Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemBlack Dungeon Walls by damoocow5000 | ||
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Updated: 10 Jul 2008
Posted: 10 Jul 2008
Tags:
16-color,
Dungeon,
and 3 more
Rating[?]: ![]() |
Information: I made these from scratch from their own pallete, but it's an easy recolor. Later I will put in doors, but for the meantime, what you see is what you get. ![]() |
Black Mallet - Hammer Sprites by Radien | ||
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Updated: 04 Dec 2004
Posted: 04 Dec 2004
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: I was looking through the latest version of the LTTP tileset when I was looking at the dwarf blacksmith animation. In a moment of amusement, I laughed at the idea of a Super Mario-style mallet used as hammer sprites. ![]() There are very, very few hammer sprites in circulation, so I figured it was worth a few minutes of my time. Here ya go! It's very simple, but functional. It says "CSet 7," but it will actually work in practically any Pure or BS CSet, and recolored very easily. The top row [View Full Description] |
Black Triforce by CastChaos | ||
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Updated: 12 Oct 2008
Posted: 12 Oct 2008
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: The Triforce is neither good nor bad. But now we view it as something really good. The same way can it be viewed really bad. So here is the black animation for the Triforce of Weakness, Cowardice and Stupidness. Here's also an "evil eye gets revealed" animation. The first part of the gold=>black animation is CSet 8, everything other is CSet 11. (Make it overhead combo, place it on Layer 0 and so you can combo cycle.) DoR. Enjoy. Wish the world to be inverted! |
Blade Boomerang by Wild Bill | ||
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Updated: 28 Aug 2003
Posted: 28 Aug 2003
Tags:
16-color,
Edited,
and 3 more
Rating[?]: ![]() |
Information: This is a boomerang based on the BS wooden boomerang. One end has a sharp blade tied to it, the other has a special handle welded to it. Pack contains colorations for CSet 7 and 8 of Pure Tileset. |
Blazing Pitcher Plants by Silver | ||
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Updated: 10 Jul 2008
Posted: 10 Jul 2008
Tags:
16-color,
Enemy,
and 4 more
Rating[?]: ![]() |
Information: Deku Baba meets Piranha Plant. ![]() If you place a statue tile under the head and set it to shoot fire, it looks like if the plant is shooting flames. Use as you wish. |
Blinking NES by Old-Skool | ||
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Updated: 13 Jun 2007
Posted: 13 Jun 2007
Tags:
16-color,
Decoration,
and 1 more
Rating[?]: ![]() |
Information: This SHOULD be the same pallette as my earlier Captain N and Captain B tiles... anyways, it's an NES, complete with annoying on-and-off blinking! (blow on the cartridge!) |
Block Generator Machine by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Interior,
and 2 more
Rating[?]: ![]() |
Information: Replace with the step ladder. The animation is the item on the subscreen. Use only the golden block for the actual stepladder. |
Blue Chests by Dechipher | ||
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Updated: 04 Jul 2003
Posted: 04 Jul 2003
Tags:
16-color,
Dungeon,
and 2 more
Rating[?]: ![]() |
Information: This is a chest I made....That's pretty much all. |
Blue Light Saber by venom343 | ||
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Updated: 27 Feb 2005
Posted: 27 Feb 2005
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: I made these with the New BS palatte.I was just thinking one day that it would be cool to see Link with a light saber so I made these. I hope you enjoy them. ![]() |
Blue Tunic Warrior by Geoffrey | ||
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Updated: 08 Mar 2008
Posted: 08 Mar 2008
Tags:
16-color,
Original,
and 2 more
Rating[?]: ![]() |
Information: A warrior with a blue tunic, black hair, and green eyes... You can use him with Zelda 1, BS, and ALttP style movement, if you use ALttP style movement I am recommending that you use the 'slow' movement. I am planning to do more on him, maybe make another set of sprites with shields, I don't know... I am very proud of him, so use him well. |
Bobblehead Link by ElLibertador | ||
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Updated: 03 Jul 2007
Posted: 01 Feb 2005
Tags:
16-color,
Original,
and 2 more
Rating[?]: ![]() |
Information: This is a link that looks like a bobblehead. (Update)I decided to edit the old ones. He is a Bobblehead, hopping along. I also added a "bobbleling" head toy. |
Bomb & SuperBomb by rexlaninetales | ||
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Updated: 28 Jun 2006
Posted: 28 Jun 2006
Tags:
16-color,
Item,
and 2 more
Rating[?]: ![]() |
Information: The animation is nicely done on the Superbomb. It looks like electrons circling around the nucleus. |
Bomb, Bomchu and Arrow Ammo by Bourkification | ||
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Updated: 03 Jan 2009
Posted: 03 Jan 2009
Tags:
16-color,
Item,
and 3 more
Rating[?]: ![]() |
Information: This lot of loose tiles is a compilation of my new 'Bombchu' tiles, along with ammo and bags/quivers. They are for DoR, with the CSet they used names beside the items for ease. |
Bombchu by sonlen | ||
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Updated: 02 Apr 2009
Posted: 02 Apr 2009
Tags:
16-color,
Enemy,
and 3 more
Rating[?]: ![]() |
Information: This is my first submission so i hope you really like it. ![]() I couldn't find any bombchus i really liked, so i decided to make some, and i thought they were pretty good so here they are. |
Bomberman 5 Items (Semi-Incomplete) by Cereal Guy | ||
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Updated: 05 Sep 2015
Posted: 29 Aug 2015
Tags:
16-color
Rating[?]: ![]() |
Information: Here are some Bomberman 5 Items using the original SNES palette. * Update 06/09/2015 Added Bomb-Kick and Boxing Glove |