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Report Randomizer Omega

Overview
Creator: HeroOfFire Status: Active Genre: Scripted ZC Version: 2.50 Project Started: 01 Feb 2018 Project Opened: 27 Apr 2018
Information

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Wrapping up the Zelda 1-style randomizers, Omega is a combination of the many randomizers that have come before, but also with a few new ideas here and there.

With the options, you can set the length of the quest via number of dungeon sets and number of overworlds. The overworlds are the Light and Dark from Classic/Modern/Super/Alpha, and the BS and Outland overworlds from the randomizers of the same names. Each overworld has 4 dungeon sets associated with it, although you can shuffle the dungeon sets around.

Level 9s work a little differently. Each overworld has it's own set of triforce pieces, and you need all 8 from that world to access which Level 9s appear in it.

There are also a huge number of obtainable items. So many, that the quest has a unique subscreen system to handle them all. Make sure you have your Ex Buttons set, you'll want to use them. The longer the length, the more items you can find.

The goal is the same as most quests: Beat Ganon, save Zelda. But finding where she has been hidden is a little different. You don't have to 100% the quest or even visit every Level 9, but preparing for the final fight helps.