Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| PTUX Shieldless Link Tiles by alfinchkid | ||
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Updated: 02 Mar 2007
Posted: 02 Mar 2007
Tags:
Edited,
Player,
and 1 more
Rating[?]:
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Information: With 2.11 shieldless Link possible, we should start some shieldless Link tiles, no? Here's my contribution: Shieldless Link for PTUX. Not much to change, but it did take me some time. I may reedit these, but they're fine for now. PM me things that I could improve on. |
| Pure Adventure of Link Enemys "Incomplete" by Link0445 | ||
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Updated: 16 Oct 2005
Posted: 16 Oct 2005
Tags:
Enemy,
Ripped,
and 1 more
Rating[?]:
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Information: I was looking at some Zelda II tiles I found so i thought I should touch them up to make them pure style. Its not done yet but Im working on a Pure Zelda II Tileset, its going to be great. Oh yea someone asked for the link tiles for my custom mirrior sheild. I'll work on it, if there any link they wanted me to make for it, just PM me. Well enjoy, Im on a roll on top rated stuff so i hope this is good |
| Pure Animated Doors by LinktheMaster | ||
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Updated: 05 Jul 2005
Posted: 05 Jul 2005
Tags:
16-color,
Dungeon,
and 3 more
Rating[?]:
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Information: WARNING: People new to ZQuest should not attempt to use these! Sorry, but animated doors are not for newbies. They are quite complicated and quite lengthy to set up. Anyway, basically, these are animations that you can setup so when you open a door, it actually looks like it's opening. Just be sure to have 4 combos for each full animation at 2 frames and a speed of 2 per combo and combo cycle them together, with the last combo cycling to the open door. The list for how they should go [View Full Description] |
| Pure Animated Lava by Chain3 | ||
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Updated: 29 Jan 2007
Posted: 29 Jan 2007
Tags:
Dungeon,
Lava,
and 1 more
Rating[?]:
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Information: its lava yay |
| Pure Awesome Spinning Rupies by Mikado | ||
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Updated: 12 Mar 2006
Posted: 10 Mar 2006
Tags:
16-color,
Item,
and 2 more
Rating[?]:
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Information: I was playing Wind-Waker one day, and thought: "It'd be cool to have awsome rupies like that in ZQ..." So I instantly got on and spent about an hour making these...Hope you like them. I updated cus the image only had that cruddy pic without the right pallets. I included a screen shot of all the colors of rupies. Don't grab from that image though, they might have to be recolored if you do... |
| Pure Brick Walls by Manifesto Empire | ||
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Updated: 17 Apr 2005
Posted: 17 Apr 2005
Tags:
Original,
Overworld
Rating[?]:
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Information: Some walls, kinda like the ones in Kakariko Village, sorta... |
| Pure Classic Link by NineLives | ||
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Updated: 28 Jan 2006
Posted: 28 Jan 2006
Tags:
Character,
Edited,
and 3 more
Rating[?]:
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Information: Well, it's a classic link tiles that has been transfered to Pure, with the black surroundings... it comes with BS animation and no BS animation. Just something I like to do for... 45 minutes. admin note: For anyone that's not familiar with what's what, the bs animation tiles are the selection on top, and the regular ones are on the bottom. |
| Pure Cross-Targets by Schwa | ||
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Updated: 14 Jun 2008
Posted: 14 Jun 2008
Tags:
Decoration,
Misc,
and 2 more
Rating[?]:
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Information: These are very simplistic in design, because I'm not that great of an artist, but hopefully they'll prove to be useful. What they are are cross-shaped posts in the ground... One set of them are normal, one set has a bulls-eye target on them, and one has a crescent symbol on them (reminiscent of a Boomerang). The best use I can think of for them is to put Flag 5 (Arrow) on the bulls-eye crosses and Flag 68 (Boomerang) on the crescent ones, and they can change to the ordinary crosses when triggere [View Full Description] |
| Pure Deceased Soldiers by Anthus | ||
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Updated: 30 Aug 2005
Posted: 30 Aug 2005
Tags:
Sprite,
Edited,
and 1 more
Rating[?]:
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Information: I edited the soldier NPC's so the look like that have been killed! MWAHAHAHAHAH! I submited these just so you can furnish your quest with some dead soldiers. They work in c-set seven, and eight (blue and red)... Also, they were made in pure... |
| Pure Dialga by Silver | ||
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Updated: 14 Jun 2008
Posted: 14 Jun 2008
Tags:
Decoration,
Ripped,
and 1 more
Rating[?]:
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Information: This is an overworld Dialga sprite that I whipped up for the Pure tileset. not really sure what it's good for, maybe a boss or for decoration. It uses cSet 8. |
| Pure Dungeon Railroad & Cart by GameLink7 | ||
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Updated: 03 Aug 2004
Posted: 03 Aug 2004
Tags:
16-color,
Decoration,
and 4 more
Rating[?]:
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Information: 1st: Railroad useage for Dungeons in the Pure Set, I was asked by someone awhile ago to make them so... here I am submitting them for public use 2nd: I also made a basic RAFT cart sprite... read the readme included for more information on the both of them... -GameLink7 -ps: Added an Animated version of the Cart! |
| Pure Dungeon Wolves by Silver | ||
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Updated: 05 Sep 2008
Posted: 05 Sep 2008
Tags:
Enemy,
Ripped,
and 1 more
Rating[?]:
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Information: These are wolf tiles for the Pure tileset. They should rip right into Pure's dungeon palettes. These could be used for statues or for a boss. It's up to you. |
| Pure Enhanced Mountain Tiles by Ccc | ||
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Updated: 15 Sep 2003
Posted: 12 Sep 2003
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: There enhanced tiles that were originally made for Endless Winter. |
| Pure Falling Link by Anthus | ||
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Updated: 19 Jun 2005
Posted: 19 Jun 2005
Tags:
Sprite,
Player,
and 1 more
Rating[?]:
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Information: Have you ever needed some falling link tiles? Well here you go! They are originally colored for Pure, but they only use four colors, so they can be easily used in any set! Now, for the low low price of $19.95 But, if you order now, you get nothing extra! Link also sports a profanity speech bubble as he falls... |
| Pure G Link by GameLink7 | ||
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Updated: 03 Aug 2004
Posted: 01 Aug 2004
Tags:
16-color,
Original,
and 2 more
Rating[?]:
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Information: A little look-alike from ALTTP, but in most ways not. It was just something I did soI hope you enjoy, even though it may need a few touch-ups, it is still pretty much useable! EDIT: More 'user-friendly' and Added Zelda... well.. kinda creepy though as a Link recolored... and just use the First Link for the casting sprite... (Oh, and I think he is not THAT fat, in fact, I think he looks regular... -GameLink7 |























