Dungeon Map Indicators
Overview
Creator:
Blonde799
Updated: 30 Apr 2003
Downloads: 43
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Download Tile (2.56 KB) |
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| Tags: 16-color, Original, Sprite, Subscreen | |||
Information
Dungeon indicators that can be used for your mini maps, or large maps. They designate boss locations (skull), special items (treasure chest), and Link's current position (Link's head).
About Reviews
Wild Bill
Posted 16 January 2004 - 05:41 PM
These are intended for custom map grids in 1.92. If you make a custom map grid for every DMap, you can put them to good use by using them to indicate which floor Link is on, which floor the boss is on, and which floor the big chest is on.
The floors range from +4 to -4 (basement). If you need to go deeper or higher, you will have to make copies and replace the number with 5+. These tiles will not allow you to easily indicate that the boss room and the big chest are on the same floor. Thus, I rate them 4/5.
The floors range from +4 to -4 (basement). If you need to go deeper or higher, you will have to make copies and replace the number with 5+. These tiles will not allow you to easily indicate that the boss room and the big chest are on the same floor. Thus, I rate them 4/5.




