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Dungeon Map Indicators

Overview
Creator: Blonde799 Updated: 30 Apr 2003 Downloads: 43
Rating[?]: Rating: 3.63/5 (7 ratings)
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(2.56 KB)
Tags: 16-color, Original, Sprite, Subscreen
Information

About Reviews

InuYasha  
Rating: 4/5

Posted 08 April 2004 - 06:47 PM
These may be hard to use. They're nice though.
 

Wild Bill  
Rating: 4/5

Posted 16 January 2004 - 05:41 PM
These are intended for custom map grids in 1.92. If you make a custom map grid for every DMap, you can put them to good use by using them to indicate which floor Link is on, which floor the boss is on, and which floor the big chest is on.

The floors range from +4 to -4 (basement). If you need to go deeper or higher, you will have to make copies and replace the number with 5+. These tiles will not allow you to easily indicate that the boss room and the big chest are on the same floor. Thus, I rate them 4/5.
 

Lemmy Koopa  
Rating: 3/5

Posted 04 June 2003 - 01:03 PM
You can't change the position indicator. I guess we have to sugest a costom indictor.
 

MetaRidley  
Rating: 3/5

Posted 04 May 2003 - 01:57 PM
Cool, but we can't use them.
 

FlameArrowStar  
Rating: 3/5

Posted 02 May 2003 - 09:52 PM
I don't see much use with them, I'm sorry.
 

View all reviews (7)