Jump to content

Tile Database

Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item

"Instrumentality" Link by Moosh
Updated: 27 Feb 2024 Posted: 05 Jul 2018 Tags: 16-color, Character, and 4 more Rating[?]: Rating: 4/5 (2 ratings) Information:
The Link tiles from the Instrumentality tileset, originally made by Koh.
Pokemon Mountains for Pure by Phosphor
Updated: 18 Nov 2023 Posted: 18 Nov 2023 Tags: 16-color, Pure_Tileset, and 4 more Rating[?]: No rating Information:
The mountains from Pokemon Fire Red/Leaf Green, properly set up for usage in any Pure Tileset-- to be eventually included in PTUS's Final release, but also as loose tiles for anyone using an older Pure set. Includes variants for every standard PTUX ground tile, plus the stony ground tiles from Pokemon and a transparent variant.
LttP Mountain Expansion by Colin
Updated: 10 Oct 2023 Posted: 10 Oct 2023 Tags: Mountains, ALTTP_Tileset, and 1 more Rating[?]: No rating Information:
Expansions to original LttP Mountains such as a GB-style "pancake" mountain set
ALTTP Styled DOOM Techbase Dungeon Tiles by FireSeraphim
Updated: 09 Jun 2023 Posted: 04 Jun 2023 Tags: 16-color, BS_Tileset, and 3 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
It's been a long time since I've gone and sprited some dungeon walls and I was wanting to revisit my older DOOM dungeon walls. With what I know now I believe this is a major improvement. I might add more content to this latter down the road and even attempt a set of Hell Dungeon Walls that are based on the iconic green marble that's in most hell levels in Doom (and many Doom Megawads!). Anyways I hope you'll make use of these, especially in conjunction with my DOOM monsters.
ALTTP Styled DOOM Hell Marble Dungeon Tiles by FireSeraphim
Updated: 09 Jun 2023 Posted: 09 Jun 2023 Tags: 16-color, BS_Tileset, and 3 more Rating[?]: Rating: 4/5 (1 rating) Information:
I decided to go ahead and create a set of dungeon walls based on the iconic green marble wall textures that appear in classic DOOM's hell maps.
NEW Classic Dungeon's Temple!! by SkyFlare
Updated: 31 May 2023 Posted: 31 May 2023 Tags: Dungeon, 16-color, and 1 more Rating[?]: Rating: 3.5/5 (1 rating) Information:
New GFX Dungeon's Temple for Classic/Cambria
Firebird enemies [the missing ones] by Feenicks
Updated: 29 Apr 2023 Posted: 11 Jan 2020 Tags: 16-color, Enemy, and 2 more Rating[?]: Rating: 4/5 (2 ratings) Information:
Enemies the Firebird tileset was either missing or needed expanding upon.
LTTP Wall Decor Emulation for Firebird by Feenicks
Updated: 12 Feb 2023 Posted: 12 Feb 2023 Tags: 16-color, Dungeon, and 2 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
The LTTP wall decorations you know and love, shrunk down a bit.
New Classic/Cambria TREE by SkyFlare
Updated: 15 Jul 2022 Posted: 15 Jul 2022 Tags: Overworld, 16-color, and 1 more Rating[?]: Rating: 4.25/5 (3 ratings) Information:
New GFX Tree 2x2 for Classic/Cambria
Large Rocks, + cracked versions by eNJuR
Updated: 08 Jul 2022 Posted: 08 Jul 2022 Tags: 16-color, Game_Boy, and 3 more Rating[?]: Rating: 4/5 (1 rating) Information:
1x1 and 2x2 rocks, plus cracked versions. 4 colors.
Nightmare's Character Arrangements by Nightmare
Updated: 16 Mar 2022 Posted: 16 Mar 2022 Tags: 16-color, Character, and 3 more Rating[?]: No rating Information:
New Quest. James Quest. Downfall (beta). Demo ZX. Now you can use them!
Super Mario Maker Bumpers for Classic (1x1 & 2x2) by P-Tux7
Updated: 23 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Background, and 9 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Bumpers ripped from Super Mario Maker and edited to be 16x16 and 32x32 for Moosh's Bumper script and Alucard648's Sideview Engine that fit into Classic
Semi Cust. Classic Doom Monsters ("TFC" Update) by FireSeraphim
Updated: 18 Nov 2021 Posted: 05 Dec 2017 Tags: 16-color, BS_Tileset, and 3 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
This is something I been working on, on and off for the past couple of months as a side thing, among other things. It originally started out as an attempt to sprite the classic DOOM monsters in NES 8-bit but I ran into the classic problem of not having enough skill to convincingly pull it off. That and the 3 colours + transparency thing being a real pain to work with. With that I consider these to be in a "done enough" state for general usage. (read the description for more info)
Classic Sideview Dungeon Buttons by P-Tux7
Updated: 09 Nov 2021 Posted: 02 Nov 2021 Tags: 16-color, Classic_Tileset, and 6 more Rating[?]: Rating: 4/5 (1 rating) Information:
LttP sideview buttons on sideview Z1 dungeon tiles. Meant to be used with Alucard648's Sideview Engine. Has orange and blue crystal switch variants for 2.55
[EZGBZ] Blast Bloom Tiles by Jenny
Updated: 08 Nov 2021 Posted: 07 Nov 2021 Tags: 16-color, Game_Boy, and 1 more Rating[?]: Rating: 4.33/5 (2 ratings) Information:
Not included in EZGBZ by default, so I decided to submit these in case anyone else happens to want them.

Uses cset 6 by default, and is intended to be layered of leaf tiles that can be found elsewhere in the tileset.

Change Search Options