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Report Thunderbird - Demo Quest and Tileset

Overview
Creator: Alestance Status: Active Genre: NES-style ZC Version: 2.50.2 Project Started: 03 Sep 2016 Project Opened: 06 May 2017
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Explore the Land of Hyrule like some others before, as you delve into dangerous ruins and an unforgiving, wild land, filled with the forces of the Evil King Ganon. Find and reassemble the Triforce of Wisdom and rescue Princess Zelda from his evil grasp, and bring peace to the land of Hyrule!

But be careful, Link, many things have changed since the time of heroes past. You will find there aren't any safe havens in the kingdom of Hyrule, anymore! Men and women alike have abandoned this once prosperous region, and left behind its' numerous secrets for safer lands up north!

Thunderbird is a BS The Legend of Zelda tileset aiming to be feature-complete. Included with the tileset will be a demonstration quest that's a remake of the 1st and 2nd quest as one continuous story, using the Legend of Zelda: A Link to the Past's overworld instead of the standard NES Legend of Zelda overworld.

What you could expect from this game when its finished:
-A massive, 6-map Overworld for both Light and Dark World flavors.
-Modified versions of the 18 original First and Second Quest dungeons.
-Loads of secrets to find.
-Plenty of A Link to the Past easter eggs
-A story told by the world itself. What happened between a Link Between Worlds/Triforce Heroes that lead to Hyrule as we once knew it to be such a desolate wilderness, home only to vagabonds, hermits, and outcasts? Can you figure it out?

What you could expect from this tileset when its finished:
-A whole heck of a lot of new content made to bring the BS Legend of Zelda tileset up to par with more recent tilesets, and provide all the necessary tiles to make use of all of ZC 2.5.2's features (non-scripted).
-Tileset consistency. All the tiles will look like they belong together. No content will be ripped from other games, but rather redrawn to work in BS The Legend of Zelda's unique art style.

What you could expect from me:
-A demo every month, regardless of feature completeness.
-The sharpest tool in the shed.