crystal Crusades
Shows Nargad in a heavy sandstorm.
Nargad in Argon's Evil Lair
Just a portrait.
Arthago (leader of the Rebonites)
It's the most dreaded Rebonite of all, what to say?
Credits
Testing:
Judasrising
DBDjango
Zolias
Vaualbus
Stray Sheep
ZoriaRPG
Graphics:
Radien
Sheik
Zemious
Prince MSC
DemonLink
Linkus
Jupiter
Scripts:
Joe123
Avataro
Saffith
Moosh
Moscowmodder
LinkTheMaster
Design:
Moosh



