Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Linkus's Spritesheet by Linkus | ||
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Updated: 23 Feb 2006
Posted: 28 Nov 2005
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: Update (2/20/06) more sprites and four swords. A note on the middle two swords and the MC fairy--it uses Dart Zaider's DoR Link palette. -------------------------------- Well, as you can guess, I'm starting a spritesheet. I'll be creating just and only sprites in this tilesheet, everything to people to items to to animals and to enemies. In a point, it's going to have constant updates. Before you know it, it'll be several pages long--It will never be fully complete. |
| Little Link by bgates87 | ||
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Updated: 01 May 2009
Posted: 01 May 2009
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: For my first submission I've got some custom Link sprites I made for a young child version of link. The sprites are a heavy modification of the standard PURE Link sprites. Also included is a young Princess Zelda sprite. This Link is physically a lot smaller (or at least thinner) than most Link sprites so some of the weapon sprites might need to be modified to prevent them from looking comically large in comparison to Link's body. |
| Living Mushrooms by CastChaos | ||
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Updated: 12 Oct 2008
Posted: 12 Oct 2008
Tags:
Decoration,
Greenery,
and 2 more
Rating[?]:
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Information: Combo 1: Animation frames: 100, speed: 1. It's the most exciting if you place it on a surface where the player can walk, instead of some remote elevation. To do this, simply make this combo solid, or put it on a 16x16 obstacle. Other way is to make it an overhead combo, make the south part solid, place it on Layer 0 and put grass above it on Layer 1. If you do the latter, make the combo south of it to be solid, at least at its upper part. Combo 2: In Hungarian, the words "poisonous" and "an [View Full Description] |
| LoE TIles by Timelord | ||
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Updated: 26 Oct 2015
Posted: 26 Oct 2015
Tags:
256-color,
Collection,
and 8 more
Rating[?]:
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Information: Some assorted 8-bit (256-colour) tiles from LoE. use as you wish. These tiles may need recolouring for your palette. |
| Log Cabin House Interior by Rocksfan13 | ||
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Updated: 12 Jan 2007
Posted: 12 Jan 2007
Tags:
Interior,
Original,
and 1 more
Rating[?]:
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Information: Built from scratch, I figured since there were no log cabin tiles, I would make my own. I think they came out pretty good. The colors are all custom, so just rip them from the image if need be or color them yourself. |
| Lon Lon Milk by Zemious | ||
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Updated: 22 Aug 2006
Posted: 22 Aug 2006
Tags:
16-color,
Item,
and 2 more
Rating[?]:
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Information: I made this animated tile of Lon Lon Milk from scratch, I hope you all like it. *Be warned, the picture you see in the "PREVIEW" is not what you're getting, its just what I based my sprites off of. Also, this sprite uses seven colors, I made a custum palette and did not use one from any ZC tileset. |
| Longshot (Pure Pallete) by NineLives | ||
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Updated: 14 Nov 2005
Posted: 14 Nov 2005
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: A longshot version of OoT, used the hookshot tile Cool huh? When a ZC version comes out(some future kind), use this as longshot and use the origanal tile as hookshot(the OoT one somone else submitted). Use Cset 10 for this. |
| Looking Down On the World... by Revfan9 | ||
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Updated: 15 Mar 2007
Posted: 15 Mar 2007
Tags:
16-color,
Background
Rating[?]:
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Information: From YI. Submitted due to popularity. Uses Cset 3 of the included palette, currently designed to work with LoP, but a level palette can easily make it work with any tileset. |
| Loose Pure Tiles by a guy and his game | ||
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Updated: 14 Jun 2004
Posted: 14 Jun 2004
Tags:
Decoration,
Dungeon,
and 5 more
Rating[?]:
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Information: Just a bunch of tiles I rippied and compiled from my other quest. The first shot has a bunch of things like, Action tiles that can be used as pits or warps, A crosshair for whatever purpose, crystal that can replace the Triforce and sparklies (what would you do without sparklies!) The second shot is a shiny orb as you might hav guessed. It can be used for glowing or anything else it fits with. The third shot is a cheap Master Sword Pedestal. The last 2 shots are dungeon items. Some of them are [View Full Description] |
| Lot's O Tiles by Rex-Leviathan | ||
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Updated: 21 Apr 2011
Posted: 21 Apr 2011
Tags:
Character,
Collection,
and 7 more
Rating[?]:
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Information: Originally this was going to be a part of a tileset called "Crayola Classic Tileset", but I freaked out over the Overworld tiles, and just submitted all the sprites you see here. Really the only bad thing is the bombs. I just couldn't make them round! |
| Love Walker by Aslion | ||
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Updated: 20 Nov 2010
Posted: 20 Nov 2010
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: Another ~amazingly useful~ rip from Mother 3. Great for an NPC in one of those quests where you Just Don't Care!!© |
| Lower Wall Torches by Feenicks | ||
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Updated: 23 Jun 2007
Posted: 23 Jun 2007
Tags:
16-color,
Decoration,
and 4 more
Rating[?]:
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Information: Let's face it: lower walls have little to no decorations for them. I alleviated this by making these. I edited the original torch tiles a lot (with the only part really untouched being the torch holder) to come to this. Rips right in and is colored for Pure. |
| LoZ Alternate Tiles by Old-Skool | ||
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Updated: 22 Sep 2006
Posted: 22 Sep 2006
Tags:
Edited,
Overworld
Rating[?]:
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Information: This is something I've been thinking of doing for awhile now... the rocks, the statues, the trees... giving them a secondary tile to use... (especially the trees!) Basically, we have: -3 new dungeon entrance faces. one with 3 eyes, one just plain evil, and one evil tree. -darker, more... torn-up looking bare trees. -Cross graves -Cacti [View Full Description] |
| LOZ Parallel Worlds Tiles for Pure and Dor by Xenix | ||
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Updated: 15 Sep 2010
Posted: 15 Sep 2010
Tags:
16-color,
Overworld,
and 2 more
Rating[?]:
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Information: these are tiles from a hack of alttp called parallel worlds. in my opinion, that game had great graphics, so i decided to rip them using screenshots that i took using zsnes to disable things that were getting in the way like the heart meter. these are all recolored by hand into pure and dor. the pure version was ripped and recolored in the ptux main overworld pallete and work best in cset 2. the dor version was ripped and recolored in the dor main overworld pallete and work best in cset 7. enjoy [View Full Description] |
| LoZ: Eyball Dungeon Entrances by Old-Skool | ||
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Updated: 08 Oct 2006
Posted: 08 Oct 2006
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: This was something that I thought of during the development of Zero Quest DX... dungeon entrances with following eyes... just to creep people out a little more. They're always watching... ...until you go inside. |




















