So I admit that I came here after playing Destiny of the Oracles. For the story. I remember I had tried to play it once before but the adventure sword was broken. Same thing happened again but I think it was a ZC bit because if I closed out ZC and opened it again everything worked fine after. Initially the glitch gave me constant sword beams, no slash ability and enemies had infinite health BUT since it's a ZC bit, I can't count that as a negative.
I never would have thought to use bombs so much for offense but they showed up in pots so it helped especially with the long wait for a sword upgrade. I do admit that the overworld did feel kinda empty and some of the dungeon rooms too. It felt kinda lonely in there. BUT knowing what future quests from this author looked like, I know there's a lot of learning and improvements.
Story was great. I loved it. Lots of dungeons. Also loved those. Never did find a cross or whatever the missing passive item should have been up next to the trade sequence (if that wasn't even supposed to be something) but that's okay. Loved the trade, loved the collectibles. And I loved the color choice for tunics, especially the last one. Since it's normally a different color than that.
Overall a very solid game. With the side quests and collecitbles and custom enemies and bosses really putting it out on top. I'd give it a 4.5/5 which rounds to a 5. Honestly so good. I can't get to PoT quick enough!
Balance of Nature
Overview
Feature Quest
Creator: ywkls Genre: Dungeon Romper Added: 02 Mar 2015 Updated: 23 Jul 2024 ZC Version: 2.55 Downloads: 2583 Rating[?]: |
Download Quest (4.29 MB) |
Information
This quest was originally part of a much longer storyline that I've broken down into separate games. It is meant to be enjoyable, rather than difficult. The quest's enemies may seem somewhat buggy in areas, due to my lack of scripts to run them; so please ignore this. Please report any other bugs that you find.
About Reviews Comments Forum Topics
Description
This quest includes vast areas locked in a certain season as well as a number of scripted enemies and puzzles. Includes a trading game and a collectible system with multiple points in the game where you can collect rewards.
Based on the world of Holodrum from Oracle of Seasons, but without season switching. Only a single overworld, but a lot of dungeons. Every season is represented, with multiple dungeons in each region. Numerous items to collect, as well as 12 Heart Pieces. Many dungeons have two intertwining floors, with the final two dungeons being 4 floors long and requiring a great deal of backtracking to progress
Warning! This quest now uses ZC Version 2.55 or newer. Failure to use this version could cause game-breaking bugs.
All future updated will use version 5.0
Based on the world of Holodrum from Oracle of Seasons, but without season switching. Only a single overworld, but a lot of dungeons. Every season is represented, with multiple dungeons in each region. Numerous items to collect, as well as 12 Heart Pieces. Many dungeons have two intertwining floors, with the final two dungeons being 4 floors long and requiring a great deal of backtracking to progress
Warning! This quest now uses ZC Version 2.55 or newer. Failure to use this version could cause game-breaking bugs.
All future updated will use version 5.0
Update History
Story
Long ago, the land of Holodrum was saved by a Hero from Hyrule. Now, a new Hero must appear and use the items he finds in the land to restore balance to the seasons in Holodrum. The Oracle of Seasons is no more and the General of Darkness has been revived.
Across the depths of space, a voice calls out and creates a portal that draws you to their realm. It is up to you to rid the land of the evil tyranny of Onox.
Across the depths of space, a voice calls out and creates a portal that draws you to their realm. It is up to you to rid the land of the evil tyranny of Onox.
Tips & Cheats
Talk with all NPCs, read all signs. Many NPCs may have something different to say if you speak with them twice. All keys on the world map can only be used there. Every dungeon is designed where you can't use up your keys before you get to the end.
Many puzzles use the same logic. There are only three pieces of the Triforce, hidden in the 11th, 14th and 17th dungeons.
Be warned that if you fail to read signs or talk to NPCs you could seem to get stuck since the location of some items and dungeons is not easy to find on your own.
Many puzzles use the same logic. There are only three pieces of the Triforce, hidden in the 11th, 14th and 17th dungeons.
Be warned that if you fail to read signs or talk to NPCs you could seem to get stuck since the location of some items and dungeons is not easy to find on your own.
Credits
Quest, Storyline designed by- Me
Scripts by- Mero, Saffith, Moosh, Lejes, justin, MoscowModder, Avataro, LinktheMaster, Orithan, Alucard648
Zelda Classic Tiles- MoscowModder, Akkabus, Lightwulf, Raiden, Marcus, supertails2001, Taco Chopper, System Error, Teilyr
Other Tiles- Lord Zymeth, Spriter's Resource
Music- Pure ZC Artists (A lot, I don't remember them all)
Testers- GhostKnight22, vaualbas
Post 2.55 Testers- Epsalon ZX, chocobothief12, P-Tux7, ZackAttack, Ryunaker
Extra Sound Effects- Legend of Zelda SFX
Special Thanks-
SCKnuckles- For doing an LP of this quest and inspiring me to issue this remake.
Eppy- For streaming the revised quest and finding more bugs for me to fix.
Dimentio- For being a good source of ideas for things to script and prompting me to do this by suggesting improvements to the sequel.
MeleeWizard, SurrealCanine and PenAdelie- For doing LPs of the quest and thus contributing to further improvements.
The creators of Zelda Classic, all scripters, Nintendo.
Scripts by- Mero, Saffith, Moosh, Lejes, justin, MoscowModder, Avataro, LinktheMaster, Orithan, Alucard648
Zelda Classic Tiles- MoscowModder, Akkabus, Lightwulf, Raiden, Marcus, supertails2001, Taco Chopper, System Error, Teilyr
Other Tiles- Lord Zymeth, Spriter's Resource
Music- Pure ZC Artists (A lot, I don't remember them all)
Testers- GhostKnight22, vaualbas
Post 2.55 Testers- Epsalon ZX, chocobothief12, P-Tux7, ZackAttack, Ryunaker
Extra Sound Effects- Legend of Zelda SFX
Special Thanks-
SCKnuckles- For doing an LP of this quest and inspiring me to issue this remake.
Eppy- For streaming the revised quest and finding more bugs for me to fix.
Dimentio- For being a good source of ideas for things to script and prompting me to do this by suggesting improvements to the sequel.
MeleeWizard, SurrealCanine and PenAdelie- For doing LPs of the quest and thus contributing to further improvements.
The creators of Zelda Classic, all scripters, Nintendo.