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Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

Custom DOR ReDead tiles by Da Masta Sord
Updated: 09 May 2013 Posted: 09 May 2013 Tags: Enemy Rating[?]: Rating: 2.17/5 (5 ratings) Information:
This is my First tile submission, so be nice.
Custom Oddworld Objects by CastChaos
Updated: 12 Oct 2008 Posted: 12 Oct 2008 Tags: Enemy, Original, and 1 more Rating[?]: Rating: 4/5 (1 rating) Information:
The internet is devoid of Oddworld (PS) sprite sheets, but fear not, I custom made the ZC version of some.

1. Security orb: floats at a place and zaps you if you are a treat. Broken version included.
2. Security robot: more complicated, so I included only the floating tiles.
3. Big lever: 3 standings for this detailed lever.
4. Ring: a kind of lever. First are the "being pulled" animation, then an idle rotating. Failed rope included.

CSet 11 of DoR.
[View Full Description]
Custom Sprites by phil
Updated: 18 Sep 2003 Posted: 18 Sep 2003 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 3.2/5 (4 ratings) Information:
These are custom sprites I made.
With the exception of the spiders made by blonde799.

1. keese
2. gel
3. zol
4.moblins
5. gleeok head
6. unfinshed wizzrobe
Custom-Designed Sprites by System Error
Updated: 13 Jul 2003 Posted: 13 Jul 2003 Tags: 16-color, Character, and 5 more Rating[?]: Rating: 3/5 (9 ratings) Information:
A lot of custom enemy sprites I made, as well as a few items here and there. These should work with palletes like Pure and Descendent clean out of the box, but you might need to rework some of them.
Dalek Tiles (Doctor Who) by Timelord
Updated: 09 Dec 2016 Posted: 09 Dec 2016 Tags: 256-color, 16-color, and 6 more Rating[?]: Rating: 3.25/5 (3 ratings) Information:
Tiles of the Daleks: The Dalek Invasion of Hyrule, is a set of tiles that I created (by hand) back in 2012-2013-ish. The set includes five permutations for Pure, and similar palettes, and one that works in Classic, although you may need extra swatches.
Dance of Remembrance (Hybrid) New Lanmola by P-Tux7
Updated: 28 Aug 2019 Posted: 28 Aug 2019 Tags: 16-color, Character, and 5 more Rating[?]: Rating: 4/5 (1 rating) Information:
New Lanmolas for Dance of Remembrance (Hybrid)
Dance of Remembrance (Hybrid) Real Bombchu by P-Tux7
Updated: 04 Sep 2019 Posted: 04 Sep 2019 Tags: 16-color, Character, and 5 more Rating[?]: No rating Information:
Real Bombchus from Majora's Mask, in the style of Dance of Remembrance (Hybrid)
Dance of Remembrance (Hybrid) Shy Guy/Mask Mimic by P-Tux7
Updated: 09 Oct 2019 Posted: 09 Oct 2019 Tags: 16-color, Character, and 5 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
Shy Guys/Mask Mimics for Dance of Remembrance
Dance of Remembrance: Hybrid Monty Mole (Spume) by P-Tux7
Updated: 28 Aug 2019 Posted: 28 Aug 2019 Tags: 16-color, Character, and 9 more Rating[?]: No rating Information:
Monty Mole sprites for the Dance of Remembrance: Hybrid meant to work with Saffith's Spume enemy script
Dark Plasma Boss by rexlaninetales
Updated: 12 May 2004 Posted: 12 May 2004 Tags: Enemy, Original, and 1 more Rating[?]: Rating: 3.5/5 (3 ratings) Information:
Just an experimental custom boss. Comes complete with animated fire rings, blast laser, and others. Nothing special, just practical.
Deathl Sprites (LA Final Boss) by Ricky of Kokiri
Updated: 01 May 2009 Posted: 01 May 2009 Tags: Edited, Enemy, and 2 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
theZCking asked for these and I volunteered, thinking it wouldn't be too hard to rearrange and rotate the circles to make the arms in the requested eight compass directions. It turned out to be a lot more difficult in practice than in theory, and it took me about four or five hours of moving things around to make something usable in ZQuest.

From my observations, to truly recreate Deathl you would need the main body, and then a script that rotates the arms (or arm pieces) around the body. (I'v [View Full Description]
Dekus for GB Tileset by Sheik
Updated: 11 May 2017 Posted: 25 Apr 2009 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
I ripped the Dekus out of Radien's DoR and recoloured them for GB tilesets. The style fits well. This enemy will will make your woods even more woody oO.
Dogeblin by NeoMasterZX
Updated: 02 Aug 2014 Posted: 02 Aug 2014 Tags: 16-color, Enemy, and 2 more Rating[?]: Rating: 4.43/5 (6 ratings) Information:
Doge styled GB moblin sheet.
DoR(:H) Styled Super Metroid Baby Metroid by P-Tux7
Updated: 04 Mar 2019 Posted: 04 Mar 2019 Tags: 16-color, Character, and 5 more Rating[?]: No rating Information:
The Baby Metroid tiles from Super Metroid in Dance of Remembrance style
DoR16x16tMC-BowMoblins by Sheik
Updated: 13 Feb 2010 Posted: 13 Feb 2010 Tags: 16-color, Character, and 3 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
I've redrawn tMC Moblins into 16x16 pixels. Have fun using these, but be aware that the overhead perspective clashes with most of the existing enemies. That's no problem of the tiles here, but rather shows that we need new enemies (and NPCs). Preferably some that look decent in DoR. =) *hint at spriters*
The arrows are designed after those tMC used. Cset8.

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