Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| Chrono Trigger: Magus Tiles by Old-Skool | ||
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Updated: 05 Nov 2005
Posted: 05 Nov 2005
Tags:
Edited,
Player,
and 2 more
Rating[?]:
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Information: Some basic Tiles replacing Link with The coolest dude from Chrono Trigger (cooler even than johnny.) Includes Schala replacing zelda. (NOTE: if you delete Magus's two-handed sprite and check all items as not two handed, then at the end of your quest, you can have Magus and Schala hugging, as seen in the tiles.) I know, the Scythes are crappy, but hey. yeah, just grab cset 6 when you grab the pallette, and you should be okay. |
| Circuit Breaker Block Switch by Radien | ||
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Updated: 31 Jul 2004
Posted: 31 Jul 2004
Tags:
Decoration,
Dungeon,
and 3 more
Rating[?]:
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Information: I had this idea for taking advantage of the way push blocks work for an easy switch animation. I tried it out, and it seemed to work. Before you rate these tiles, make sure you know how they work. I've provided detailed examples in the preview shots. It's important that there be two tiles in the center, surrounded by the edges of the object on separate tiles. Make sure it all matches what you see in the examples. It might also be a good idea to [View Full Description] |
| Circus Tent by Jupiter | ||
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Updated: 18 Apr 2010
Posted: 18 Apr 2010
Tags:
Edited,
Overworld,
and 2 more
Rating[?]:
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Information: I think in the original source this tent was more of a encampment or something, but I am calling it a circus tent...I think it's a nice place to host games and such, but use it for whatever purpose you like! I included some little flapping flags or pennants, they are a little plain, but look alright once animated, I animate the 4 frames at a rate of 6. Enjoy. |
| City/Town Tiles by rexlaninetales | ||
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Updated: 30 Apr 2004
Posted: 30 Apr 2004
Tags:
Original,
Overworld
Rating[?]:
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Information: Use these tiles to indicate a city/town on the overworld map. |
| Classic 2.10 Magic Container Piece Subscreen Tiles by P-Tux7 | ||
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Updated: 28 Feb 2019
Posted: 28 Feb 2019
Tags:
16-color,
Classic_Tileset,
and 6 more
Rating[?]:
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Information: HCP-esque tiles for the third Magic Container in the Classic/default set, aka the one from the 2.10 classic/default set |
| Classic Animated Candle by Sacred Nym | ||
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Updated: 25 Dec 2005
Posted: 25 Dec 2005
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: An animated candle graphic for the classic tileset. It's kind of crude but it's supposed to represent the flame blowing in the wind. Animation Frames: 8 Animation Speed: 16 (recommended) |
| Classic Animated Water Tiles by arimadios | ||
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Updated: 23 Jun 2005
Posted: 23 Jun 2005
Tags:
16-color,
Ground,
and 2 more
Rating[?]:
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Information: These are some tiles I spent about 3 FRICKIN days making. Oy. It's not exactly in the BEST order I could make it, but hey, I'm lazy, and the quest takes more time than this does to make. Besides, that's a lot of copy & pasting. Well, here they are. The one and only tiles from Legend of Linus : Get a Date. A Frames: 8 [View Full Description] |
| Classic Background Tiles by Phosphor | ||
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Updated: 13 Aug 2012
Posted: 06 Aug 2012
Tags:
16-color,
Background,
and 2 more
Rating[?]:
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Information: These are tiles used in Magma Tower in: A New Dawn. Note that these were made before the default tileset came with background tiles. Stairs and windows are included. You will need to set up 6 shades of gray from lightest ti darkest on Cset 0, starting on color 7. |
| Classic Big Moldorm by P-Tux7 | ||
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Updated: 17 Mar 2019
Posted: 17 Mar 2019
Tags:
16-color,
Character,
and 5 more
Rating[?]:
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Information: Classic-styled Big Moldorm sprites that can work with ywkls' Big Moldorm scripted boss |
| Classic Borders and Ceiling Tiles by Joelmacool | ||
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Updated: 01 May 2016
Posted: 30 Apr 2016
Tags:
Classic_Tileset,
Dungeon,
and 2 more
Rating[?]:
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Information: Made in 2.50. I hope you like them! |
| Classic Cartoon by Kivitoe | ||
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Updated: 07 Dec 2015
Posted: 07 Dec 2015
Tags:
Overworld
Rating[?]:
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Information: This is a cartoon version of the original tileset. |
| Classic Cave Doors by Mero | ||
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Updated: 02 Nov 2011
Posted: 02 Nov 2011
Tags:
16-color,
Dungeon,
and 2 more
Rating[?]:
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Information: Joe123 originally submitted Z1 Cave doors but he made a mistake! He forgot to include right and bottom facing doors. I didn't include any bomb doors though, but if someone requests them I'll be happy to do so in a update. |
| Classic City Houses by eNJuR | ||
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Updated: 07 Dec 2011
Posted: 07 Dec 2011
Tags:
16-color,
Original,
and 1 more
Rating[?]:
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Information: Houses for classic, plus a few extra tiles to complete the feel: mailboxes and barrels. |
| Classic Cobblestone Paths by Joelmacool | ||
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Updated: 30 Mar 2016
Posted: 30 Mar 2016
Tags:
Decoration,
Classic_Tileset,
and 2 more
Rating[?]:
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Information: Ever wanted cobblestone paths in classic? Well, here you go! |
| Classic Countdown Lifts (1x1/2x2) by P-Tux7 | ||
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Updated: 04 Nov 2021
Posted: 02 Nov 2021
Tags:
16-color,
Classic_Tileset,
and 6 more
Rating[?]:
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Information: A Classic-style version of the Countdown Lifts from Yoshi's Island in two sizes Update: Fixed palette, better big numbers and added 4-9 |























