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The Hero's Memory

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The Hero's Memory

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#31 Aevin

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Posted 25 May 2015 - 03:53 PM

I can tell level 9 was pretty cheap, since I think at one point you had a whole 3 hearts of damage! ;)

 

Din's Storm does a good job of clearing out the enemies in that nasty boss key room.

 

I'm surprised you didn't use your favorite weapon, the staff, on the boss. It takes out the spinning electricity things pretty quickly.



#32 pixcalibur

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Posted 25 May 2015 - 09:23 PM

I can tell level 9 was pretty cheap, since I think at one point you had a whole 3 hearts of damage! ;)

 

Din's Storm does a good job of clearing out the enemies in that nasty boss key room.

 

I'm surprised you didn't use your favorite weapon, the staff, on the boss. It takes out the spinning electricity things pretty quickly.

 

Hmm, didn't know those little tidbits.  Thought only the sword worked on the spinning things.  Would've saved a little time there I suppose



#33 pixcalibur

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Posted 26 May 2015 - 12:17 PM

Part 18 (Final) - This is just an optional boss rush, which is actually quite tricky, as everything got buffed up quite a bit.  Really helps to learn to use other items beside the sword.

 

To get everything, you need to do this boss rush 3 times.  You get an armor, sword, or magic upgrade after each cycle.  

 

I have to say, interesting sword effects to say the least.  Magic upgrade is pretty much broken.  Armor upgrade is actually not that useful.

 

Well, that should be everything.  Hopefully whoever watched this LP enjoyed it and maybe helped a bit.


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#34 Eddy

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Posted 26 May 2015 - 12:29 PM

Oh boy, that boss rush sure is something lol. I gotta say though, the rewards are definitely worth all the trouble, and that Link clone is probably where my rage built up the first time playing... not so much now though.



#35 Aevin

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Posted 26 May 2015 - 06:33 PM

I really enjoyed watching this. It's probably the most thorough Let's Play I've seen of this. You're a very skilled player, and found even the more obscure secrets that everyone else misses. There's only two things I can think of that you didn't find, both obscure rupee secrets that would have been useless to you anyway. In the Temple of Droplets, you can bomb north in the compass room for some rupees. (There's basically no hint for this.) In the Spirit Temple, you can bomb south two rooms below the boss for another rupee room. This one is vaguely hinted at because it completes the level's symmetry, but it's pretty obscure.

 

Thanks so much for playing! It was a blast to watch. :)



#36 pixcalibur

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Posted 27 May 2015 - 12:36 AM

Well, I have a fairly odd play style, being very defensive based rather than going all out (Zelda Randomizer may be an exception). Usually try to be fairly thorough, finding as much stuff as I can. More of a 100% type of player, so yeah, I usually can find some of the odd secrets. I can do most of the advanced techniques, but probably can't put them together well enough to do quests like AQ or LoH.

Yeah, had full money for however long. Honestly, finding peril beam was pretty obscure and of course useless to me given I don't step that low on life.



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