Love 'em!
Eclipsing Reason Sidescroller Sprites
Overview
Creator:
Cjc
Updated: 05 Jun 2008
Downloads: 108
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Download Tile (24.38 KB) |
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| Tags: 16-color, Character, Edited, Original, Player, Sprite | |||
Information
UPDATED: Animations improved, animations added, and explanations improved.
These are the mostly-custom sprites that I intended to use for my first big quest, Eclipsing Reason. They were designed for an entirely side-scroller adventure, and require their own pallette (Which is appropriately arranged in the file, for easy grabbing.)
The tiles use the 32x32 pixel (AKA 2x2 tile) sprite extension feature intended for release in version 2.5 (And currently available in beta builds). As far as I a [View Full Description]
These are the mostly-custom sprites that I intended to use for my first big quest, Eclipsing Reason. They were designed for an entirely side-scroller adventure, and require their own pallette (Which is appropriately arranged in the file, for easy grabbing.)
The tiles use the 32x32 pixel (AKA 2x2 tile) sprite extension feature intended for release in version 2.5 (And currently available in beta builds). As far as I a [View Full Description]
About Reviews
Radien
Posted 22 July 2007 - 05:43 AM
Ebola, rating tiles solely on the limitations of ZQuest makes absolutely no sense. does that mean you'd mark down ANY set of sprites made for Big Link? That's ridiculous.
As for not being aligned so that you can easily rip them, stop griping. ZQuest can easily rip in aligned tiles into the proper tile separations if you know how to use the program. It takes a few seconds/minutes longer, but compare how long it takes to DRAW the Link tiles: hours.
Relic is correct, ZC has three sizes of Link tiles: 16x16, 32x16, and 32x32 (though the max height of Big Link is slightly smaller in some of the betas). Lastly, these tiles use a 16-color palette. They pass.
Plus, they look awesome.
As for not being aligned so that you can easily rip them, stop griping. ZQuest can easily rip in aligned tiles into the proper tile separations if you know how to use the program. It takes a few seconds/minutes longer, but compare how long it takes to DRAW the Link tiles: hours.
Relic is correct, ZC has three sizes of Link tiles: 16x16, 32x16, and 32x32 (though the max height of Big Link is slightly smaller in some of the betas). Lastly, these tiles use a 16-color palette. They pass.
Plus, they look awesome.




