Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemAnime girl by Aslion | ||
Updated: 25 Sep 2022 Posted: 25 Sep 2022 Tags: Sprite Rating[?]: |
Information: hot Anime girl |
|
Save Point and Life Regen Tiles by Jenny | ||
Updated: 10 Sep 2022 Posted: 10 Sep 2022 Tags: Game_Boy, Original, and 1 more Rating[?]: |
Information: These are save point and life regen floor tiles for EZGBZ 2.5, for use with the "save point" combo type and "fairy ring" inherent flag, respectively. |
|
Miscellaneous Rip Dump (GBC) by Ether | ||
Updated: 08 Sep 2022 Posted: 08 Sep 2022 Tags: Game_Boy, Collection, and 1 more Rating[?]: |
Information: A bunch of rips from GB/GBC games. |
|
New Classic/Cambria TREE by SkyFlare | ||
Updated: 15 Jul 2022 Posted: 15 Jul 2022 Tags: Overworld, 16-color, and 1 more Rating[?]: |
Information: New GFX Tree 2x2 for Classic/Cambria |
|
Large Rocks, + cracked versions by eNJuR | ||
Updated: 08 Jul 2022 Posted: 08 Jul 2022 Tags: 16-color, Game_Boy, and 3 more Rating[?]: |
Information: 1x1 and 2x2 rocks, plus cracked versions. 4 colors. |
|
Metamode Player Sprites (GBC-ish) by Ether | ||
Updated: 30 May 2022 Posted: 08 Sep 2021 Tags: Game_Boy, Player, and 4 more Rating[?]: |
Information: 90 simple player character spritesheets. |
|
Metamode Houses, Remodeled (GBC) by Ether | ||
Updated: 09 May 2022 Posted: 09 May 2022 Tags: Overworld, Game_Boy, and 1 more Rating[?]: |
Information: 23 buildings (or 46, depending how you're counting), heavily edited from Metamode. |
|
ALttP Mothula GB by PixElvis | ||
Updated: 02 May 2022 Posted: 04 Nov 2021 Tags: Enemy, Game_Boy, and 1 more Rating[?]: |
Information: 3x3 Mothula boss from ALttP in GB-styled! |
|
Gameboy Enemies by AustinLeos2004 | ||
Updated: 30 Mar 2022 Posted: 30 Mar 2022 Tags: Enemy, Game_Boy Rating[?]: |
Information: These are basic Enemies tiles for the Gameboy Tile-sets. |
|
Nightmare's Character Arrangements by Nightmare | ||
Updated: 16 Mar 2022 Posted: 16 Mar 2022 Tags: 16-color, Character, and 3 more Rating[?]: |
Information: New Quest. James Quest. Downfall (beta). Demo ZX. Now you can use them! |
|
Rings for Cambria & Classic tilesets by Alucard648 | ||
Updated: 29 Dec 2021 Posted: 29 Dec 2021 Tags: Classic_Tileset, Item Rating[?]: |
Information: My jewely store is open for business. |
|
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7 | ||
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: |
Information: Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic |
|
Semi Cust. Classic Doom Monsters ("TFC" Update) by FireSeraphim | ||
Updated: 18 Nov 2021 Posted: 05 Dec 2017 Tags: 16-color, BS_Tileset, and 3 more Rating[?]: |
Information: This is something I been working on, on and off for the past couple of months as a side thing, among other things. It originally started out as an attempt to sprite the classic DOOM monsters in NES 8-bit but I ran into the classic problem of not having enough skill to convincingly pull it off. That and the 3 colours + transparency thing being a real pain to work with. With that I consider these to be in a "done enough" state for general usage. (read the description for more info) |
|
Classic Sideview Dungeon Buttons by P-Tux7 | ||
Updated: 09 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Classic_Tileset, and 6 more Rating[?]: |
Information: LttP sideview buttons on sideview Z1 dungeon tiles. Meant to be used with Alucard648's Sideview Engine. Has orange and blue crystal switch variants for 2.55 |
|
[EZGBZ] Blast Bloom Tiles by Jenny | ||
Updated: 08 Nov 2021 Posted: 07 Nov 2021 Tags: 16-color, Game_Boy, and 1 more Rating[?]: |
Information: Not included in EZGBZ by default, so I decided to submit these in case anyone else happens to want them. Uses cset 6 by default, and is intended to be layered of leaf tiles that can be found elsewhere in the tileset. |