So far it's looking like a solid reimagining. And I like the tileset. There are a couple things I want to note.
1. I recommend changing up the enemies in the first dungeon. Not so much which enemies are there but the variety of enemies in each individual room. I'm aware that's how Z1 was, but I think with different tilesets more variety adds to the individual rooms.
2. There's no undercombo in the topmost room of level 1.
Thunderbird - Demo Quest and Tileset
Created by
Alestance
Concept Demo
Overview
Overview
This contains 1/6th of the intended overworld map, some caves, and Level 1. There WILL be bugs.
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