This was a really fun quest to play. I loved the original 2-week contest version, but it's great to see all the new stuff and concepts that's been added since. All of the areas are quite unique and the usage of the elements are very well done and clever. I found great usage of almost all the items and all the extra side content for levelling up and unlocking more upgrades was really nicely done. The general difficulty was quite good, nothing felt too easy or too hard and generally everything was quite balanced. The boss with Sharton was really cool and I had a blast with that boss.
I can't really think of anything negative to say, this seemed to be really solid throughout. Maybe the only thing I can add is that it wasn't too clear as to when the quest finished, since I was under the impression that I could move on to the next part of the Slipstream without having to do the optional stuff, but it turns out that was achieved through defeating Sharton, not a big deal though. As for very minor things, I compiled a quick list of stuff I came across, in this imgur algum here.
Overall, this was a really great quest and I'm looking forward to seeing what happens next! Easy 5/5 from me.
The Slipstream
Overview
Feature Quest
Creator: Joaish (RedTribeLink) Genre: Metroidvania Added: 16 Aug 2019 Updated: 03 Aug 2021 ZC Version: 2.53 Downloads: 911 Rating[?]: |
Download Quest (4.07 MB) |
Information
NOTE: THIS QUEST WAS MADE IN 2.53.1 (BETA 52)
In the land of Glenridge, there lay a tear in space called the Slipstream. Whatever brave or foolish soul entered into it did not return. For years, it laid dormant, until it began unstable and monsters began to emerge from it. They began attacking villages and throwing individuals into the Slipstream's vortex. Join Hirota as he makes a one way trip into this phenomenon in order to save his best friend and grandmother.
In the land of Glenridge, there lay a tear in space called the Slipstream. Whatever brave or foolish soul entered into it did not return. For years, it laid dormant, until it began unstable and monsters began to emerge from it. They began attacking villages and throwing individuals into the Slipstream's vortex. Join Hirota as he makes a one way trip into this phenomenon in order to save his best friend and grandmother.
About Reviews Comments Forum Topics
Description
This was originally a quest made for the two week quest contest made all the way back in 2015. Now four years later, the final, definitive version of the game has finally been finished and released, featuring:
- Several various realms to explore
- A unique elemental combat system
- Leveling and upgrading, with a variety of different rewards
- Various obstacles, enemies, and puzzles
- Several things to explore and find, even some not originally in the two week version
- Four difficulty levels that range from relaxing to challenging to painstakingly difficult
- Brand new postgame content
UPDATE 8-3-21
- No gameplay changes, just a minor cosmetic change in postgame and one punctuation fix in postgame intro
- With the exception of compatibility updates for future releases, this is the final update
UPDATE 6-2-20
- Changed more text boxes that I either forgot to fix in prior update or saw and decided to change to make things more clear
- Minor bug fixes
UPDATE 4-15-20
- Game has now been updated to the latest version of ZC (currently 2.53.1 beta 36, may update again with newer releases)
- Changed several text boxes to make things more clear in endgame
- In addition to the above change, a couple extra NPCs/signboards have been added
- Made a couple obscure Relic locations a bit more clear
- Fixed a tile error in the Moon Meadows that made a secret trigger not obvious
- Fixed a subscreen issue where the Revive Statue was hidden behind an odd black box
- Changed the look of the ice block to look more, well, icy
- Moved a spawn point in Radiant Caves in a more convenient spot
- Fixed solidity in places
- Fixed certain triggers that were not working properly
- Changed the appearance of the red Slipstream portal
Older Updates:
- Several various realms to explore
- A unique elemental combat system
- Leveling and upgrading, with a variety of different rewards
- Various obstacles, enemies, and puzzles
- Several things to explore and find, even some not originally in the two week version
- Four difficulty levels that range from relaxing to challenging to painstakingly difficult
- Brand new postgame content
UPDATE 8-3-21
- No gameplay changes, just a minor cosmetic change in postgame and one punctuation fix in postgame intro
- With the exception of compatibility updates for future releases, this is the final update
UPDATE 6-2-20
- Changed more text boxes that I either forgot to fix in prior update or saw and decided to change to make things more clear
- Minor bug fixes
UPDATE 4-15-20
- Game has now been updated to the latest version of ZC (currently 2.53.1 beta 36, may update again with newer releases)
- Changed several text boxes to make things more clear in endgame
- In addition to the above change, a couple extra NPCs/signboards have been added
- Made a couple obscure Relic locations a bit more clear
- Fixed a tile error in the Moon Meadows that made a secret trigger not obvious
- Fixed a subscreen issue where the Revive Statue was hidden behind an odd black box
- Changed the look of the ice block to look more, well, icy
- Moved a spawn point in Radiant Caves in a more convenient spot
- Fixed solidity in places
- Fixed certain triggers that were not working properly
- Changed the appearance of the red Slipstream portal
Older Updates:
Spoiler
Story
Join Hirota as he makes a one way trip into this phenomenon known as the Slipstream in order to save his best friend and grandmother.
Tips & Cheats
- This isn't your regular hack and slash game. Each item and enemy has a specific damage type that determines how much damage is done to a certain enemy with a certain item. An NPC in the town details this a little more.
- If you feel overwhelmed or stuck in an area, try a different area and come back later with better gear.
- The town is important. Don't forget to level up and pick up supplies in the shop once you've unlocked it.
- If you feel overwhelmed or stuck in an area, try a different area and come back later with better gear.
- The town is important. Don't forget to level up and pick up supplies in the shop once you've unlocked it.
Credits
GRAPHICS:
Instrumentality by Moosh
Nintendo
RedTribeLink
MUSIC:
Nintendo
vgmusic.com
SCRIPTS:
RedTribeLink
Moosh
Hoff
Joe123
SPECIAL THANKS:
To everyone that played the two week version and the beta from the 2017 Expo
(If I am forgetting anyone here, please DM me and let me know)
Instrumentality by Moosh
Nintendo
RedTribeLink
MUSIC:
Nintendo
vgmusic.com
SCRIPTS:
RedTribeLink
Moosh
Hoff
Joe123
SPECIAL THANKS:
To everyone that played the two week version and the beta from the 2017 Expo
(If I am forgetting anyone here, please DM me and let me know)