Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Beast Ganon by Mr. Pimpy | ||
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Updated: 17 Jul 2007
Posted: 17 Jul 2007
Tags:
16-color,
Character,
and 4 more
Rating[?]:
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Information: Ganon, based on his Twilight Princess beast form. (made to fit a sideview quest in case somebody here can't tell that) |
| Better Samus by Alestance | ||
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Updated: 14 Jun 2004
Posted: 22 Aug 2003
Tags:
16-color,
Character,
and 3 more
Rating[?]:
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Information: It's Samus, what's different? Mine looks almost like the real thing. I included 2 suits. The Power and Varia. I couldn't draw a hammer sprite, so... sorry... Final Update: This is the best samus I drew so far. I have 3 suits here. Suite w/ no pads: This would be the best one for trying to make a fusion samus. Power: Its the power suit [View Full Description] |
| Beyond Oasis Trees by SpikeReynolds | ||
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Updated: 25 Jul 2008
Posted: 25 Jul 2008
Tags:
Greenery,
Overworld,
and 1 more
Rating[?]:
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Information: Nobody ever figured out where these were from. But anyway... AS SEEN ON THE SEGA GENESIS GAME "BEYOND OASIS:STORY OF THOR." I grabbed these trees mostly because they have a cool, dark vibe to them. They require 4 browns(Dead tree) or 2 greens and 2 browns (Live Tree) |
| Big Beamos Statue by spritesman | ||
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Updated: 08 Mar 2008
Posted: 08 Mar 2008
Tags:
16-color,
Decoration,
and 3 more
Rating[?]:
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Information: Hey there. I'm 'a spriter. I've seen the submitted sprite Giant ALttP Beamos Statue from CastChaos and wanted to make a cool remake of it. Now, I've made this 100% by my-self. If you find any sprite on the net or on any program that has 1% in common... No. I've made all by my own. So please, avoid useless and annoying scandals. |
| Big Eyes by IaN | ||
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Updated: 14 Nov 2004
Posted: 14 Nov 2004
Tags:
16-color,
Character,
and 3 more
Rating[?]:
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Information: I made these a little while ago for a cutscene I'm doing, but I figured there might be someone else out there who might want to use them. The animations that come with it are for blinking, but if you get a good grasp on them, and have som time, you can make them do more. They can be used for cutscenes, or bosses or something if you want. It includes normal anime eyes, and evil monster eyes. They rip right into Pure. ****Please note that for cSets 0 and 6, only the Anime Eyes look right. [View Full Description] |
| Big Lttp Tiles for Pure 2.5 by Tabletpillow | ||
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Updated: 10 Dec 2016
Posted: 10 Dec 2016
Tags:
Player,
Pure_Tileset,
and 1 more
Rating[?]:
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Information: It's about time there's a lttp link tile bigger than 16x16 pixels. It was a long and tedious rip from me, but I managed to do it! |
| Big Mushrooms by mudvayne | ||
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Updated: 30 Nov 2007
Posted: 30 Nov 2007
Tags:
Misc,
Original,
and 1 more
Rating[?]:
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Information: my big mushrooms, in 2 colors. there are 48x64 pixels! i use it with the DoR-Tileset. |
| Big Pure Road Tiles by Siguy | ||
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Updated: 21 May 2006
Posted: 21 May 2006
Tags:
Ground,
Original,
and 1 more
Rating[?]:
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Information: I was bored >.> Please just don't rate them low because "They aren't usable in ZC" |
| Big Tent by Jupiter | ||
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Updated: 28 Mar 2010
Posted: 28 Mar 2010
Tags:
16-color,
Overworld,
and 2 more
Rating[?]:
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Information: This is a big tent. It has nothing to do with any political party I got it from a website called Charas Project, which has tons of rpg tiles...I think the tent may be from the same game the Mac & Blue set was from, not sure. I edited it to work with cset 2 in DoR. What else is there to say? Notta. |
| Big Trees by doctorphil | ||
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Updated: 11 May 2009
Posted: 11 May 2009
Tags:
16-color,
Decoration,
and 1 more
Rating[?]:
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Information: Heavily modified tree tiles to be larger, could be used in a "deep" forest kinda area. Made in pureset- |
| Bighead Link by sam and stuff | ||
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Updated: 12 Sep 2003
Posted: 19 Aug 2003
Tags:
16-color,
Character,
and 3 more
Rating[?]:
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Information: They're bigheaded Link sprites made from scratch for my upcoming quest, Legend of a Moron. Instead of shields, you get uhhh... evil? Should rip right in to newfirst pallete. |
| Billy's Map Tiles by Old Inactive Member | ||
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Updated: 13 Apr 2007
Posted: 13 Apr 2007
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: These tiles are for use with the big maps There is a template with it to make things easier. Also the one on the left uses 256 colours and the one on the right uses PTUX Cset 6 The first screen shot has the 256 colours ones on the left I may update them one day |
| Black Chests by Flippedupmonkey | ||
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Updated: 26 Jul 2003
Posted: 26 Jul 2003
Tags:
16-color,
Dungeon,
and 2 more
Rating[?]:
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Information: I think these look evil... or something. I don't know. They look pretty cool and as with the Royal ones, I'll be using these in my new quest and if too many people use these, they won't look too original. By the way, these will be my last chests for a while. I'm planning to make a HUGE tilesheet of chests, so keep on the watch! |
| Black Dungeon Walls by damoocow5000 | ||
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Updated: 10 Jul 2008
Posted: 10 Jul 2008
Tags:
16-color,
Dungeon,
and 3 more
Rating[?]:
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Information: I made these from scratch from their own pallete, but it's an easy recolor. Later I will put in doors, but for the meantime, what you see is what you get. |
| Black Mallet - Hammer Sprites by Radien | ||
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Updated: 04 Dec 2004
Posted: 04 Dec 2004
Tags:
16-color,
Item,
and 3 more
Rating[?]:
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Information: I was looking through the latest version of the LTTP tileset when I was looking at the dwarf blacksmith animation. In a moment of amusement, I laughed at the idea of a Super Mario-style mallet used as hammer sprites. There are very, very few hammer sprites in circulation, so I figured it was worth a few minutes of my time. Here ya go! It's very simple, but functional. It says "CSet 7," but it will actually work in practically any Pure or BS CSet, and recolored very easily. The top row [View Full Description] |
























