Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Sonic Plane Tiles by NineLives | ||
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Updated: 16 Jan 2006
Posted: 16 Jan 2006
Tags:
Cutscene,
Ripped,
and 2 more
Rating[?]:
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Information: I ripped these from a sprite website... where I found my Link sprites for my comics. After I made the helicopter topic, I decided to find the sprite in Sonic, which someone told me. I did and found these planes... to put a guy into one of the empty seats(the one with no sonic piloting) make the tile you want to put in half and half... to do that, just copy two extra tiles of your tile. then, for the left one, move it all the way right until only half of your tile is... well, half. then erase t [View Full Description] |
| Sonic, Dr. R, and Others by Alestance | ||
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Updated: 12 Dec 2005
Posted: 12 Dec 2005
Tags:
Character,
Enemy,
and 2 more
Rating[?]:
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Information: Woah, long since there has been a submission by me. Don't expect much. This is basicly Sonic the hedgehog as a playable character, Dr. Robotnic(or Eggman if your perfer the modern twist) as some sort of custom boss and Knuckles, Shadow, and Tails replacing Abei, the Merchant, and Ama respectively. The swish look was ment to look as though sonic was the weapon himself, but I also drew up weapon-using sprites too. I drew these rather fast, so don't expect much of it(what ya gonna do when you [View Full Description] |
| Space Series: Interior Tiles by Old-Skool | ||
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Updated: 21 Mar 2010
Posted: 21 Mar 2010
Tags:
16-color,
Interior,
and 1 more
Rating[?]:
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Information: A few interior tiles. Not much to say past that. If you wanna get creative, you can mix them with some tiles from the Overworld submission. Or, you can use alterations of the palette for different dungeons. |
| Space Series: Misc. Sprites and Weapons by Old-Skool | ||
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Updated: 21 Mar 2010
Posted: 21 Mar 2010
Tags:
16-color,
256-color,
and 7 more
Rating[?]:
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Information: Weapons, projectiles, enemies, a few items, and some NPC's. The enemies in the upper left that resemble spacecraft are all designed as overworld enemies (ie: moblins, Octorocs, etc.) while others like the blobs and the guys with guns are Class 1 dungeon enemies (Ropes, Goriyas, Stalfos, etc). The square enemy is a trap, and the guy in the big flying machine is Aquamentus. NPC's include a military CO, Abei (serving as Obi-wan or something. What I gave him new clothes and a graphical upgrade be ha [View Full Description] |
| Space Series: Overworld (Outer Space) Tiles by Old-Skool | ||
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Updated: 21 Mar 2010
Posted: 21 Mar 2010
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Tiles designed for the overworld dmap that will disable whatever item turns the spacecraft into Link. In other words, you'll be a ship on this Dmap. It's mostly different kinds of rock and metal, but there's a little cosmic wonder thrown in, with the vegetable tiles and the cellular ones. See the pipes and stuff and the thing that looks like Big Core from Gradius? Those tiles can be mixed and matched to create custom battleships on the overworld. The striped yellow tile is a stairs combo. [View Full Description] |
| Space Series: Suited Link and His Starfighter by Old-Skool | ||
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Updated: 21 Mar 2010
Posted: 21 Mar 2010
Tags:
Player,
Sprite
Rating[?]:
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Information: Part of a series of tile submissions based on some recent work of mine. The first of all this? The hero tiles. By using tile modifiers and Dmap disabling flags, you can transform Link into a spaceship and back, between different dmaps. This will only work of course if you are using current 2.5 alphas and builds, although the tiles themselves can still be used separately. He walks, he shoots, and he Jetpacks. |
| Space Ship 3 by rexlaninetales | ||
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Updated: 24 Jun 2006
Posted: 24 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: orange and yellow spaceship with thrusters. |
| Space Ship 4 by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Purple spaceship with blue thrusters. |
| Space Ship 5 by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Blueish space ship with an energy field in the front. |
| Space Ship 6 by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Another weird ship with an energy field in the front. |
| Space Ship 7 by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Gray spaceship with a greenish energy field in the front. |
| Space Ship Boss by rexlaninetales | ||
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Updated: 12 May 2004
Posted: 12 May 2004
Tags:
Enemy,
Original,
and 1 more
Rating[?]:
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Information: Another simple, but practical custom boss! Comes with animated laser beam and thruster. |
| Spaceship 1 by rexlaninetales | ||
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Updated: 24 Jun 2006
Posted: 24 Jun 2006
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Has an electric tractor beam in the front. |
| Spaceship 2 by rexlaninetales | ||
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Updated: 24 Jun 2006
Posted: 24 Jun 2006
Tags:
16-color,
Original
Rating[?]:
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Information: Grayish green spaceship. |
| Sparkly Updated OoT Fairy by Radien | ||
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Updated: 22 Jun 2004
Posted: 22 Jun 2004
Tags:
Character,
Edited,
and 1 more
Rating[?]:
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Information: In my life I have come to realize that there are certain things that, when added to something else, instantly make that thing better. Among these things are monkeys, chocolate, and -- the most potent of them all -- sparklies. This continues my campaign for a newer, more sparkly Zelda Classic. Also included are animations (intended for cut [View Full Description] |





















