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Randomizer Alpha

Overview Feature Quest
Creator: HeroOfFire Genre: Scripted Added: 03 Jan 2016 Updated: 30 Sep 2017 ZC Version: 2.50 Downloads: 1445 Rating[?]: Rating: 4.6/5 (9 ratings) Download Quest
(9.71 MB)
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MermaidCim  
Rating: 5/5

Posted 07 April 2016 - 03:46 AM
I love all Randomizer quests, so that is the sole base of my rating. 5/5
 

Deedee  
Rating: 5/5

Posted 03 February 2016 - 03:12 AM
Here I was thinking that nothing could top Randomizer BS. I was, of course, wrong.

Can't wait for Randomizer Omega. This is some seriously amazing stuff. The only problem I would see is the hardcoded item limit in the quest, but I'm sure you could probably do some weird crap with zscript, like multiple item in one tricks, to bypass that.

May I recommend PTUX for the next randomizer?
 

antwan4000  
Rating: 5/5

Posted 23 January 2016 - 05:28 PM
I found all 300 items in Both Light and Dark Overworlds plus 24 more in Lost Overworld. I also love the BS and Outlands Overworlds. This is definite best. Next Game will be Randomizer Omega with 500 Items which includes upgraded rupee ring with triple rupee and Magic Keys for each overworld
 

Eddy  
Rating: 5/5

Posted 22 January 2016 - 04:04 PM
At long last, after 35 hours, I have finished this quest with everything in the quest. For evidence: Here and here.

So, this is definitely an awesome remake of Randomiser Super, especially with the neat extras (like the 3rd quest sets and the bonus content in the end). The Koten graphics make this quest look really nice visually and the replayability with the randomised items is awesome once again. I really loved the Top Secret dungeon with the Phantoon-like boss and that Undertale style boss right at the end... amazing stuff man... you blew me away with that fight.

My only criticism is the post-game content. Optional or not, I felt like the majority of it was unnecessary. Yes, I did complete every BS and Outlands dungeon, but if we had like even more items or something it would make things more enjoyable (though I get you'll probably run out of items eventually)... or just remove them entirely since they seem useless. The Battle Tower and the Top Secret dungeon were probably the highlight of the whole quest, some amazing stuff there.

Overall, I had so much fun with this quest, and while the BS and Outlands part of the quest is kinda unneeded IMO, this quest still is a really great Randomiser entry. I wonder if there will ever be a Randomiser Omega now :P

5/5 from me.
 

HammerGuy  
Rating: 4/5

Edited 16 January 2016 - 09:02 AM
This review contains spoilers.

The Legend of Zelda style dungeons are not for everyone, most people are usually spent after a set of eight (and a final level nine) dungeons. Now shuffle the items around and place them in a staggering eight sets of dungeons, on top of that each set ending with a final enemy gauntlet romp mounting up eventually to a final FINAL gauntlet. If that doesn't sound like a daunting challenge, it actually isn't as the items and upgrades will power you up until you reach a plateau where even the toughest enemies pose no threat, to which the routine becomes dive into a dungeon, seek out the items, hope its the triforce at the end, unless you are a completionist and just grab everything and go.

Spoiler


Like the previous randomizer quests its got that same weird feeling that I get as I dive farther in: The side/bonus content is always more interesting than the main entree (as at this point it can really drag on for a long time being eight full zelda 1 dungeon sets and all). Why can't said content take the main stage for once? I guess such quests wouldn't be 'game' randomizer quests now would they? Its good to play in bursts but I'd advise against playing it in one long monotonous session.
 

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