The DX version held up extremely well for me while playing in 2026. Definitely on the easier side, though there are some spots that could prevent a zero-death run if you’re not careful (e.g. the mirror-robe guarding the red mail).
For being released in the ZC 1.92 era, there is a lot of tech to love in this quest’s dungeons. The ice puzzles in L5 were fun. If you didn’t like the “forest in the sky” area that held the L2 sword, then ZC probably wasn’t for you back in ~2005. The few dungeons that had “switch gems” (I'm not sure how else to describe it lol -- but it's what was responsible for e.g. the fog in L6, and the barriers that usually were found in side dungeons) made dungeon exploration feel unique. I can only think of Dreams of Yesterday as another 1.92 quest that wrestled with such “switch gem tech” and pulled it off in a way that was fun for the player.
Link's Birthday Deluxe
Overview
Feature Quest
Creator:
Mr. Z
Genre: Dungeon Romper
Added: 06 Jan 2005
ZC Version: 1.92 B182
Downloads: 1269
Rating[?]:
|
Download Quest (1.95 MB) |
Information
Link's Birthday Deluxe, a complete remake of my successful quest, Link's Birthday, released nearly two years ago.
This quest features 12 dungeons (3 of them are optional) and 1 full overworld.
You can get all weapons except for the Golden Arrow, Golden Ring, Boots and the Magic Key.
Don't expect this quest to be a close lookalike of LB, some areas and dungeons have been completely renewed and there are tons of new additions to it, like secret ... [View Full Description]
This quest features 12 dungeons (3 of them are optional) and 1 full overworld.
You can get all weapons except for the Golden Arrow, Golden Ring, Boots and the Magic Key.
Don't expect this quest to be a close lookalike of LB, some areas and dungeons have been completely renewed and there are tons of new additions to it, like secret ... [View Full Description]
About Reviews Comments Forum Topics
rabbitking
Edited 22 July 2023 - 08:06 AM
I had a good time with this game, but in the end cannot recommend it to anyone besides historical reasons.
The overworld looks nice, but restricts the player's freedom maybe too much. The dungeon design is decent and reminds me of Lttp dungeons, but nothing super-creative here too.
Overall, after 20 years since it's initial release, this game feels like good, but very basic, bare-bones, typical ZC collect-the-triforce quest.
The overworld looks nice, but restricts the player's freedom maybe too much. The dungeon design is decent and reminds me of Lttp dungeons, but nothing super-creative here too.
Overall, after 20 years since it's initial release, this game feels like good, but very basic, bare-bones, typical ZC collect-the-triforce quest.
TK8305
Posted 13 March 2015 - 03:53 PM
I finished test playing LBDX for a Lets Play of it I'm starting today and I gotta say I'm totally looking forward to beating it again! TEH Z really kept my interest with every level, the music is awesome and dungeon designs are wicked. :3
Expect a PM when LBDX LP begins Z! xD
Expect a PM when LBDX LP begins Z! xD
Soma Coreaix
Edited 15 December 2014 - 09:24 PM
Easily in my top five favorite quests (maybe top 3? who knows?
Music choices are fantastic, overworld is engaging and creative, dungeons each have their own unique gimmick and are designed wonderfully, and the tileset brings the game to stunning life.........andthe final boss.....damn, that final boss.....and this was made in 1.92.
Supreme effort shows everywhere in this gem, and I can tell it was polished and polished some more before it was released (random bugs aside). Amazing job, Mr. Z and hope you create another quest someday!
Supreme effort shows everywhere in this gem, and I can tell it was polished and polished some more before it was released (random bugs aside). Amazing job, Mr. Z and hope you create another quest someday!



