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Report TLoZ: Crucible Crest

Overview
Creators: Mitchfork , Sheik Status: Active Genre: Dungeon Romper ZC Version: 2.55 Project Started: 23 Nov 2020 Project Opened: 25 Jan 2021
Information

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Demonlink  

Posted 02 June 2024 - 10:11 AM
How's progress going on with this? Been a year without any updates :/
 

THEMDODO  

Posted 18 February 2023 - 10:38 AM
This game is fantastic so far! I love every aspect of it. The screen design is gorgeous, the use of gameboy tiles is great, the custom enemies, bosses, and scripts in general are extremely impressive, and the dungeon design is a great step up from the original.

Each area manages to establish an atmosphere unique to it, and the neat editions to the original's items (from the current demo) make them more fun to use. The added warp system and save points, in edition to impa, make the game less frustrating. Impa is very helpful if you've never played the original and don't know the dungeon locations (i'm not sure if some of them are going to change).

This is the closest I've seen a zc quest be to an official zelda title. Great job so far, can't wait for this to be released!
  • Sheik likes this
 

Zeldagamer2020  

Posted 07 December 2022 - 12:39 PM
its good so far but can you make the mini bosses and bosses equal to the player like three hits for the normal sword and same hits as the other upgrade for the sword as your character upgrades please?
 

Matthew  

Posted 18 August 2022 - 06:46 PM
I'd love to know how this project has been doing!
 

TheManHimself  

Edited 14 April 2021 - 02:17 AM
I've added this demo to the top of my to-play list. That exterior shot of the gnarled tree trunk temple has some absolutely boss layering detail. I love GB Zelda graphics, but I don't think I have seen many things using them that are as exquisitely designed as this. I can't wait to dive into this and see if it plays as good as it looks!
 

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