Otherwise, it's cool, but as allready pointed out, it needs more detail. Try adding fur
Spitting, Blinking Camel for DoR
Overview
Creator:
CastChaos
Added: 30 Nov 2007
Downloads: 21
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Download Tile (3.06 KB) |
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| Tags: Misc, Original, Sprite | |||
Information
If you make a desert, a camel is a nice choice of decoration, or something even more.
This one is for DoR CSet8, but you can use CSet2 for a dark camel. My pretty also has animations:
1. Leg stomping: 5 frames, 30 speed. Multiply the standing leg tiles if you want bigger break between stomps without making the actual stomp slow.
2. Spitting and blinking: 9 frames, 10 speed. Multiply standing still heads for a longer break between spits without making the actual spitting unrealistically slow [View Full Description]
This one is for DoR CSet8, but you can use CSet2 for a dark camel. My pretty also has animations:
1. Leg stomping: 5 frames, 30 speed. Multiply the standing leg tiles if you want bigger break between stomps without making the actual stomp slow.
2. Spitting and blinking: 9 frames, 10 speed. Multiply standing still heads for a longer break between spits without making the actual spitting unrealistically slow [View Full Description]
About Reviews
Description
If you make a desert, a camel is a nice choice of decoration, or something even more.
This one is for DoR CSet8, but you can use CSet2 for a dark camel. My pretty also has animations:
1. Leg stomping: 5 frames, 30 speed. Multiply the standing leg tiles if you want bigger break between stomps without making the actual stomp slow.
2. Spitting and blinking: 9 frames, 10 speed. Multiply standing still heads for a longer break between spits without making the actual spitting unrealistically slow. You also can use only the blinking if you ommitt the spitting tiles.
Enjoy!
This one is for DoR CSet8, but you can use CSet2 for a dark camel. My pretty also has animations:
1. Leg stomping: 5 frames, 30 speed. Multiply the standing leg tiles if you want bigger break between stomps without making the actual stomp slow.
2. Spitting and blinking: 9 frames, 10 speed. Multiply standing still heads for a longer break between spits without making the actual spitting unrealistically slow. You also can use only the blinking if you ommitt the spitting tiles.
Enjoy!
Credits
NoeL for the horse structure
Radien for DoR
Radien for DoR



