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Quest 744
Creator:
Ben
Genre: Dungeon Romper
Added: 26 Nov 2013
Updated: 06 Mar 2020
ZC Version: 2.53
Downloads: 3773
Rating[?]:
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Download Quest (5.71 MB) |
About Reviews Comments Forum Topics
- PLAY THIS QUEST IN ZC VERSIONS 2.53 OR 2.50.1 OR THERE WILL BE ISSUES -
DOWNLOAD THE SOUNDTRACK FOR THIS QUEST HERE: https://www.dropbox....dmusic.zip?dl=1
If you don't download this, most of the quest will have no music.
Extract the music files to the same directory as the quest file. If the music still does not play, delete "ag.cfg" from your Zelda Classic directory and then relaunch the game.
MARCH 5, 2020
CHANGELOG:
- The circular light effect should work properly in newer versions of ZC now.
- Replaced broken version of quest where pits didn't work. Oops.
- Updated most environment palettes to be a bit more saturated and varied.
- Old pit script restored.
Quest 744 is a Link-to-the-Past-esque quest with two worlds, 12 dungeons, lots of scripted enemies and mechanics, and an arranged soundtrack of classic Zelda themes. It is of a moderate length, about 8 or 9 hours. The overall feel is much like A Link to the Past and many of the sounds, items, and bosses behave similarly. There is a Magic Mirror, you can leap down from certain ledges, and several Link to the Past enemies such as Ropas, Bari, Popo, and more make an appearance. The dungeon design is also an attempt at duplicating the design philosophy used for Link to the Past's famous dungeons.
The quest has also been designed to be played repeatedly. I would love to see speed runs, green tunic runs, or 3-heart runs of this quest.
I arranged the whole soundtrack, aside from boss theme and the "got a Crystal" jingle being MIDI files. See the disclaimer section above for the download link for said soundtrack. It is quite large -- sorry for those of you with slow connections, but I promise it's worth it!
I put a lot of time and effort into this quest. I hope you enjoy it. ![]()
A young teen named Link is the 744th hero to be sent. Will he be successful?
So basically there's not much story. Collect pendants, get the Master Sword, and then get eight (not seven) crystals.
- Don't just blindly use the sword on everything; it will make the quest much harder than it needs to be. Try using other items, such as bombs, the hookshot, or the boomerang on enemies who seem resistant to the sword!
- You'll have to think a little differently about getting to some areas in this quest. Remember both the overworld layouts! Some areas can only be accessed using a hidden item.
- Sometimes, a room is just a room. Maybe there's nothing in it...
Extra thanks to Eppy37, Evan20k, Russ, TeamUDF, MetroidMST, and especially Jubbz and Moosh.
Graphics: Nick, LinkTheMaster, Nintendo, Sephiroth, Mr. Z, WildBill
Testers: Eppy37, Jubbz, Moosh, Evan20000, Uwe91
Additional Scripting: Russ, Moosh, Mr. Z, Evan20000, Jamian, LordVolcanon, Saffith, MoscowModder
P2 and L4 bosses (and variants): Saffith
L5, L6, and Final bosses: Moosh
L8 boss: Russ
Additional Sound Effects: HelptheWretched
The music was all arranged or remixed by me; check out my Bandcamp pages at http://744music.bandcamp.com / http://sevenfortyfour.bandcamp.com, and my remixes at OCRemix.
And of course, thank you for playing! ~
Rodanism
It looks great! Strong ALTTP vibes which, for me, will always remain top tier. The overworld and dungeons looked rich and detailed, an I really appreciated the thoughtful color palates on everything. I loved they were exaggerated and bumped up a notch in vibrancy. The overall gameplay was also solid and enjoyable.
This was definitely a dungeon-centric quest. They were all really well thought out and fun without being too difficult or frustrating. If I'm splitting hairs I did miss the more detailed map on the items menu, but again the dungeons had a good flow and directed you through them well so I didn't get stuck too much without it.
I did wish there were a bit more mini quests/ puzzles in the overworld to balance out the amount of time spent in the dungeons.
I also wished the story had a little more depth and dialogue. I think it would have made the quest a little more epic.
Other than that I thought it was a really well done and fun quest. Thanks so much for making it!
LightLink
Norzan
I give it a 4.5 rounded into a 5. I guess i could criticize it for being a little too standard, but since it's an homage to ALLTP, i'm not going to be hard on it for that. But i understand why someone would be bothered by that.
MetroidMst
I decided to try this Quest out for my first actual playthrough of a Zelda Classic Quest because it was based off ALttP. I am mildly familiar with that game and figured if this were the same, I'd be pretty happy. I am glad to say this isn't the same, and is far superior. Now, I am not very familiar with ZC stuff, nor am I familiar with ZC stuff, so a lot of the things others here may catch will go over my head.
As for the quest itself, I would definitely recommend it to anyone, especially for someone just starting into ZC, as in it's current build it eases you into it pretty well. Gets you going with some very basic dungeons and doesn't do too much that leaves the player wondering what they're supposed to do. Overall a very straightforward adventure, and that's a good thing. The one downside to it was that it didn't feel like exploring got you too much. When I was able to go over the dark overworld more, I figured I would find Heart Pieces everywhere. But nope. Not even very many hidden little ruppee caves either. So that was the most disappointing aspect of the entire quest for me. I love me some Metroid, and one thing I always harp on in Metroid is secrets. Always secrets.
Again though, I still thoroughly enjoy it, and thanks to diving into a RAVE PARTY dungeon I got to experience some items that make one quite overpowered. And the overall straightforward approach to the quest made it easy for a scrub to get started. So I would definitely give my recommendation to it. Won't hurt your brain with block puzzles, has a rad rave party, and it isn't frustrating.
jlog3000
P.S.: It was on this variation called "Quest 744: Legacy Edition".
Neobullseye
EDIT:
Never mind. The above is still an issue, but it's a compatability issue. You *must* use ZC Version 2.53 in order to play this Quest, period.
Nashvillan
Update, aaaand it looks like I can walk over lava just fine too. Can't walk over spikes without injury at least. Walking over slippery ice seems to also be working as intended. Looks like I can't get the items in Level 3 since apparently I have to fall down from a higher floor and can't.
- Malstygian and roracle82 like this
Quest 744Started by Ben , 21 Apr 2013 |
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