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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Anime girl by Aslion
Updated: 25 Sep 2022 Posted: 25 Sep 2022 Tags: Sprite Rating[?]: Rating: 4.17/5 (5 ratings) Information:
hot Anime girl
Save Point and Life Regen Tiles by Jenny
Updated: 10 Sep 2022 Posted: 10 Sep 2022 Tags: Game_Boy, Original, and 1 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
These are save point and life regen floor tiles for EZGBZ 2.5, for use with the "save point" combo type and "fairy ring" inherent flag, respectively.
Miscellaneous Rip Dump (GBC) by Ether
Updated: 08 Sep 2022 Posted: 08 Sep 2022 Tags: Game_Boy, Collection, and 1 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
A bunch of rips from GB/GBC games.
New Classic/Cambria TREE by SkyFlare
Updated: 15 Jul 2022 Posted: 15 Jul 2022 Tags: Overworld, 16-color, and 1 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
New GFX Tree 2x2 for Classic/Cambria
Large Rocks, + cracked versions by eNJuR
Updated: 08 Jul 2022 Posted: 08 Jul 2022 Tags: 16-color, Game_Boy, and 3 more Rating[?]: Rating: 4/5 (1 rating) Information:
1x1 and 2x2 rocks, plus cracked versions. 4 colors.
Metamode Player Sprites (GBC-ish) by Ether
Updated: 30 May 2022 Posted: 08 Sep 2021 Tags: Game_Boy, Player, and 4 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
90 simple player character spritesheets.
Metamode Houses, Remodeled (GBC) by Ether
Updated: 09 May 2022 Posted: 09 May 2022 Tags: Overworld, Game_Boy, and 1 more Rating[?]: Rating: 4.82/5 (10 ratings) Information:
23 buildings (or 46, depending how you're counting), heavily edited from Metamode.
ALttP Mothula GB by PixElvis
Updated: 02 May 2022 Posted: 04 Nov 2021 Tags: Enemy, Game_Boy, and 1 more Rating[?]: Rating: 4.5/5 (3 ratings) Information:
3x3 Mothula boss from ALttP in GB-styled! :D
Gameboy Enemies by AustinLeos2004
Updated: 30 Mar 2022 Posted: 30 Mar 2022 Tags: Enemy, Game_Boy Rating[?]: Rating: 3.5/5 (1 rating) Information:
These are basic Enemies tiles for the Gameboy Tile-sets.
Nightmare's Character Arrangements by Nightmare
Updated: 16 Mar 2022 Posted: 16 Mar 2022 Tags: 16-color, Character, and 3 more Rating[?]: No rating Information:
New Quest. James Quest. Downfall (beta). Demo ZX. Now you can use them!
Rings for Cambria & Classic tilesets by Alucard648
Updated: 29 Dec 2021 Posted: 29 Dec 2021 Tags: Classic_Tileset, Item Rating[?]: Rating: 4/5 (1 rating) Information:
My jewely store is open for business.
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic
Semi Cust. Classic Doom Monsters ("TFC" Update) by FireSeraphim
Updated: 18 Nov 2021 Posted: 05 Dec 2017 Tags: 16-color, BS_Tileset, and 3 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
This is something I been working on, on and off for the past couple of months as a side thing, among other things. It originally started out as an attempt to sprite the classic DOOM monsters in NES 8-bit but I ran into the classic problem of not having enough skill to convincingly pull it off. That and the 3 colours + transparency thing being a real pain to work with. With that I consider these to be in a "done enough" state for general usage. (read the description for more info)
Classic Sideview Dungeon Buttons by P-Tux7
Updated: 09 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Classic_Tileset, and 6 more Rating[?]: Rating: 4/5 (1 rating) Information:
LttP sideview buttons on sideview Z1 dungeon tiles. Meant to be used with Alucard648's Sideview Engine. Has orange and blue crystal switch variants for 2.55
[EZGBZ] Blast Bloom Tiles by Jenny
Updated: 08 Nov 2021 Posted: 07 Nov 2021 Tags: 16-color, Game_Boy, and 1 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Not included in EZGBZ by default, so I decided to submit these in case anyone else happens to want them.

Uses cset 6 by default, and is intended to be layered of leaf tiles that can be found elsewhere in the tileset.

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