Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Color-Reduced BS Cliffs by Pteryx | ||
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Updated: 10 May 2008
Posted: 10 May 2008
Tags:
16-color,
Edited,
and 3 more
Rating[?]:
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Information: These are exactly what it says on the title -- versions of the BS Zelda cliffs or mountains with fewer colors. The versions I originally created for myself are up top, and use black plus four additional colors. The ones below remove the light borders from the rock edges in order to use even fewer colors and thus conform to NES standards, as per request. Usage Notes: These are transparent as is, so either use them with layers or fill in the transparent parts as desired. Also, the tile immed [View Full Description] |
| Combo Cycled Doors by Mr. Z | ||
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Updated: 17 Mar 2005
Posted: 17 Mar 2005
Tags:
Dungeon,
Edited,
and 2 more
Rating[?]:
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Information: I was bored so I... Nah, actually I was making a tileset and I decided to do the most boring job first... So, here they are: Combo Cycling Doors, the tiles. I bet you know how to make combos cycle, so have fun ripping them. |
| Complete Alphabet Tiles *Fade* by Xpertgmer | ||
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Updated: 12 Sep 2003
Posted: 08 Sep 2003
Tags:
16-color,
Misc,
and 1 more
Rating[?]:
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Information: These are custom made fade alphabet tiles. These were done completely by myself with NO help. There is the complete alphabet. |
| Complete LTTP House Interiors by fatcatfan | ||
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Updated: 06 Feb 2003
Posted: 06 Feb 2003
Tags:
16-color,
Decoration,
and 3 more
Rating[?]:
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Information: A complete set of LTTP house interiors. Rip the pallete from the bitmap. |
| Conquest, Terror, 9 NPCs by Tabletpillow | ||
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Updated: 29 Dec 2015
Posted: 29 Dec 2015
Tags:
16-color,
Enemy,
and 1 more
Rating[?]:
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Information: A collection of all the enemies I created. They were all in my classic style quests at one point. Yeah they look bad and all, but these tiles might give charm for those who are familiar with my classic style quests. You might even find yourself using it in one of your joke quests. (Though chances are unlikely...) |
| Conveyours For Classic by Aefre | ||
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Updated: 22 Nov 2013
Posted: 21 Nov 2013
Tags:
Overworld,
Original
Rating[?]:
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Information: Conveyours for Classic Zelda (Use Layers) |
| Cool Goofy Harpoon by Radien | ||
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Updated: 12 Oct 2007
Posted: 12 Oct 2007
Tags:
Item,
Sprite,
and 1 more
Rating[?]:
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Information: Just like the last submission, this one is "goofy" because it comes from the unlikely source of the Goof Troop game on the Super Nintendo. But I think it looks pretty cool, so I had to add the lame "Cool" keyword to the title. Hey, at least I didn't add "L@@K"... Anyway, this is a modification of the Goof Troop harpoon gun to look more like a hookshot (which is appropriate, since the harpoon gun in the game is practically a carbon copy of the hookshot anyway). I did it that way because of the [View Full Description] |
| Cool Water by coolgamer012345 | ||
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Updated: 28 Nov 2022
Posted: 28 Nov 2022
Tags:
Game_Boy
Rating[?]:
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Information: Cool, wobbly water |
| Cooler Water by Moon | ||
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Updated: 07 Dec 2022
Posted: 07 Dec 2022
Tags:
Game_Boy
Rating[?]:
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Information: Water tiles I ripped from the upcoming game Mina the Hollower. |
| Cow and Moo Sign by Highsight | ||
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Updated: 03 May 2004
Posted: 19 Apr 2004
Tags:
16-color,
Character,
and 2 more
Rating[?]:
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Information: This was a request I got from WB himself. He said "No ones made a cow make that." so I did. Anyway the cow isn't much to look at, but the sign is pretty good for a quest. I suggest you use layers to place the tiles the cow should be a 1 layer and the sign 6. This is supposed to work with the Pure Tileset Upgrade. The moo sign should be animated to make it blink. The Frame Speed should be 18 and the Frame Advance should be 10. Enjoy. Edit: Thanks to rexlaninetales the tiles are m [View Full Description] |
| Crabby Statue by NoeL | ||
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Updated: 28 Jul 2005
Posted: 28 Jul 2005
Tags:
Dungeon,
Interior
Rating[?]:
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Information: A 3x3 crab/lobster statue with gooey eye (I say gooey because it bulges out when it looks sideways). Kind of a giant replacement for those little eyeball statues. It'll work with any colourset with 3 shades, black, white, grey, red (or another colour for the eyeball veins) and if you want another colour for the iris... though you might need to mess around because I coloured it with its own colourset. I drew it so the little tablet in the middle can be pretty much whatever you want from any [View Full Description] |
| Cracked Blocks by rexlaninetales | ||
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Updated: 30 Apr 2004
Posted: 30 Apr 2004
Tags:
16-color,
Dungeon,
and 2 more
Rating[?]:
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Information: Here are some blocks that are obviously for bomb, superbomb, or hammer flags. So simple, yet so practical. |
| Cracked Dungeon Floor Tiles by nicklegends | ||
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Updated: 21 May 2005
Posted: 21 May 2005
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: Have you ever wanted to put that feeling of nervousness or urgency into a dungeon? These tiles will at first appear as normal floor, but then crack and disintegrate, forcing the player to leave that area before the floor breaks away completely. It is colored specifically to fit the Pure dungeon palettes. I was not originally intending for my first site submission to be tiles, but as I was working on my quest I found myself using these a lot. They may have only taken a few minutes to make, but [View Full Description] |
| Croc Items by CastChaos | ||
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Updated: 12 Oct 2008
Posted: 12 Oct 2008
Tags:
Item,
Original,
and 1 more
Rating[?]:
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Information: Items from games Croc and Croc 2. The bottom crystals are for fast animation. Other items are heart, Gobbo, jigsaw piece, stone wheel, carrot, broomstick, bucket, scarf, jellies and clockwork gobbo. For DoR. |
| Crystal Switch by blase005 | ||
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Updated: 15 Aug 2008
Posted: 15 Aug 2008
Tags:
Dungeon,
Misc,
and 1 more
Rating[?]:
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Information: the coolest crystal switch from zelda EVER!!!!!!!! |






















