Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item| New Castle Tiles for DoR by Joe123 | ||
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Updated: 25 Nov 2008
Posted: 25 Nov 2008
Tags:
Original,
Overworld,
and 1 more
Rating[?]:
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Information: Some nice new castle tiles for DoR. Joe_Dirt started them off (quite some time ago now), and I asked him if I could use them. He said I could, provided I finished them off - seeing as the set wasn't complete, and he couldn't be bothered or something. So I said I would do, and now - after over a year in the making (I haven't actually been working on them all that time, I just haven't got round to submitting them =P) - here you have them! I also drew the portcullis tiles to go with the set. [View Full Description] |
| NEW Classic Dungeon's Temple!! by SkyFlare | ||
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Updated: 31 May 2023
Posted: 31 May 2023
Tags:
Dungeon,
16-color,
and 1 more
Rating[?]:
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Information: New GFX Dungeon's Temple for Classic/Cambria |
| New Classic Gleeok Sprites by DaLink | ||
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Updated: 02 May 2015
Posted: 02 May 2015
Tags:
16-color,
Enemy,
and 3 more
Rating[?]:
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Information: I edited the Classic Gleeok Sprites to make it look more like a dragon. I always thought it looked like a horse, so I took inspiration from Gleeok's original artwork to make it and made extras such as the white snout. I hope someone uses it. It took me some hard effort to get the desired goodness. |
| New Classic Link by Koh | ||
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Updated: 02 Apr 2008
Posted: 02 Apr 2008
Tags:
16-color,
Original,
and 2 more
Rating[?]:
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Information: Well yeah, I may despise the classic tileset, but I've always wanted to make my own classic Link =). This is entirely custom, and I may update this, but these are free for your use =). They should fit perfectly in the classic set. Enjoy them. P.S. DON'T BE A ***** AND RATE THESE LOW BECAUSE YOU THINK THIS IS A GB EDIT! |
| New Classic Path Tiles by Moon | ||
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Updated: 10 Nov 2017
Posted: 05 Mar 2013
Tags:
Greenery,
Ground,
and 1 more
Rating[?]:
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Information: Path tiles for the Classic tileset. |
| New Classic Tree by Sheik | ||
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Updated: 05 Apr 2009
Posted: 05 Apr 2009
Tags:
16-color,
Decoration,
and 3 more
Rating[?]:
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Information: Again a recoulord version of a gameboy tree. This does not work with the original palette, theres a second green in it, i made it for someone who replied a new classic tree that will fit into his palette, but since its easy to recoulor I'll submit it. So far, Shiek. |
| New Classic Trees by AgentLym | ||
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Updated: 24 Dec 2009
Posted: 24 Dec 2009
Tags:
16-color,
Greenery,
and 1 more
Rating[?]:
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Information: My 5th submission! They're really easy to use; just rip them into your tilepage and combo-fy them! I left base trees there, [View Full Description] |
| New Classic/Cambria TREE by SkyFlare | ||
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Updated: 15 Jul 2022
Posted: 15 Jul 2022
Tags:
Overworld,
16-color,
and 1 more
Rating[?]:
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Information: New GFX Tree 2x2 for Classic/Cambria |
| New Cloud Walls by ShadowTiger | ||
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Updated: 27 Feb 2005
Posted: 27 Feb 2005
Tags:
16-color,
Dungeon,
and 3 more
Rating[?]:
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Information: Snort had asked me for some of these in Chat, so ... well, ... I just drew them. The locks and boss locks "float" in the doorway. Hope that's okay with you. But the dispersal of them is pretty cool. You'll be doing a lot of flipping and rotating of the doors. Remember, two rotates are better than a flip. Enjoy them. |
| New Dirt Mounds by Bayta | ||
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Updated: 07 May 2006
Posted: 07 May 2006
Tags:
Misc,
Original,
and 1 more
Rating[?]:
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Information: These are dirt mounds from when you defeat Ganon. They are made entirely from scratch, by me. And this time, my tiles have shading! (OMG!) They should fit in CGBZs dirt mound, map, etc. pallete just fine. I think that that pallete is the same as the BS set, so that works too. |
| New DoR Tall Grass and Ripple Tiles by AgentLym | ||
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Updated: 05 Jun 2008
Posted: 05 Jun 2008
Tags:
Edited,
Greenery,
and 2 more
Rating[?]:
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Information: Well, here is my second submission! A rather small one, but it was recommended! These are replacements for the Tall Grass and Ripples sprites. They were too tall for me originally, so I made shorter and more realistic. Now the ripples look like ripples, and the grass looks more like maybe knee high grass, instead of the New DoR's above waist grass! Just grab the tiles, and ZQuest should recolor them for you. (if you're using the DoR tileset) I'm not sure what'll happen if grabb [View Full Description] |
| New Dungeon Water by Ccc | ||
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Updated: 23 Dec 2004
Posted: 23 Dec 2004
Tags:
16-color,
Interior,
and 1 more
Rating[?]:
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Information: These are water tiles I made for a quest. |
| New First Giant Trees by Ccc | ||
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Updated: 14 May 2003
Posted: 14 May 2003
Tags:
16-color,
Edited,
and 2 more
Rating[?]:
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Information: It's not much, just New First trees that I enlarged. |
| New GBC Link and Shields by mariomario | ||
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Updated: 21 Apr 2011
Posted: 21 Apr 2011
Tags:
16-color,
Edited,
and 3 more
Rating[?]:
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Information: I updated the original GBC Link and added shading by dimming down some of the colors from the palette and made Link look better. It has color sets for all of Link's clothing. I hope you like it. |
| NEW GBC TILES by mariomario | ||
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Updated: 30 Jan 2010
Posted: 08 Jan 2010
Tags:
16-color,
Character,
and 7 more
Rating[?]:
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Information: More tiles for the Gameboy Color tileset. |





















