Classic Tileset NPC's and Enemies
Overview
Creator:
DaLink
Updated: 31 Dec 2013
Downloads: 122
|
Download Tile (19.67 KB) |
||
Tags: Original, Enemy, Character, Overworld |
Information
These are my first Classic loose tiles submission from my upcoming quest.
By the way,set up the Manhandla/Trinexx the way you would normally set up a Gleeok and the Giant Helmasaur as an Aquamentus. Also,I used the classic Wizzrobe sprites as a base for the Poes.
By the way,set up the Manhandla/Trinexx the way you would normally set up a Gleeok and the Giant Helmasaur as an Aquamentus. Also,I used the classic Wizzrobe sprites as a base for the Poes.
About Reviews
Lightwulf
Posted 17 December 2013 - 05:09 PM
Well, keeping in mind that this is for Classic, I think they look great!
I must disagree with XMuppetSB because I'm certain Beedle looks just fine in CSet 6; the screenshot is in CSet 8. Not every NPC uses the same CSet in Classic, so they might look weird in another CSet.
Since this is your first submission, DaLink, I wanted to clarify that you can attach screenshots for people to see other than the tiles you submit. I would advise to take separate screenshots in each of the CSets (as long as there's not too many; the max. screenshots is 10, I believe). In the case of these tiles, I think only CSet 8 and CSet 6 would be needed.
Nice job on the tiles!
I must disagree with XMuppetSB because I'm certain Beedle looks just fine in CSet 6; the screenshot is in CSet 8. Not every NPC uses the same CSet in Classic, so they might look weird in another CSet.
Since this is your first submission, DaLink, I wanted to clarify that you can attach screenshots for people to see other than the tiles you submit. I would advise to take separate screenshots in each of the CSets (as long as there's not too many; the max. screenshots is 10, I believe). In the case of these tiles, I think only CSet 8 and CSet 6 would be needed.
Nice job on the tiles!
XMSB
Edited 17 December 2013 - 09:17 PM
The enemies look pretty good, and the LTTP Armos has improved a bit, though it still reminds me of the Armos from Ocarina of Time and Majora's Mask.The NPCs on the other hand (including the new ones) don't really look all that great. For example, although that sprite of Beedle looks better in his proper palette, it's still not really all that good. But yeah, the newer enemy graphics look great. So other than the NPCs and the happy faced chu-chu, this sprite sheet has improved quite a bit.