Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | ItemGanondorf (GBC) by Ether | ||
Updated: 17 Nov 2022 Posted: 21 May 2021 Tags: Enemy, Game_Boy, and 1 more Rating[?]: |
Information: Ganondorf, geared for NPC/boss appearances. |
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GB Lizalfos by Architect Abdiel | ||
Updated: 02 May 2023 Posted: 02 May 2023 Tags: Sprite, Game_Boy, and 1 more Rating[?]: |
Information: These are based on the sprites done by Leinglo on Deviantart. The sprites didn't line up perfectly, so I used them as a reference to make these Lizalfos. |
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GBC Beamos (LTTP Size) by P-Tux7 | ||
Updated: 07 Mar 2019 Posted: 05 Mar 2019 Tags: 16-color, Character, and 5 more Rating[?]: |
Information: GBC-styled tiles for Moosh's LTTP Beamos scripted enemy |
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GBC Big Boo (Acheman) by P-Tux7 | ||
Updated: 18 Feb 2019 Posted: 18 Feb 2019 Tags: 16-color, Character, and 5 more Rating[?]: |
Information: A GBC-styled Big Boo and ghastly flame projectile set up to work with ywkls' Acheman enemy/boss script |
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GBC Winged Buzz Blob by P-Tux7 | ||
Updated: 20 Feb 2019 Posted: 20 Feb 2019 Tags: 16-color, Character, and 5 more Rating[?]: |
Information: A GBC Buzz Blob with wings, meant for use with LinktheMaster's Fire Keese enemy script |
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Gerudo (GBC player & NPC sprites) by Ether | ||
Updated: 25 Feb 2023 Posted: 26 Jun 2021 Tags: Player, Game_Boy, and 2 more Rating[?]: |
Information: A gerudo player character, a sorceress enemy and some NPCs. Now with portraits. |
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Giant ALttP Beamos Statue by CastChaos | ||
Updated: 23 Feb 2008 Posted: 23 Feb 2008 Tags: Decoration, Dungeon, and 4 more Rating[?]: |
Information: I hand madely doubled the size of the ALttP beamos statue in DoR, then went through the hard work and sacrifice of depixelating. The head orb, the body and the stand all use different gradients. I primarily made it for dungeon palettes, but I checked and it looks good on all overworld CSets. Enjoy! |
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Giant Zol by The_Amaster | ||
Updated: 22 Apr 2007 Posted: 22 Apr 2007 Tags: Enemy, Sprite Rating[?]: |
Information: Yeah, so I was bored, and I needed a boss for my quest, and I thought of making a Giant Zol. Easier said than done. I hade to import some regular ones into photoshop and double them, than go in with the pencil tool and smoothen everything. The result lies before you. You may need to recolor them. And I'm not sure how you'd use them. I leave that to you. |
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Gohdan Minish Cap - First Set by NineLives | ||
Updated: 04 Jun 2006 Posted: 04 Jun 2006 Tags: Enemy, Ripped, and 1 more Rating[?]: |
Information: HUZZAH-OOIE! ITS FINALLY IN ZC! THE AMAZING GOHDAN! (custom palletes, I showed the palletes in order on the image, you can rip the palletes if you get the rigtht colors in order) From minish cap, a 10/10 game. 3|\|_/{}\|/ 3NJ0Y! [-|\|()'/! (Enjoy!) |
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Greatest General by OMEG | ||
Updated: 17 Apr 2005 Posted: 17 Apr 2005 Tags: Character, Edited, and 2 more Rating[?]: |
Information: This is a heavy recoloration on an RPG monster (from a Phantasy Star game, I think). Good for simple custom bosses. 3x3 tile version and 2x2 tile version both included. |
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Guardian EZGBZ Sprites (Cset 11) 8-bit included by RephireZeKasual217 | ||
Updated: 07 Sep 2017 Posted: 07 Sep 2017 Tags: 16-color, Game_Boy, and 2 more Rating[?]: |
Information: Guardian tiles for EZGBZ 2.5, have fun. |
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Guardian Scout Tiles by TheLink | ||
Updated: 14 May 2017 Posted: 14 May 2017 Tags: 256-color, Enemy Rating[?]: |
Information: Tiles for a Guardian Scout enemy. |
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Halo 2 Spartan Enemies by masterlink3000 | ||
Updated: 24 Mar 2007 Posted: 15 Mar 2007 Tags: Character, Enemy, and 1 more Rating[?]: |
Information: I was playing Halo 2, with Zquest open and decided to build some Master Chief Enemies. . . |
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Halo Sprite Incomplete by Carm007 | ||
Updated: 02 Aug 2005 Posted: 02 Aug 2005 Tags: 16-color, Character, and 4 more Rating[?]: |
Information: These aren't that great. I made them in a couple hours. My first submission |
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Hoppershroom (and Animated Mushroom) by Jupiter | ||
Updated: 25 Apr 2010 Posted: 25 Apr 2010 Tags: 16-color, Character, and 3 more Rating[?]: |
Information: This is really nothing big, and it is completely made from Lithium's mushroom tiles, I edited the shape of their heads and spots just a tiny bit. 1.) Lithium only had side to side tiles, I made forward and backward tiles so that you can make a walker type enemy out of them (I call this a "hoppershroom"). 2.) This is even less remarkable, but I made some tiles that you can animate at a slow rate that will give you a shroom that pokes itself up every once and a while...I like to make a about [View Full Description] |