Tile Database
Tile Type: All | Overworld | Interior | Dungeon | Sprite | Enemy | Character | Item"Real Bombchu" Tiles by zcAmazing | ||
Updated: 22 Apr 2007 Posted: 13 Apr 2007 Tags: 16-color, Enemy, and 2 more Rating[?]: |
Information: A drawing of real bombchu (from Zelda - Majora's Mask). Use these on ZC beta/alpha builds that contain the bombchu enemy. Use part of the tiles for old enemy tiles or use all of the tiles for new enemy tiles (quest rule; checked). The first ever submission for the enemy Bombchu. You may need to recolor them. I used a particular CSet. You must use the ENEMY EDITOR on a beta or alpha build ZC that contains Bombchu enemy. REPLACEMENT UPDATE: Rounded the body. Added a second shade o [View Full Description] |
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"SHOOP DA WHOOP" Custom Boss Tiles by Revfan9 | ||
Updated: 24 Mar 2007 Posted: 24 Mar 2007 Tags: 16-color, Enemy, and 3 more Rating[?]: |
Information: Well, I'm officially bored out of my mind. I had an hour to kill (as I always do) so I drew these. 100% custom, by the way. |
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16x16 MC Acro-Bandit Decoration (+DoR[:H]) by P-Tux7 | ||
Updated: 13 Feb 2019 Posted: 13 Feb 2019 Tags: 16-color, Character, and 9 more Rating[?]: |
Information: The Acro-Bandit from Minish Cap is in 16x16 as a cute NPC or decoration, just like the birds, fish and peeking old man from DoR. Also includes recolors for the two DoR tilesets |
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16x16 MC Sluggula (With DoR and DoR:H Recolors) by P-Tux7 | ||
Updated: 12 Feb 2019 Posted: 12 Feb 2019 Tags: 16-color, Dance_of_Remembrance, and 5 more Rating[?]: |
Information: The Sluggula from Minish Cap now in 16x16. Also includes recolors for the two DoR tilesets |
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16x16 OoA Eyesoar (+ Pure & Newfirst) by P-Tux7 | ||
Updated: 21 Jan 2020 Posted: 02 Jun 2019 Tags: 16-color, Character, and 9 more Rating[?]: |
Information: Eyesoar from Oracle of Ages in 16x16 form (Patra) with Pure and Newfirst recolors. Also contains versions with shadows |
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16x80 Geldarm (Classic + Pure) by P-Tux7 | ||
Updated: 11 Jul 2019 Posted: 11 Jul 2019 Tags: 16-color, Character, and 5 more Rating[?]: |
Information: 1-combo-wide Geldarms from Zelda 2 + Pure version |
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3x3 Facade:Vintage Dream,EZGBZ by GrandLovania | ||
Updated: 26 Mar 2018 Posted: 26 Mar 2018 Tags: Game_Boy, Sprite, and 2 more Rating[?]: |
Information: This is a GB Facade 3x3 to work with newbie boss Fire Include |
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4 Directional Like Like Sprites by DaLink | ||
Updated: 26 Apr 2015 Posted: 26 Apr 2015 Tags: 16-color, Enemy, and 2 more Rating[?]: |
Information: I thought the old Like Like sprites were weird looking just sliding without moving, so I made this. 4 Directional Like Like Sprites! YAY! I also added a bit of animation to the sprite with its mouth moving, like in other Zelda games. I just did that to make it look like it's eating you when you get near it. |
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Ache, Acheman, Bit, Bot, Zazak for GB tilesets by Orithan | ||
Updated: 21 Feb 2019 Posted: 21 Feb 2019 Tags: 16-color, Enemy, and 2 more Rating[?]: |
Information: A bunch of Zelda enemy sprites I whipped up for a quest in the Vintage Dreams tileset that I thought I would submit to the database. |
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Adventure of Link Tiles by Cereal Guy | ||
Updated: 03 Oct 2012 Posted: 30 Jul 2011 Tags: Collection, Enemy, and 4 more Rating[?]: |
Information: The tiles contain: The positions of Link. The prominent figures who exist in the peoples. And the enemies (Almost All). |
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Adventure of Link Tileset (Incomplete) by Ramiro Negri | ||
Updated: 04 May 2003 Posted: 04 May 2003 Tags: 16-color, Character, and 12 more Rating[?]: |
Information: It's a little remixed of the original game: "Adventure of Link", it have few new tiles created by me. Lisent out! This tiles set (AoL.bmp) has 8 complete tiles of a new idea of remake theese tiles and make it whith more colours and coolest new tiles, but it still beeng a proyect, it will be finished at the end of 2004 (If I can finish it quickly, I think), the new remake tiles are in the flashing, light blue square, so you can see it all the time you want! (Remember; be online cost money.. [View Full Description] |
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AI Enemies by PrinceMSC | ||
Updated: 13 Jul 2013 Posted: 28 Jan 2006 Tags: Enemy, Original, and 1 more Rating[?]: |
Information: There isn't much in the AI enemy section. Never really put a lot of work into that area. Anyway, I'm sure you guys can find something to do with 'em. |
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Albatross (GBC boss) by Ether | ||
Updated: 11 Jul 2021 Posted: 11 Jul 2021 Tags: Game_Boy, Enemy Rating[?]: |
Information: A marine bird enemy. |
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Alien Sprites by Geoffrey | ||
Updated: 08 Mar 2008 Posted: 08 Mar 2008 Tags: Enemy, Original, and 2 more Rating[?]: |
Information: Here are some alien sprites I made a while back...they're pretty good, they need a little work on how the arms swing during north and south movement. When I was making them I was thinking of a sort of 'reverse metroid' where you would be the monster or whatever and in the end you'd fight Samus, but I lost interest pretty early on... Well, use them how you want, . |
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Alttp 16-Bit Walking Zora Enemy by TheLink | ||
Updated: 29 Apr 2017 Posted: 29 Apr 2017 Tags: 256-color, Enemy Rating[?]: |
Information: The Zora Enemies from a link to the past (on land) changed into 16-bit resolution enemy sprites. |