Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Lighthouse & Co. by CastChaos | ||
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Updated: 12 Oct 2008
Posted: 12 Oct 2008
Tags:
Original,
Overworld,
and 1 more
Rating[?]:
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Information: Having windmills and watermills really emphasizes the need for lighthouses. So here is one. Taking the watermill base from DoR I made the top into a lighthouse top and added windows. Additionally, you can find different tops and various closed/blocked entrances. There's animation with two different lenses. As it is shown, you should have 8 tiles with the first being totally white and so this makes for a good animatied combo that flashes the screen when the lighthouse lense is pointing south. [View Full Description] |
| Lightsaber Sword Tiles by Xpertgmer | ||
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Updated: 04 Nov 2003
Posted: 21 Aug 2003
Tags:
16-color,
Item,
and 3 more
Rating[?]:
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Information: These are lightsaber tiles that I made myself. I was going to make a Star Wars Quest but I found that I'm not such a good quest maker so I'm just submitting these to hope that someone will use them in a Star Wars Quest (Please Do). All my tiles are custom made. Should rip correctly in BS tileset. The update includes slashing sprites as well. "Edit: Now includes better slash tiles" |
| LightSabers by IaN | ||
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Updated: 09 Nov 2003
Posted: 09 Nov 2003
Tags:
16-color,
Item,
and 3 more
Rating[?]:
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Information: These are something I started a while ago, but I went back and finished them today. I hope someone can find a use for these. |
| Lined Paper by SpikeReynolds | ||
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Updated: 28 Oct 2006
Posted: 28 Oct 2006
Tags:
16-color,
Background,
and 2 more
Rating[?]:
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Information: This is something I made whaen I was bored. Enjoy. |
| Link holding a Lantern, and 'No Shield' Link by Timelord | ||
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Updated: 18 Dec 2016
Posted: 18 Dec 2016
Tags:
16-color,
Pure_Tileset,
and 1 more
Rating[?]:
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Information: Some loose tiles of a new 'no shield' Link, and Link holding a lantern, for Pure. |
| Link Hybrid- Pure v2.1 by Dart Zaidyer | ||
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Updated: 29 Nov 2005
Posted: 29 Nov 2003
Tags:
Character,
Edited,
and 2 more
Rating[?]:
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Information: It's the new and improved Link Hybrid, here for 2.10! Many new changes can be found in this version. Included is the following: -FULL LINK TILE MOD SUPPORT!! (According to what 2.10 actually uses, that is.) -Tossed out the old shield alternates in favor of new ones: Now you have a choice between LttP-styled shields and two new alternates, the Darknut Buckler and the Hylian Shield! -Game icons for each shield. [View Full Description] |
| Link Portrait by IaN | ||
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Updated: 19 Apr 2004
Posted: 09 Apr 2004
Tags:
16-color,
Character,
and 3 more
Rating[?]:
|
Information: These were based off of C's idea of having pictures of the people speaking on the screen. This is just Link and other expressions. It's using Link's cset in Pure palette. EDIT: Added an angry face BTW, Thank you, EVERONE. I very much apreciate all of your great comments. ^_^ |
| Link Without Shield by Axel | ||
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Updated: 19 May 2005
Posted: 19 May 2005
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
|
Information: Link with no shield. |
| Link's Awakening Beta Graphics by Shane | ||
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Updated: 04 Aug 2020
Posted: 04 Aug 2020
Tags:
Game_Boy,
Ripped,
and 1 more
Rating[?]:
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Information: Among the recent leaks, we discovered remnants of what LA originally intended to be: an ALttP demake. This was scrapped and along with it, assets which we have right here! From Tower of Hera to Desert Palace to even the cute 1x1 sized trees... GB enthusiasts like myself will get a great kick out of these graphics. The coloured versions are pure conjecture based on my own interpretations when comparing LA's graphics to LADX's. They should fit the GBC restrictions. |
| Link's Awakening Dungeon Entrances by System Error | ||
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Updated: 18 Aug 2004
Posted: 18 Aug 2004
Tags:
Overworld,
Ripped,
and 1 more
Rating[?]:
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Information: The entrance to every level in Link's Awakening (except Turtle Rock, which just has a normal cave entrance after you kill the turtle head), made for Pure set. |
| Link's Awakening Owl for DoR by Radien | ||
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Updated: 23 May 2010
Posted: 23 May 2010
Tags:
Character,
Edited,
and 1 more
Rating[?]:
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Information: This is the owl from Link's Awakening, edited to have a slightly higher amount of detail. Some of these tiles are already available in the DoR tileset, and these should match them in style. This provides the remaining LA tiles, ready to use. The "flying" animation is mostly useful for cutscenes, unless you employ scripting or some other advanced technique. (Or you could assign it as an enemy...?) ~Ripping Info~ Designed for the DoR tileset, CSet 8. Can be ripped normally (8-bit mod [View Full Description] |
| Link's Awakening Portraits by Ether | ||
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Updated: 29 Nov 2022
Posted: 29 Nov 2022
Tags:
Collection,
Game_Boy,
and 2 more
Rating[?]:
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Information: GBC-styled 48x48* portraits for characters from Link's Awakening. *also 32x32 alternates and a few 64x64s for the chunky types |
| Link's Awakening Title by Snarwin | ||
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Updated: 28 Jun 2006
Posted: 19 May 2005
Tags:
Ripped,
Titlescreen,
and 1 more
Rating[?]:
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Information: Link's Awakening title screen. Uses three reds, white, and black. Should rip into just about anything. |
| Link? by SpikeReynolds | ||
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Updated: 22 Apr 2006
Posted: 03 Apr 2006
Tags:
Original,
Player,
and 1 more
Rating[?]:
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Information: This is my own Link that I might use for an upcoming quest. I tried to make this like WW because I wanted to make a sequel. UPDATE-OMGish!-Added outline and 8-frame Link awesomeness! |
| Linked Game Portraits by Ether | ||
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Updated: 24 Nov 2022
Posted: 24 Nov 2022
Tags:
Character,
Game_Boy,
and 1 more
Rating[?]:
|
Information: GBC-styled 48x48* portraits for Zelda and other characters that show up in both Ages and Seasons. *with 32x32 alternates, and a couple 64x64s but just for the big guys |






















