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Report TLoZ: The Whistle of Wisdom

Overview
Creator: Joelmacool Status: Active Genre: Story-driven ZC Version: 2.50 Project Started: 26 May 2015 Project Opened: 26 May 2015
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Shane  

Edited 20 September 2015 - 05:22 AM
Why are your hearts backwards.
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SyrianBallaS  

Edited 27 May 2015 - 11:53 AM
I want to help you with this quest, I don't except you to follow me verbatam just take it into account.
I'm helping you, not doing it for you. It's yours not mine.
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Shane  

Posted 26 May 2015 - 07:51 PM
I personally disagree with some of the reviews regarding HDIPZ. Though mainly with the enemy variety. While I do think two enemies per map is a bit boring, too many variety can cause problems too. I say three to five enemies per map. Don't use too many enemies early on or else you will run out of ideas and become repetitive. Also what's more important is you correct a better balance. For example Level 3 had Fire Zols/Gels while Level 4 had just Zols/Gels. See the flaw here? That's more of an issue if anything, but I think HDIPZ was a really good game.

That said, this does look promising. Your screen design has improved slightly. I still don't like green mountains. :P
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ZeldaPlayer  

Posted 26 May 2015 - 06:36 PM
This sounds interesting.
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CyberGamer1539  

Posted 26 May 2015 - 12:19 PM
Yay! The second serious quest by Joelmacool12! Now this I want to see! Also yay for more enemy variety!
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