I made it to around the 3rd boss and then kinda dropped the quest. Technically-wise, this quest is extremely impressive, it doesn't even feel like ZC anymore with all the new stuff so honestly great job with that. From what I did play, the quest looks really cool and there are lots of very nice ideas here and there. The fact that you had to redo everything is insane to me and it clearly shows a lot of it has paid off.
However, my main issues come with the fact that while yes this is extremely impressive with the scripting, there are quite a few gripes that just made me drop the quest. I usually try to finish everything before reviewing quests but I had to cut it short for this one. The number one issue for me is that I feel Link moves far too slow. I can't really tell if this is default speed or not but it looks like Link moves a lot slower than he should which made navigating places extremely annoying. Another major problem which made me drop the quest is that if you die, you spawn all the way back in the starting spot. So I have to constantly backtrack and walk all the way back to where I was. After many times of this happening because of dying to the 3rd boss I gave up. I understand because of all the script work put in I'm not sure if it would be viable to have players spawn back at dungeon entrances when you die or not, but if there's a way to do so please implement it. As for something minor, some more dialogue on the NPCs would've been quite nice other than seeing "Yes?" for everyone, but that's not too big of a deal.
Overall from what I managed to get to, it was really nicely made but the lack of continue points and Link's very slow speed really killed a lot of the enjoyment for me. I'll give this one a 3/5, but I will say that I am extremely impressed by all of this despite the major problems I had.
The legend of Zelda, Titans' gate
Overview
Feature Quest
Creator: Gégé Genre: Scripted Added: 20 Jul 2020 Updated: 09 Feb 2023 ZC Version: 2.50.2 Downloads: 765 Rating[?]: |
Download Quest (8.9 MB) |
Information
A long classic adventure where Link must defeat Ganon. Texts in French / English
About Reviews Comments Forum Topics
Taco Chopper
Posted 30 June 2022 - 08:46 AM
I'm playing this on 2.55. I've just cleared the mine. This might read pretty similar to Eddy's review, oops.
For a demonstration of the power of scripts, this is really incredible. The subscreens, the maps, and the scrolling system are incredible. The shop setup too (I really want to use that for my own quest!!!). Visually it's impressive as well.
However, it starts to become a bit more mixed after that. Like I already said, I've cleared the mine, but I have absolutely no idea where I'm meant to be going as I roam through the forest. The NPC dialogue being either "trade" or "Yes?" makes it just a little less enjoyable to try and find my way around such an interesting overworld.
The player moving so slow isn't great either - I've been using Fast Mode to get around quicker. Fast Mode doesn't help when incoming fireballs from enemies are twice as fast as the player, if not faster.
I'm also not sure about bushes, tall grass etc not respawning in the overworld - although could this be because I'm using 2.55?
I will keep playing through this anyhow. For all its flaws, this is still a good quest.
For a demonstration of the power of scripts, this is really incredible. The subscreens, the maps, and the scrolling system are incredible. The shop setup too (I really want to use that for my own quest!!!). Visually it's impressive as well.
However, it starts to become a bit more mixed after that. Like I already said, I've cleared the mine, but I have absolutely no idea where I'm meant to be going as I roam through the forest. The NPC dialogue being either "trade" or "Yes?" makes it just a little less enjoyable to try and find my way around such an interesting overworld.
The player moving so slow isn't great either - I've been using Fast Mode to get around quicker. Fast Mode doesn't help when incoming fireballs from enemies are twice as fast as the player, if not faster.
I'm also not sure about bushes, tall grass etc not respawning in the overworld - although could this be because I'm using 2.55?
I will keep playing through this anyhow. For all its flaws, this is still a good quest.
matski
Edited 14 November 2021 - 06:37 PM
I am currently playing this on v2.53 as I cannot find a 2.52 version. I am making progress but I have run into several non-game breaking bugs such as:
- Near level 3 (before you give an item to someone standing in your way), there is a bush you can burn. When I enter, then exit, I am in a different location of the game (beach near level 4 area)
- After warping to the dark world for the first time in the castle, there is a warp when you go right. However, you are warped back into the dark world because a plant is in your way. This could be a game-breaking bug for me, but, because of the bug above, I can continue. Also, if you have the orcania and know the song that warps you out of the dark world, you can continue.
- There is a town in the light world in lv 4 area where when you exit the house, you are in a different area (warped near a treasure chest but near the village)
- Same town as above, but in the dark world, a shop, when I exit, I am warped into an area where there is a heart piece near the town, but I cannot exit.
- To the right of the dark world town, in the snow patch area, if you warp, you will keep warping into a lava (do not come back to the dark world)
- Each "hidden" area treasure chests in the dark world locks up the game. (I hope one of them don't contain level 5 key....)
I'll keep updating as I play.
- Near level 3 (before you give an item to someone standing in your way), there is a bush you can burn. When I enter, then exit, I am in a different location of the game (beach near level 4 area)
- After warping to the dark world for the first time in the castle, there is a warp when you go right. However, you are warped back into the dark world because a plant is in your way. This could be a game-breaking bug for me, but, because of the bug above, I can continue. Also, if you have the orcania and know the song that warps you out of the dark world, you can continue.
- There is a town in the light world in lv 4 area where when you exit the house, you are in a different area (warped near a treasure chest but near the village)
- Same town as above, but in the dark world, a shop, when I exit, I am warped into an area where there is a heart piece near the town, but I cannot exit.
- To the right of the dark world town, in the snow patch area, if you warp, you will keep warping into a lava (do not come back to the dark world)
- Each "hidden" area treasure chests in the dark world locks up the game. (I hope one of them don't contain level 5 key....)
I'll keep updating as I play.
jwex001
Posted 17 September 2021 - 09:09 PM
Very well done. Just finished the 2nd area (lair) and am exploring now, but did find something odd. I am not sure if you meant to be this way , but as soon as I entered the dungeon (lair), I had a chest available with the boss key, and the boss door accessible.
I did not have to play any of the dungeon to finish it. I am playing it in 2.55 if that helps to narrow it down. Just exploring now.
But way to go on this. Cannot wait to see what else it has in store.
I did not have to play any of the dungeon to finish it. I am playing it in 2.55 if that helps to narrow it down. Just exploring now.
But way to go on this. Cannot wait to see what else it has in store.
- Gégé likes this