Hoppershroom (and Animated Mushroom)
Overview
Creator:
Jupiter
Added: 25 Apr 2010
Downloads: 30
|
Download Tile (17.95 KB) |
||
| Tags: 16-color, Character, Edited, Enemy, Sprite | |||
Information
This is really nothing big, and it is completely made from Lithium's mushroom tiles, I edited the shape of their heads and spots just a tiny bit.
1.) Lithium only had side to side tiles, I made forward and backward tiles so that you can make a walker type enemy out of them (I call this a "hoppershroom").
2.) This is even less remarkable, but I made some tiles that you can animate at a slow rate that will give you a shroom that pokes itself up every once and a while...I like to make a about [View Full Description]
1.) Lithium only had side to side tiles, I made forward and backward tiles so that you can make a walker type enemy out of them (I call this a "hoppershroom").
2.) This is even less remarkable, but I made some tiles that you can animate at a slow rate that will give you a shroom that pokes itself up every once and a while...I like to make a about [View Full Description]
About Reviews
Description
This is really nothing big, and it is completely made from Lithium's mushroom tiles, I edited the shape of their heads and spots just a tiny bit.
1.) Lithium only had side to side tiles, I made forward and backward tiles so that you can make a walker type enemy out of them (I call this a "hoppershroom").
2.) This is even less remarkable, but I made some tiles that you can animate at a slow rate that will give you a shroom that pokes itself up every once and a while...I like to make a about 3 or 4 of these with that are animated on different cycles so that if you have a bunch of screens they are popping up at different times (which is why I included so many tiles when there are really only two distinct tiles), I usually mix in a few that don't pop up at all too. I also make them cause damage if touched...
Combine 1 & 2 and make a mushroom armos...
1.) Lithium only had side to side tiles, I made forward and backward tiles so that you can make a walker type enemy out of them (I call this a "hoppershroom").
2.) This is even less remarkable, but I made some tiles that you can animate at a slow rate that will give you a shroom that pokes itself up every once and a while...I like to make a about 3 or 4 of these with that are animated on different cycles so that if you have a bunch of screens they are popping up at different times (which is why I included so many tiles when there are really only two distinct tiles), I usually mix in a few that don't pop up at all too. I also make them cause damage if touched...
Combine 1 & 2 and make a mushroom armos...
Credits
Lithium




