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New Castle Tiles for DoR by Joe123
Updated: 25 Nov 2008 Posted: 25 Nov 2008 Tags: Original, Overworld, and 1 more Rating[?]: Rating: 4.73/5 (10 ratings) Information:
Some nice new castle tiles for DoR.
Joe_Dirt started them off (quite some time ago now), and I asked him if I could use them.
He said I could, provided I finished them off - seeing as the set wasn't complete, and he couldn't be bothered or something.

So I said I would do, and now - after over a year in the making (I haven't actually been working on them all that time, I just haven't got round to submitting them =P) - here you have them!
I also drew the portcullis tiles to go with the set.
[View Full Description]
NEW Classic Dungeon's Temple!! by SkyFlare
Updated: 31 May 2023 Posted: 31 May 2023 Tags: Dungeon, 16-color, and 1 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
New GFX Dungeon's Temple for Classic/Cambria
New Classic Gleeok Sprites by DaLink
Updated: 02 May 2015 Posted: 02 May 2015 Tags: 16-color, Enemy, and 3 more Rating[?]: Rating: 3.25/5 (3 ratings) Information:
I edited the Classic Gleeok Sprites to make it look more like a dragon. I always thought it looked like a horse, so I took inspiration from Gleeok's original artwork to make it and made extras such as the white snout. I hope someone uses it. It took me some hard effort to get the desired goodness.
New Classic Link by Koh
Updated: 02 Apr 2008 Posted: 02 Apr 2008 Tags: 16-color, Original, and 2 more Rating[?]: Rating: 4.69/5 (12 ratings) Information:
Well yeah, I may despise the classic tileset, but I've always wanted to make my own classic Link =). This is entirely custom, and I may update this, but these are free for your use =). They should fit perfectly in the classic set. Enjoy them.

P.S. DON'T BE A ***** AND RATE THESE LOW BECAUSE YOU THINK THIS IS A GB EDIT!
New Classic Path Tiles by Moon
Updated: 10 Nov 2017 Posted: 05 Mar 2013 Tags: Greenery, Ground, and 1 more Rating[?]: Rating: 4.5/5 (7 ratings) Information:
Path tiles for the Classic tileset.
New Classic Tree by Sheik
Updated: 05 Apr 2009 Posted: 05 Apr 2009 Tags: 16-color, Decoration, and 3 more Rating[?]: Rating: 3.6/5 (4 ratings) Information:
Again a recoulord version of a gameboy tree. This does not work with the original palette, theres a second green in it, i made it for someone who replied a new classic tree that will fit into his palette, but since its easy to recoulor I'll submit it.

So far, Shiek.
New Classic Trees by AgentLym
Updated: 24 Dec 2009 Posted: 24 Dec 2009 Tags: 16-color, Greenery, and 1 more Rating[?]: Rating: 4/5 (4 ratings) Information:
My 5th submission! :D Recently, I've been growing fond of the Classic tileset (mostly because it's really simple and already has all the tiles/combos I need for 2.5 *wink* lol), but I did notice the severe lack of trees (and dungeon walls) in the base tiles, so... yeah, I made my own! It only took a few hours, but it was fun! Now all I need to do is make some Classic dungeon walls. :P

They're really easy to use; just rip them into your tilepage and combo-fy them! I left base trees there, [View Full Description]
New Classic/Cambria TREE by SkyFlare
Updated: 15 Jul 2022 Posted: 15 Jul 2022 Tags: Overworld, 16-color, and 1 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
New GFX Tree 2x2 for Classic/Cambria
New Cloud Walls by ShadowTiger
Updated: 27 Feb 2005 Posted: 27 Feb 2005 Tags: 16-color, Dungeon, and 3 more Rating[?]: Rating: 4.4/5 (4 ratings) Information:
Snort had asked me for some of these in Chat, so ... well, ... I just drew them. :shrug:

The locks and boss locks "float" in the doorway. Hope that's okay with you. But the dispersal of them is pretty cool. :P

You'll be doing a lot of flipping and rotating of the doors. Remember, two rotates are better than a flip. ;) They do both a horizontal flip AND a vertical flip, to keep things consistent.

Enjoy them. :)
New Dirt Mounds by Bayta
Updated: 07 May 2006 Posted: 07 May 2006 Tags: Misc, Original, and 1 more Rating[?]: Rating: 4.57/5 (6 ratings) Information:
These are dirt mounds from when you defeat Ganon. They are made entirely from scratch, by me. And this time, my tiles have shading! (OMG!)

They should fit in CGBZs dirt mound, map, etc. pallete just fine. I think that that pallete is the same as the BS set, so that works too.
New DoR Tall Grass and Ripple Tiles by AgentLym
Updated: 05 Jun 2008 Posted: 05 Jun 2008 Tags: Edited, Greenery, and 2 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
Well, here is my second submission! A rather small one, but it was recommended! :)

These are replacements for the Tall Grass and Ripples sprites. They were too tall for me originally, so I made shorter and more realistic.

Now the ripples look like ripples, and the grass looks more like maybe knee high grass, instead of the New DoR's above waist grass! :P

Just grab the tiles, and ZQuest should recolor them for you. (if you're using the DoR tileset)
I'm not sure what'll happen if grabb [View Full Description]
New Dungeon Water by Ccc
Updated: 23 Dec 2004 Posted: 23 Dec 2004 Tags: 16-color, Interior, and 1 more Rating[?]: Rating: 4.6/5 (4 ratings) Information:
These are water tiles I made for a quest.
New First Giant Trees by Ccc
Updated: 14 May 2003 Posted: 14 May 2003 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 3.58/5 (11 ratings) Information:
It's not much, just New First trees that I enlarged.
New GBC Link and Shields by mariomario
Updated: 21 Apr 2011 Posted: 21 Apr 2011 Tags: 16-color, Edited, and 3 more Rating[?]: Rating: 3.67/5 (2 ratings) Information:
I updated the original GBC Link and added shading by dimming down some of the colors from the palette and made Link look better. It has color sets for all of Link's clothing. I hope you like it.
NEW GBC TILES by mariomario
Updated: 30 Jan 2010 Posted: 08 Jan 2010 Tags: 16-color, Character, and 7 more Rating[?]: Rating: 1.71/5 (6 ratings) Information:
More tiles for the Gameboy Color tileset.

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